User:Aid1043/Stats: Difference between revisions
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(Created page with "{{Title|KHWiki:Infoboxes (KH3D)}} Workshop for an explainer page for various infoboxes. Currently just a bunch of scattered notes. =Ultimania Notes= ==Character== *LV (Level) - overall strength, increases each time you accumulate a certain amount of experience points *Flick LV - shared by Sora and Riku *Connection match results - number of online matches in Flick Rush, and number of victories Starting values temporarily notated as (Sora/Riku) *HP (80/90) *Attack power...") |
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{{Title|KHWiki:Infoboxes | {{Title|KHWiki:Tables and Infoboxes}} | ||
Workshop for an explainer page for various infoboxes. Currently just a bunch of scattered notes. | Workshop for an explainer page for various infoboxes. Currently just a bunch of scattered notes. | ||
=Explainer= | |||
==''Kingdom Hearts 3D: Dream Drop Distance''== | |||
{{tab|o|100%}} | |||
{{tab|Spirits}} | |||
{|border="1" cellspacing="0" cellpadding="2" style="width:100%" | |||
|-style="{{style|ddd|a}}" | |||
!style="width:25%"|Value | |||
!style="width:75%"|Meaning and Usage | |||
|- | |||
|'''EXP Mod''' (Experience Modifier) | |||
|How many times as much [[EXP]] is needed to level up compared to Sora and Riku.<br>In Link Portals, this value is part of a formula that determines the EXP gained from defeating the Dream Eater. | |||
|- | |||
|'''Dream Piece''' | |||
|The [[Dream Piece]] that is left behind when a Spirit expires (defeated in combat and not rescued). | |||
|- | |||
|'''Reaction Endurance''' | |||
|The Spirit's [[Reaction Endurance]] value, followed by the number of seconds it takes for the value to fully recover when staggered. | |||
|- | |||
|'''HP''' (Hit Points) | |||
|The Spirit's health. | |||
|- | |||
|'''Strength''' | |||
|Determines the strength of Attack commands. | |||
|- | |||
|'''Magic''' | |||
|Determines the strength of Magic commands. | |||
|- | |||
|'''Defense''' | |||
|Lowers the damage dealt by incoming attacks. | |||
|- | |||
|'''Fire/Blizzard/Thunder/Water/Dark/Light''' | |||
|Resistance to each [[element]], which is multiplied by damage taken. Values greater than x1.0 are vulnerabilities, values lower than x1.0 are resistances, and values of x0 are immunities. Physical resistance is not shown, since it is always x1.0. | |||
|- | |||
|'''Attribute''' | |||
|Determines the [[Dual Attack]] when linking with the Spirit as Sora. Also affects the probability of increasing elemental resistances when fed [[Treat]]s. | |||
|- | |||
|'''Style''' | |||
|Determines the single and dual [[Link Style]]s when linking with the Spirit as Riku. | |||
|- | |||
|'''Link Attack''' | |||
|The single [[Link Attack]] used when linking with the Spirit as Sora. | |||
|- | |||
|'''Dispositions''' | |||
|The name of the Spirit's four [[Disposition]]s, each represented by a different color. To the right, the combat behavior of the Spirit when it has a given disposition, followed by the [[petting]] spots for changing into each other disposition. | |||
|} | |||
{{tab|c}} | |||
{{tab|c}} | |||
==Nightmare== | |||
*Location | |||
*Level | |||
*EXP | |||
*Strength | |||
*Magic | |||
*Defense | |||
*Reaction Endurance | |||
*Reality Endurance | |||
*Resistances | |||
*Status Effects | |||
*Rewards | |||
*Worlds | |||
==Enemy attack== | |||
*(Enemy Level) | |||
*Element | |||
*Status | |||
*Power | |||
*Block? | |||
==Attacks/Commands== | |||
*Attack | |||
*Element | |||
*Power | |||
*Reaction Value | |||
*Status | |||
*Guard? | |||
**Link Gauge Use | |||
*Reload Speed | |||
*Dream Eater Bonus | |||
*Buy | |||
*Bargain | |||
*Sell | |||
*Shop LV | |||
*Card | |||
*Damage Multiplier | |||
*Status | |||
==Keyblade== | |||
*Strength | |||
*Magic | |||
*Length | |||
*Critical Rate | |||
*Reality Shift Rate | |||
==Item== | |||
*Dream Eater Bonus | |||
*Buy | |||
*Bargain | |||
*Sell | |||
=Ultimania Notes= | =Ultimania Notes= |
Revision as of 00:13, 6 January 2025
Workshop for an explainer page for various infoboxes. Currently just a bunch of scattered notes.
Explainer
Kingdom Hearts 3D: Dream Drop Distance
Value | Meaning and Usage |
---|---|
EXP Mod (Experience Modifier) | How many times as much EXP is needed to level up compared to Sora and Riku. In Link Portals, this value is part of a formula that determines the EXP gained from defeating the Dream Eater. |
Dream Piece | The Dream Piece that is left behind when a Spirit expires (defeated in combat and not rescued). |
Reaction Endurance | The Spirit's Reaction Endurance value, followed by the number of seconds it takes for the value to fully recover when staggered. |
HP (Hit Points) | The Spirit's health. |
Strength | Determines the strength of Attack commands. |
Magic | Determines the strength of Magic commands. |
Defense | Lowers the damage dealt by incoming attacks. |
Fire/Blizzard/Thunder/Water/Dark/Light | Resistance to each element, which is multiplied by damage taken. Values greater than x1.0 are vulnerabilities, values lower than x1.0 are resistances, and values of x0 are immunities. Physical resistance is not shown, since it is always x1.0. |
Attribute | Determines the Dual Attack when linking with the Spirit as Sora. Also affects the probability of increasing elemental resistances when fed Treats. |
Style | Determines the single and dual Link Styles when linking with the Spirit as Riku. |
Link Attack | The single Link Attack used when linking with the Spirit as Sora. |
Dispositions | The name of the Spirit's four Dispositions, each represented by a different color. To the right, the combat behavior of the Spirit when it has a given disposition, followed by the petting spots for changing into each other disposition. |
Nightmare
- Location
- Level
- EXP
- Strength
- Magic
- Defense
- Reaction Endurance
- Reality Endurance
- Resistances
- Status Effects
- Rewards
- Worlds
Enemy attack
- (Enemy Level)
- Element
- Status
- Power
- Block?
Attacks/Commands
- Attack
- Element
- Power
- Reaction Value
- Status
- Guard?
- Link Gauge Use
- Reload Speed
- Dream Eater Bonus
- Buy
- Bargain
- Sell
- Shop LV
- Card
- Damage Multiplier
- Status
Keyblade
- Strength
- Magic
- Length
- Critical Rate
- Reality Shift Rate
Item
- Dream Eater Bonus
- Buy
- Bargain
- Sell
Ultimania Notes
Character
- LV (Level) - overall strength, increases each time you accumulate a certain amount of experience points
- Flick LV - shared by Sora and Riku
- Connection match results - number of online matches in Flick Rush, and number of victories
Starting values temporarily notated as (Sora/Riku)
- HP (80/90)
- Attack power (6/7, 11/12 with starting items) - strength of physical attacks (everything other than magic commands and Reality Shifts)
- Magic power (7/7,, 11/11 with starting items) - strength of magic attacks (magic commands and Reality Shifts)
- Defense power (6/5) - higher value -> less damage received
- Experience points
- [Element] Resistance - multiplied by damage taken, physical is always x1.0
Dream Eaters
- HP
- Attack
- Magic
- Defense
- [Element] Resistance
- [Status] Resistance
(both have, but not shared:)
- Reaction Endurance - value, then "how many seconds it takes for value to fully recover without being attacked when value is 0"
- Reality Endurance - multiplier that determines (*HP), then "how many seconds can you go without being attacked when value is 1 or more until it is fully restored?"
Spirits
- Attribute - affects probability of elemental resistance increase when fed sweets; Dual Link types
- EXP multiplier - how many times the EXP needed to level up as Sora/Riku. In Link Portals, determines EXP gained from that enemy
- Dream Piece - what is left behind when the Spirit disappears
- Style
- Link Attack
Actual Infoboxes
Spirit
- EXP Mod
- Dream Piece
- Reaction Endurance
- HP
- Strength
- Magic
- Defense
- Fire/Blizzard/Thunder/Water/Dark/Light
- Attribute
- Style
- Link Attack
- Dispositions
Nightmare
- Location
- Level
- EXP
- Strength
- Magic
- Defense
- Reaction Endurance
- Reality Endurance
- Resistances
- Status Effects
- Rewards
- Worlds
Enemy attack
- (Enemy Level)
- Element
- Status
- Power
- Block?
Attacks/Commands
- Attack
- Element
- Power
- Reaction Value
- Status
- Guard?
- Link Gauge Use
- Reload Speed
- Dream Eater Bonus
- Buy
- Bargain
- Sell
- Shop LV
- Card
- Damage Multiplier
- Status
Keyblade
- Strength
- Magic
- Length
- Critical Rate
- Reality Shift Rate
Item
- Dream Eater Bonus
- Buy
- Bargain
- Sell