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Damage Control: Difference between revisions
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''' | {{game|FM2|358|KH3}} | ||
{{nihongo|'''Damage Control'''|クライシスハーフ|Kuraishisu Hāfu|lit. "Crisis Half"}} is an [[ability]] that appears in ''[[Kingdom Hearts II Final Mix]]'', ''[[Kingdom Hearts 358/2 Days]]'', and ''[[Kingdom Hearts III]]''. It causes the user to take half the usual damage while their [[HP]] is at critical levels. | |||
==Mechanics== | |||
In ''Kingdom Hearts II Final Mix'', Damage Control is a {{c|support ability|kh2}} that costs 5 {{AP}} to equip. Damage Control halves all damage taken when at or below 25% HP, 50% HP with two abilities equipped. It also halves the power of the [[Cure]] spell. | |||
{{ | In ''Kingdom Hearts 358/2 Days'', Damage Control is an {{c|equipment ability|358}}. | ||
[[Category: | |||
In ''Kingdom Hearts III'', Damage Control is a {{c|support ability|kh3}} that costs 4 {{AP}} to equip. It reduces the damage taken when at or below 25% HP by 50% with one ability equipped, 66% with two abilities, and 75% with three abilities. | |||
==Learning Damage Control== | |||
===''Kingdom Hearts II Final Mix''=== | |||
*[[Sora]] learns Damage Control at level 41 with the [[Dream Shield]], 53 with the [[Dream Rod]], or 99 with the [[Dream Sword]]. | |||
*[[Goofy]] learns Damage Control after defeating [[Zexion]]'s [[Absent Silhouette]]. | |||
*The [[Kingdom Key]] has Damage Control as its Equipment Ability. | |||
*The [[Centurion+]] has Damage Control as its Equipment Ability. | |||
*The [[Save the King+]] has Damage Control as its Equipment Ability. | |||
===''Kingdom Hearts III''=== | |||
*[[Sora]] has one copy of Damage Control by default. He learns a second copy at level 50 with Power of the Warrior, level 32 with Power of the Mystic, and level 2 with Power of the Guardian. | |||
*[[Goofy]] learns Damage Control after defeating the heartless on the San Fransokyo rooftop. | |||
*[[Hercules]] has Damage Control as a default ability. | |||
*[[Sulley]] has Damage Control as a default ability. | |||
*[[Marshmallow]] has Damage Control as a default ability. | |||
*[[Riku]] has Damage Control as a default ability. | |||
*[[Aqua]] has Damage Control as a default ability. | |||
*[[Mickey Mouse]] has Damage Control as a default ability. | |||
*[[Ventus]] has Damage Control as a default ability. | |||
*[[Roxas]] has Damage Control as a default ability. | |||
*[[Xion]] has Damage Control as a default ability. | |||
===''Kingdom Hearts 358/2 Days''=== | |||
====Weapons with Damage Control==== | |||
{{Days Weapon Ability | |||
|XigPhantom=3 | |||
|XigOmega+=3 | |||
|XigRage+=3 | |||
|XalPhantom=3 | |||
|XalHazard=3 | |||
|LexDuel=2 | |||
|LexPhantom=2 | |||
|LexPhantom++=3 | |||
|LexChampion=2 | |||
|LexUltimate+=2 | |||
|LexZero=2 | |||
|SaiHazard+=3 | |||
|SaiUltimate=3 | |||
|AxePrestige+=3 | |||
|AxeZero=2 | |||
|LuxPhantom++=2 | |||
|LuxPandora=2 | |||
|LuxPandora+=2 | |||
|RoxOminous+=3 | |||
|RoxOmega=3 | |||
|RoxHazard=3 | |||
|RoxZero=2 | |||
|XioOminous+=3 | |||
|XioOmega=3 | |||
|XioHazard=3 | |||
|XioZero=2 | |||
|SorTechnical=2 | |||
|SorTechnical+=2 | |||
|SorDuel=2 | |||
|SorDuel+=2 | |||
|SorDuel++=2 | |||
|SorChrono=2 | |||
|SorChrono+=2 | |||
|SorPhantom=2 | |||
|SorPhantom+=2 | |||
|SorPhantom++=2 | |||
|SorLift=2 | |||
|SorLift+=2 | |||
|SorNimble=2 | |||
|SorNimble+=2 | |||
|SorWild=2 | |||
|SorWild+=2 | |||
|SorOminous=2 | |||
|SorOminous+=2 | |||
|SorFearless=2 | |||
|SorFearless+=2 | |||
|SorPrestige=2 | |||
|SorPrestige+=2 | |||
|SorCrisis=2 | |||
|SorCrisis+=2 | |||
|SorOmega=2 | |||
|SorOmega+=2 | |||
|SorHazard=2 | |||
|SorHazard+=2 | |||
|SorRage=2 | |||
|SorRage+=2 | |||
|SorChampion=2 | |||
|SorChampion+=2 | |||
|SorUltimate=2 | |||
|SorUltimate+=2 | |||
|SorMystery=2 | |||
|MicTechnical=2 | |||
|MicTechnical+=2 | |||
|MicDuel=2 | |||
|MicDuel+=2 | |||
|MicDuel++=2 | |||
|MicChrono=2 | |||
|MicChrono+=2 | |||
|MicPhantom=2 | |||
|MicPhantom+=2 | |||
|MicPhantom++=2 | |||
|MicLift=2 | |||
|MicLift+=2 | |||
|MicNimble=2 | |||
|MicNimble+=2 | |||
|MicWild=2 | |||
|MicWild+=2 | |||
|MicOminous=2 | |||
|MicOminous+=2 | |||
|MicFearless=2 | |||
|MicFearless+=2 | |||
|MicPrestige=2 | |||
|MicPrestige+=2 | |||
|MicCrisis=2 | |||
|MicCrisis+=2 | |||
|MicOmega=2 | |||
|MicOmega+=2 | |||
|MicHazard=2 | |||
|MicHazard+=2 | |||
|MicRage=2 | |||
|MicRage+=2 | |||
|MicChampion=2 | |||
|MicChampion+=2 | |||
|MicUltimate=2 | |||
|MicUltimate+=2 | |||
|MicZero=2 | |||
|MicMystery=2 | |||
|DonPandora=1 | |||
|DonPandora+=1 | |||
}} | |||
====[[Ring]]s with Damage Control==== | |||
*[[Witch's Chaos]] | |||
==Other appearances== | |||
===''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''=== | |||
Aqua takes half the damage when critically low on HP. | |||
===''Final Fantasy Brave Exvius''=== | |||
[[File:Ability 1 FFBE.png|40px|left]] | |||
In ''[[Final Fantasy Brave Exvius]]'', Damage Control is a passive ability learned by Kairi (KHIII). It increases HP, DEF, and SPR by 30%, and reduces magic damage taken for 3 turns when HP drops below 31%. | |||
==See also== | |||
*{{c|Defender|ability}} | |||
[[fr:Limite-dégâts]] | |||
[[de:Schadenskontrolle]] | |||
[[Category:Kingdom Hearts II abilities]] | |||
[[Category:Kingdom Hearts 358/2 Days abilities]] | |||
[[Category:Kingdom Hearts III abilities]] |
Latest revision as of 14:11, 25 January 2025
Damage Control (クライシスハーフ Kuraishisu Hāfu , lit. "Crisis Half") is an ability that appears in Kingdom Hearts II Final Mix, Kingdom Hearts 358/2 Days, and Kingdom Hearts III. It causes the user to take half the usual damage while their HP is at critical levels.
Mechanics[edit]
In Kingdom Hearts II Final Mix, Damage Control is a support ability that costs 5 AP to equip. Damage Control halves all damage taken when at or below 25% HP, 50% HP with two abilities equipped. It also halves the power of the Cure spell.
In Kingdom Hearts 358/2 Days, Damage Control is an equipment ability.
In Kingdom Hearts III, Damage Control is a support ability that costs 4 AP to equip. It reduces the damage taken when at or below 25% HP by 50% with one ability equipped, 66% with two abilities, and 75% with three abilities.
Learning Damage Control[edit]
Kingdom Hearts II Final Mix[edit]
- Sora learns Damage Control at level 41 with the Dream Shield, 53 with the Dream Rod, or 99 with the Dream Sword.
- Goofy learns Damage Control after defeating Zexion's Absent Silhouette.
- The Kingdom Key has Damage Control as its Equipment Ability.
- The Centurion+ has Damage Control as its Equipment Ability.
- The Save the King+ has Damage Control as its Equipment Ability.
Kingdom Hearts III[edit]
- Sora has one copy of Damage Control by default. He learns a second copy at level 50 with Power of the Warrior, level 32 with Power of the Mystic, and level 2 with Power of the Guardian.
- Goofy learns Damage Control after defeating the heartless on the San Fransokyo rooftop.
- Hercules has Damage Control as a default ability.
- Sulley has Damage Control as a default ability.
- Marshmallow has Damage Control as a default ability.
- Riku has Damage Control as a default ability.
- Aqua has Damage Control as a default ability.
- Mickey Mouse has Damage Control as a default ability.
- Ventus has Damage Control as a default ability.
- Roxas has Damage Control as a default ability.
- Xion has Damage Control as a default ability.
Kingdom Hearts 358/2 Days[edit]
Weapons with Damage Control[edit]
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Rings with Damage Control[edit]
Other appearances[edit]
Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-[edit]
Aqua takes half the damage when critically low on HP.
Final Fantasy Brave Exvius[edit]
In Final Fantasy Brave Exvius, Damage Control is a passive ability learned by Kairi (KHIII). It increases HP, DEF, and SPR by 30%, and reduces magic damage taken for 3 turns when HP drops below 31%.