Game talk:Xion: Difference between revisions
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{{Firaga44|happy=i have a question?should i add her english battle quotes and videos for the article i found some of the videos for the english version for it i was just wondering that since i didn't wanna do anything like that without permission}} | {{Firaga44|happy=i have a question?should i add her english battle quotes and videos for the article i found some of the videos for the english version for it i was just wondering that since i didn't wanna do anything like that without permission}} | ||
== Thats totally wrong triva. == | == Thats totally wrong triva. == | ||
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Another thing is anyone with master circle will also get 100% resistance to nil so anyone with master circle on will take no damage from ranarok or trinity limit, the problem with that is the fact master circle gives "risky play" which causes your hp to drop with each missed attack and only Xigbar, who for some reason is utterly immune to "risky play" and it won't even appear on his ability list, can use Master circle against Xion effectivly and without worry. | Another thing is anyone with master circle will also get 100% resistance to nil so anyone with master circle on will take no damage from ranarok or trinity limit, the problem with that is the fact master circle gives "risky play" which causes your hp to drop with each missed attack and only Xigbar, who for some reason is utterly immune to "risky play" and it won't even appear on his ability list, can use Master circle against Xion effectivly and without worry. | ||
Anyway it be nice if you take off that piece of triva about Xion taking less damage because others who don't know that is false and read it could end up dieing because they think they will take less damage when in reality they don't.--[[Special:Contributions/24.7.239.218|24.7.239.218]] 20:57, November 27, 2009 (UTC)person | Anyway it be nice if you take off that piece of triva about Xion taking less damage because others who don't know that is false and read it could end up dieing because they think they will take less damage when in reality they don't.--[[Special:Contributions/24.7.239.218|24.7.239.218]] 20:57, November 27, 2009 (UTC)person | ||
That's probably true, but I thought most of her attacks were light-based attacks, not nil-based. I think her attacks are light based, and people think that when you're Xion you will take less, but actually it's her resistance against light attacks that make it seem like she takes more damage. The resistance is 10% better for every 10 levels, so people were probably high levels and had a high resistance when facing Xion using Xion in mission mode.--[[User:Xsonicdragon|Xsonicdragon]] 03:56, December 15, 2009 (UTC) | |||
Fair enough but the attacks listed in the tip | |||
are nil-based not light based and as such it's misleading. | |||
Especially considering those are some of her more deadly attacks. | |||
It should be changed to at least say Xion does not take less damage | |||
from attacks like ragnarok. | |||
We don't need to say that. All we have to do is remove that false trivia from the page.--[[User:Xsonicdragon|Xsonicdragon]] 23:04, January 9, 2010 (UTC) | |||
When I have time, I'll test out whether her attacks are light based or not. Though probably they are nill-based.--[[User:Xsonicdragon|Xsonicdragon]] 01:36, January 28, 2010 (UTC) | |||
==Orcus== | |||
Since the [[Orcus]] fought is actually an illusion around Xion, shouldnt it be included here in her boss page.--[[Special:Contributions/58.7.111.194|58.7.111.194]] 12:51, 21 May 2012 (UTC) | |||
:I want to say no, since for all intents and purposes it's still an Orcus, but this is a reasonable request. What do you guys think?{{User:KrytenKoro/Sig}} 14:26, 21 May 2012 (UTC) | |||
::It fights like an Orcus, it looks like an Orcus, it has the exact same coding as an Orcus... for all gameplay purposes, it's an Orcus, and this is the Gameplay page. If we really wanted to we could link to it, but since you don't even have to win said battle, I think it's hardly necessary. {{User:LightRoxas/Sig}} 20:47, 21 May 2012 (UTC) | |||
==Recovery Barrier== | |||
There's something about Xion's Recovery Barrier that I noticed and think should be noted. She will only attempt to heal herself when her HP reaches a certain point. If she succeeds, she'll do it again when that same point is reached. If she fails, she won't attempt it again. So, in the first two forms you will only have to stop her once. Her third form, however, there are two points of her HP where she'll attempt to heal herself. Meaning in that form, you'll have to stop her twice. [[User:Blackchaos27|Blackchaos27]] ([[User talk:Blackchaos27|talk]]) 16:48, 27 July 2012 (UTC) | |||
==Xion ???? Stats Glitch== | |||
It seems that the not-applicable operator that we use for his HP, EXP, and STR/DEF doesn't work in those fields. When I load the page I get an "Expression Error: Unexpected < operator." This is almost definitely an issue with how the wiki is interpreting the n/a operator for those fields in the "Enemy" structure. This should be addressed by reviewing the "Enemy" structure, but as a quick fix we could set them to 0. I'm not sure how to review the coding for these shorthand structures or if I even have permissions to or if these structures are shared with our partner wiki sites. | |||
<br/><br/> | |||
<b>TLDR:</b> Should they be changed to 0 or is there some way we can have a review of the structure? | |||
<br/> | |||
[[User:Tanira|Wavemaster---Tanira]] ([[User talk:Tanira|talk]]) 15:31, 27 July 2014 (UTC) | |||
== KH3 == | |||
*Name | |||
*Attribute | |||
*威力倍率 Power Multiplier | |||
*Guard | |||
*弾きLV? | |||
;When using weapons like Saix | |||
{{Atk-o|KH3}} | |||
{{Atk|{{nihongo|'''Berserk Downward Swing'''|バーサク振り下ろし}} | |||
|Physical | |||
|2.0 | |||
|△ | |||
|2 | |||
| | |||
}} | |||
{{Atk|{{nihongo|'''Berserk Mow Down'''|バーサクなぎ払い}} | |||
|Nil | |||
|0.5 per hit | |||
|△ | |||
|2 | |||
| | |||
}} | |||
{{Atk-m|{{nihongo|'''Berserk Rush Attack'''|バーサク突進攻撃|Bāsaku Tosshin Kōgeki}} | |||
|(weapon) | |||
|Physical | |||
|1.5 | |||
|△ | |||
|2 | |||
| | |||
| | |||
|(shock wave) | |||
|Nil | |||
|1.0 per hit | |||
|△ | |||
|— | |||
}} | |||
{{Atk-c}} | |||
;When using Keyblade | |||
{{Atk-o|KH3}} | |||
{{Atk|{{nihongo|'''Combo'''|コンボ}} | |||
|Physical | |||
|0.5 + 0.5 + 1.0 | |||
|△ | |||
|2 | |||
| | |||
}} | |||
{{Atk|{{nihongo|'''Berserk Combo'''|バーサクコンボ}} | |||
|Physical | |||
|1.0 + 0.2 x 7 times + 0.5 + 2.5 | |||
|△ | |||
|2 | |||
| | |||
}} | |||
{{Atk|{{nihongo|'''Keyblade Throw'''|キーブレード投げ}} | |||
|Physical | |||
|1.5 | |||
|'''<pre style="color:red">△</pre>''' | |||
|3 | |||
| | |||
}} | |||
{{Atk-c}} |
Latest revision as of 20:25, 15 April 2019
Let's split up gang![edit]
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...Why?[edit]
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Trivia BS[edit]
"The armor worn by Xion during her various Boss Battles is said to mirror the clothing of either Roxas or Sora in Kingdom Hearts II." That's retarded. It is a suit of armor made after Sora. That's it.
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Journals[edit]
Shouldn't they be on Xion's page?Glorious CHAOS! 00:47, October 6, 2009 (UTC)
Journal Entries[edit]
Do you think we should add journal entries of Xion's forms. To me this idea sounds good. It was once put up but someone took it off. --Xsonicdragon 03:13, October 6, 2009 (UTC)
a question[edit]
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Thats totally wrong triva.[edit]
I'm just a simple reader of this helpful wiki but I noticed you have some very wrong information on Xion's triva boss page.
Xion does not take less damage from ragnarok or trinity limit than any other character (minus Xemnas) does. What most likely happened is whoever put that up there had some kinda nil-resistant % item on her like "show no fear".
Trinity limit and ragnarok are both counted as Nil attacks. As such if you have resistance to them they will do less damage, and if you have 100% resistance to it they don't do any damage at all. Thus Xemnas the only character with natural nil-resistance, at a certain level, will take no damage from Xion's ragnarok or trinity limit. Another thing is anyone with master circle will also get 100% resistance to nil so anyone with master circle on will take no damage from ranarok or trinity limit, the problem with that is the fact master circle gives "risky play" which causes your hp to drop with each missed attack and only Xigbar, who for some reason is utterly immune to "risky play" and it won't even appear on his ability list, can use Master circle against Xion effectivly and without worry. Anyway it be nice if you take off that piece of triva about Xion taking less damage because others who don't know that is false and read it could end up dieing because they think they will take less damage when in reality they don't.--24.7.239.218 20:57, November 27, 2009 (UTC)person
That's probably true, but I thought most of her attacks were light-based attacks, not nil-based. I think her attacks are light based, and people think that when you're Xion you will take less, but actually it's her resistance against light attacks that make it seem like she takes more damage. The resistance is 10% better for every 10 levels, so people were probably high levels and had a high resistance when facing Xion using Xion in mission mode.--Xsonicdragon 03:56, December 15, 2009 (UTC)
Fair enough but the attacks listed in the tip are nil-based not light based and as such it's misleading. Especially considering those are some of her more deadly attacks. It should be changed to at least say Xion does not take less damage from attacks like ragnarok.
We don't need to say that. All we have to do is remove that false trivia from the page.--Xsonicdragon 23:04, January 9, 2010 (UTC)
When I have time, I'll test out whether her attacks are light based or not. Though probably they are nill-based.--Xsonicdragon 01:36, January 28, 2010 (UTC)
Orcus[edit]
Since the Orcus fought is actually an illusion around Xion, shouldnt it be included here in her boss page.--58.7.111.194 12:51, 21 May 2012 (UTC)
- I want to say no, since for all intents and purposes it's still an Orcus, but this is a reasonable request. What do you guys think?"We're werewolves, not swearwolves." (KrytenKoro) 14:26, 21 May 2012 (UTC)
- It fights like an Orcus, it looks like an Orcus, it has the exact same coding as an Orcus... for all gameplay purposes, it's an Orcus, and this is the Gameplay page. If we really wanted to we could link to it, but since you don't even have to win said battle, I think it's hardly necessary. LightRoxas 20:47, 21 May 2012 (UTC)
Recovery Barrier[edit]
There's something about Xion's Recovery Barrier that I noticed and think should be noted. She will only attempt to heal herself when her HP reaches a certain point. If she succeeds, she'll do it again when that same point is reached. If she fails, she won't attempt it again. So, in the first two forms you will only have to stop her once. Her third form, however, there are two points of her HP where she'll attempt to heal herself. Meaning in that form, you'll have to stop her twice. Blackchaos27 (talk) 16:48, 27 July 2012 (UTC)
Xion ???? Stats Glitch[edit]
It seems that the not-applicable operator that we use for his HP, EXP, and STR/DEF doesn't work in those fields. When I load the page I get an "Expression Error: Unexpected < operator." This is almost definitely an issue with how the wiki is interpreting the n/a operator for those fields in the "Enemy" structure. This should be addressed by reviewing the "Enemy" structure, but as a quick fix we could set them to 0. I'm not sure how to review the coding for these shorthand structures or if I even have permissions to or if these structures are shared with our partner wiki sites.
TLDR: Should they be changed to 0 or is there some way we can have a review of the structure?
Wavemaster---Tanira (talk) 15:31, 27 July 2014 (UTC)
KH3[edit]
- Name
- Attribute
- 威力倍率 Power Multiplier
- Guard
- 弾きLV?
- When using weapons like Saix
Technique | Element | Status | Power | Block? | Repel LV | |
---|---|---|---|---|---|---|
Berserk Downward Swing (バーサク振り下ろし ) | Physical | 2.0 | △ | 2 | ||
Berserk Mow Down (バーサクなぎ払い ) | Nil | 0.5 per hit | △ | 2 | ||
Berserk Rush Attack (バーサク突進攻撃 Bāsaku Tosshin Kōgeki ) | (weapon) | Physical | 1.5 | △ | 2
| |
(shock wave) | Nil | 1.0 per hit | △
|
— | ||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
- When using Keyblade
Technique | Element | Status | Power | Block? | Repel LV | |
---|---|---|---|---|---|---|
Combo (コンボ ) | Physical | 0.5 + 0.5 + 1.0 | △ | 2 | ||
Berserk Combo (バーサクコンボ ) | Physical | 1.0 + 0.2 x 7 times + 0.5 + 2.5 | △ | 2 | ||
Keyblade Throw (キーブレード投げ ) | Physical | 1.5 | △ |
3 | ||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |