Samurai: Difference between revisions
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{{game|KH2|FM2|358}} | {{game|KH2|FM2|358|MOM}} | ||
{{Suite}} | {{Suite}} | ||
{{ | {{Character | ||
|name=Samurai | |name=Samurai | ||
|katakana=サムライ | |katakana=サムライ | ||
|romaji= | |romaji=Samurai | ||
|fr=Samouraï | |fr=Samouraï | ||
|de=Samurai | |de=Samurai | ||
|tab1=KHII | |||
|image=[[File:Samurai KHII.png|200px]] | |image=[[File:Samurai KHII.png|200px]] | ||
|tab2=KHD | |||
|image2=[[File:Samurai KHD.png|x243px|The Samurai in ''358/2 Days'']] | |||
|game1=Kingdom Hearts II | |game1=Kingdom Hearts II | ||
|game2=Kingdom Hearts 358/2 Days | |game2=Kingdom Hearts 358/2 Days | ||
|game3=Kingdom Hearts Melody of Memory | |||
|type=High-ranking Nobody | |type=High-ranking Nobody | ||
|spec=Nobody | |spec=Nobody | ||
|journalKH2=A samurai. A high-ranking Nobody. Using swords and their sheaths as weapons, it can handle up to four weapons at a time. It attacks with calmness and efficiency.<br>Make sure not to lose sight of it once it hides beneath the ground. After parrying its attack, it sits and waits, giving an opportunity to use reaction commands.<br>Fight one-on-one while the others sit back and watch. | |journalKH2=A samurai. A high-ranking Nobody. Using swords and their sheaths as weapons, it can handle up to four weapons at a time. It attacks with calmness and efficiency.<br>Make sure not to lose sight of it once it hides beneath the ground. After parrying its attack, it sits and waits, giving an opportunity to use reaction commands.<br>Fight one-on-one while the others sit back and watch. | ||
|journal358=An advanced Nobody well-suited to combat in close quarters.<br>It pairs naturally high attack power with a dual blade attack that brings targets into submission.<br>These Nobodies serve under Roxas. | |journal358=An advanced Nobody well-suited to combat in close quarters.<br>It pairs naturally high attack power with a dual blade attack that brings targets into submission.<br>These Nobodies serve under Roxas. | ||
| | |KH2HP=1.6 | ||
| | |KH2EXP=2.5 | ||
| | |FM2EXP=2 | ||
| | |KH2loc1=Radiant Garden | ||
| | |KH2enc1=Episode 1 | ||
| | |KH2LV1=8 | ||
| | |FM2loc2=Radiant Garden | ||
| | |FM2enc2=Cavern of Remembrance | ||
| | |FM2LV2=75 | ||
| | |KH2loc3=The Land of Dragons | ||
| | |KH2LV3=35 | ||
| | |KH2enc3=Episode 2 (Pre-Xigbar reveal) | ||
| | |KH2loc4=Twilight Town | ||
| | |KH2enc4=Episode 2 | ||
| | |KH2LV4=47 | ||
| | |KH2loc5=The World That Never Was | ||
| | |KH2LV5=50 | ||
|KH2phys=×1.0 | |||
| | |KH2fire=×1.0 | ||
|KH2fire= | |KH2bliz=×1.0 | ||
|KH2bliz= | |KH2thun=×1.0 | ||
|KH2thun= | |KH2dark=×1.0 | ||
|KH2dark= | |KH2neut=×1.0 | ||
| | |KH2reward=MP prize (3) ×6<br>Dense Gem (12%), Serenity Crystal (4%) | ||
|KH2reward=(3) | |FM2reward=MP prize (1) ×2, MP prize (3) ×2<br>Dense Gem (12%) | ||
|KH2world= | |KH2world=Radiant Garden, The Land of Dragons, Twilight Town, The World That Never Was | ||
|FM2tab=* | |||
|CKH2HP=1.6 | |||
|CKH2LV1=41 | |||
|CFM2LV1=45 | |||
|KH2cup1=Titan Cup | |KH2cup1=Titan Cup | ||
|KH2match11=7 | |KH2match11=7 | ||
|KH2num11=2 | |KH2num11=2 | ||
| | |CKH2LV2=80 | ||
|KH2cup2=Titan Paradox Cup | |KH2cup2=Titan Paradox Cup | ||
|KH2match21=7 | |KH2match21=7 | ||
|KH2num21=2 | |KH2num21=2 | ||
| | |CKH2LV3=99 | ||
| | |CFM2LV3=99FM | ||
|KH2cup3=Hades Paradox Cup | |KH2cup3=Hades Paradox Cup | ||
|KH2match31=9 | |KH2match31=9 | ||
Line 64: | Line 65: | ||
|KH2num33=4 | |KH2num33=4 | ||
|KH2match34=38 | |KH2match34=38 | ||
|KH2num34= | |KH2num34=4 | ||
| | |CFM2tab=* | ||
|358munny=11 | |358munny=11 | ||
|358HP= | |358HP=14.50 | ||
|358EXP=5.03 | |358EXP=5.03 | ||
| | |358flinch=△ | ||
|358M1=33 | |358M1=33 | ||
|358LVL1=12 | |358LVL1=12 | ||
|358M2=71 | |358M2=71 | ||
|358LVL2=41 | |358LVL2=41 | ||
|358M3=91 | |358M3=91 | ||
|358LVL3=14 | |358LVL3=14 | ||
| | |358partdef1=1.25 | ||
|358fire=x0.99 | |358fire=x0.99 | ||
|358bliz=x1.12 | |358bliz=x1.12 | ||
Line 93: | Line 86: | ||
|358jolt=x0.30 | |358jolt=x0.30 | ||
|358toss=x0 | |358toss=x0 | ||
|358reward2=— | |||
|358reward5=— | |||
|358reward6=— | |||
|358world=The World That Never Was | |358world=The World That Never Was | ||
|MOMattack=Normal | |||
|MOMground1=Multi-Attack | |||
|MOMstage={{ns|Game|Lazy Afternoons}}, {{ns|Game|Sinister Sundown}}, {{ns|Game|The Afternoon Streets}}, {{ns|Game|Working Together}}, {{ns|Game|Sacred Moon}}, {{ns|Game|Deep Drive}}, {{ns|Game|Tension Rising}}, {{ns|Game|The 13th Dilemma}}, {{ns|Game|Darkness of the Unknown}}, {{ns|Game|The Other Promise}}, {{ns|Game|Working Together|Working Together ‑ Allegro vivace}} | |||
}} | }} | ||
The '''Samurai''' is a high-ranking [[Nobody]] controlled by [[Roxas]] that is found in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 358/2 Days]]''. | The '''Samurai''' is a high-ranking [[Nobody]] controlled by [[Roxas]] that is found in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 358/2 Days]]''. | ||
Line 99: | Line 98: | ||
==Story== | ==Story== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
A pair of Samurai Nobodies suddenly appear as [[Sora]] and his friends approach [[Memory's Skyscraper]], separating Sora from [[Donald Duck|Donald]] and [[Goofy]] so that their master Roxas, who simultaneously appears from a Corridor of Darkness, can attack Sora and pull them both into the [[Station of Awakening]]. While Sora and Roxas fight within their own hearts, Donald and Goofy slay the Samurai. | |||
==Design== | ==Design== | ||
A Samurai has a distinctive cylindrical head that is a darker shade of grey than the most of the rest of its body. This head bears six diagonal slits on the front, three on each side. The majority of its body appears to be covered in a grey jumpsuit with bell sleeves and a lighter grey seam going down the front. Each sleeve has the Nobody emblem printed on them, and only the Samurai's black hands are visible. The black, featureless, pointed feet | A Samurai has a distinctive cylindrical head that is a darker shade of grey than the most of the rest of its body. This head bears six diagonal slits on the front, three on each side. The majority of its body appears to be covered in a grey jumpsuit with bell sleeves and a lighter grey seam going down the front. Each sleeve has the Nobody emblem printed on them, and only the Samurai's black hands are visible. The creature's black, featureless, pointed feet sprout out from the legs of the jumpsuit. | ||
There is also a dark grey belt-like pattern that wraps around its waist, though it does not seem to have a purpose. The (also grey) swords used by the Samurai usually just float very close to it, either crossing behind its back or resting at either of its hips. The shape of certain parts of a Samurai's body, particularly its legs, have a vague resemblance to the design of the | There is also a dark grey belt-like pattern that wraps around its waist, though it does not seem to have a purpose. The (also grey) swords used by the Samurai usually just float very close to it, either crossing behind its back or resting at either of its hips. The shape of certain parts of a Samurai's body, particularly its legs, have a vague resemblance to the design of the Nobody symbol, and it can, like all lesser Nobodies, contort itself in normally impossible ways. | ||
The | The Samurai is based on the {{ff|Samurai (job)|eponymous job class}} from ''Final Fantasy''. | ||
==Strategy== | ==Strategy== | ||
Samurai Nobodies do not attack very spontaneously. Rather, these Nobodies will remain calm and poised for a long while before sending a flurry of blade swipes at | ===''Kingdom Hearts II''=== | ||
Samurai Nobodies do not attack very spontaneously. Rather, these Nobodies will remain calm and poised for a long while before sending a flurry of blade swipes at Sora. Moving slowly, but gracefully, Samurais wait for Sora's attack before attacking themselves. Their [[Reaction Command]], '''Duel Stance''', results in a stand-off between Sora and the Nobody. The command list will go blank and the command "The End" will appear in a random command box. The command must be selected before the Samurai makes its move. If not, the Samurai will strike first and deal a fair amount of damage. If successful, Sora will slice through the Samurai, dealing severe damage. If there are other Nobodies or [[Heartless]] in close proximity to Sora's Reaction Command strike, they will also be affected by the attack. | |||
If a Samurai's attack is blocked while it is being executed, it kneels on the floor and does nothing temporarily. It often counters with its '''Four Slashes''' and '''Ten Slashes''' attacks when damaged. | |||
{{Atk-o|KH2}} | |||
{{Atk|col=3|{{nihongo|'''Vertical Slash'''|縦斬り|<br>Tate Kiri}}|Physical|x1.5|O|Swings sword in right hand vertically.}} | |||
{{Atk|col=3|{{nihongo|'''Horizontal Slash'''|横斬り|<br>Yoko Kiri}}|Physical|x1.5|O|Swings sword in right hand wide.}} | |||
{{Atk|col=3|{{nihongo|'''Four Slashes'''|4連斬り|<br>4-Ren Kiri|lit. "4 Consecutive Slashes"}}|Physical|x0.5|O|Thrusts with swords in both hands in succession, then swings them upward.}} | |||
{{Atk|col=3|{{nihongo|'''Ten Slashes'''|10連斬り|<br>10-Ren Kiri|lit. "10 Consecutive Slashes"}}|Physical|Hit 1-9: x0.25<br>Hit 10: x2.0|O<br>Hit 4, 10: △|After slashing continuously, it swings its sword while dashing.}} | |||
{{Atk|col=3|{{nihongo|'''Draw Slash'''|居合い抜き|<br>Iai Nuki}}|Physical|x2.0|△|Draws its sword and attacks an opponent without warning as it passes by.|Can be nullified with "The End" command.}} | |||
{{Atk-c}} | |||
{{rc|o}} | |||
{{rc|{{nihongo|'''Duel Stance'''|デュエルバウト|<br>Dyueru Bauto|lit. "Duel Bout"}}|Physical|x10.0|Can be used when near a kneeling Samurai.<br>All commands change to ?; after 4.3 seconds<ref>1-3 seconds in ''Kingdom Hearts II Final Mix''.</ref>, one changes to {{nihongo|"The End"|ジ・エンド|Ji Endo}}. If The End is selected, Sora cuts through the Samurai. No penalty applies if ? is selected. If 0.7 seconds pass after The End is displayed, Sora is struck by the Samurai's Draw Slash.}} | |||
{{rc|c}} | |||
===''Kingdom Hearts 358/2 Days''=== | |||
These Nobodies are the most powerful variety encountered. They deal high levels of damage, and since the "Duel Stance" command is not usable as in ''Kingdom Hearts II'', they are far harder to take down. However, if they are blocked when attacking with both swords, they will stagger. The Samurais have low defense but high attack. | |||
{{Atk-o|358}} | |||
{{Atk|{{nihongo|'''Slash'''|模斬り|Mo Kiri}} | |||
|{{AT|att}} — | |||
|— | |||
|2.87 | |||
|△ | |||
|Prepares it sword, then slashes the target. | |||
}} | |||
{{Atk|{{nihongo|'''Dual Wielding Dance'''|二刀流乱舞|Nitōryū Ranbu}} | |||
|{{AT|att}} — | |||
|— | |||
|1.95 | |||
|◯ | |||
|Advances toward the target while slashing with both of its swords. | |||
}} | |||
{{Atk-c}} | |||
{{ | ==Notes and references== | ||
{{reflist}} | |||
{{NobodyDirectory}} | {{NobodyDirectory}} |
Latest revision as of 18:27, 24 August 2024
Samurai | ||
---|---|---|
Japanese | サムライ | |
Rōmaji | Samurai
| |
Type | High-ranking Nobody | |
Games | Kingdom Hearts II Kingdom Hearts 358/2 Days Kingdom Hearts Melody of Memory |
Samurai
|
---|
Kingdom Hearts II |
A samurai. A high-ranking Nobody. Using swords and their sheaths as weapons, it can handle up to four weapons at a time. It attacks with calmness and efficiency. Make sure not to lose sight of it once it hides beneath the ground. After parrying its attack, it sits and waits, giving an opportunity to use reaction commands. Fight one-on-one while the others sit back and watch. |
Kingdom Hearts 358/2 Days |
An advanced Nobody well-suited to combat in close quarters. It pairs naturally high attack power with a dual blade attack that brings targets into submission. These Nobodies serve under Roxas. |
Location | HP | Strength | Defense | EXP | ||
Radiant Garden Episode 1 |
50 | 11 | 5 | 30 | ||
The Land of Dragons Episode 2 (Pre-Xigbar reveal) |
122 | 34 | 19 | 425 | ||
Twilight Town Episode 2 |
152 | 43 | 25 | 860 | ||
The World That Never Was | 160 | 45 | 26 | 1000 | ||
Physical | Fire | Blizzard | ||||
×1.0 | ×1.0 | ×1.0 | ||||
Thunder | Dark | Neutral | ||||
×1.0 | ×1.0 | ×1.0
| ||||
Rewards | ||||||
MP prize (3) ×6 Dense Gem (12%), Serenity Crystal (4%) | ||||||
World(s) | ||||||
Radiant Garden, The Land of Dragons, Twilight Town, The World That Never Was |
Location | HP | Strength | Defense | EXP | ||
Radiant Garden Episode 1 |
50 | 11 | 5 | 24 | ||
Radiant Garden Cavern of Remembrance |
228 | 67 | 39 | 800 | ||
The Land of Dragons Episode 2 (Pre-Xigbar reveal) |
122 | 34 | 19 | 340 | ||
Twilight Town Episode 2 |
152 | 43 | 25 | 688 | ||
The World That Never Was | 160 | 45 | 26 | 800 | ||
Physical | Fire | Blizzard | ||||
×1.0 | ×1.0 | ×1.0 | ||||
Thunder | Dark | Neutral | ||||
×1.0 | ×1.0 | ×1.0
| ||||
Rewards | ||||||
MP prize (1) ×2, MP prize (3) ×2 Dense Gem (12%) | ||||||
World(s) | ||||||
Radiant Garden, The Land of Dragons, Twilight Town, The World That Never Was |
Cup | HP | Strength | Defense | ||
Titan Cup |
• Match 7: 2 Samurai | ||||
138 | 39 | 22 | |||
Titan Paradox Cup |
• Match 7: 2 Samurai | ||||
240 | 70 | 41 | |||
Hades Paradox Cup |
• Match 9: 1 Samurai
| ||||
290 | 87 | 51 | |||
Physical | Fire | Blizzard | |||
×1.0 | ×1.0 | ×1.0 | |||
Thunder | Dark | Neutral | |||
×1.0 | ×1.0 | ×1.0 |
Cup | HP | Strength | Defense | ||
Titan Cup |
• Match 7: 2 Samurai | ||||
148 | 42 | 24 | |||
Titan Paradox Cup |
• Match 7: 2 Samurai | ||||
240 | 70 | 41 | |||
Hades Paradox Cup |
• Match 9: 1 Samurai
| ||||
290 | 86 | 51 | |||
Physical | Fire | Blizzard | |||
×1.0 | ×1.0 | ×1.0 | |||
Thunder | Dark | Neutral | |||
×1.0 | ×1.0 | ×1.0 |
Mission | HP | EXP | STR/DEF | ||||
---|---|---|---|---|---|---|---|
Story Mode | Mission Mode | ||||||
33 | 1378 | 4133 | 8 | 24 | |||
71 | 2639 | 7917 | 18 | 68 | |||
91 | 1465 | 4394 | 75 | 27 | |||
Fire | Blizzard | Thunder | Aero | ||||
x0.99 | x1.12 | x0.41 | x1.25 | ||||
Ignite | Freeze | Jolt | Air-Toss | ||||
x0.30 | x0.30 | x0.30 | x0 | ||||
Defense Power Adjustment | Heart Points | ||||||
• Full Body: 1.25 | — | ||||||
Flinch? | |||||||
△ | |||||||
Rewards | |||||||
Missions 15-35 | |||||||
Story Mode | |||||||
Munny x11 | |||||||
Mission Mode | |||||||
Munny x6 | |||||||
World(s) | |||||||
The World That Never Was | |||||||
Attack | Normal |
Type | |
Ground | Multi-Attack |
Music Stages | |
Lazy Afternoons, Sinister Sundown, The Afternoon Streets, Working Together, Sacred Moon, Deep Drive, Tension Rising, The 13th Dilemma, Darkness of the Unknown, The Other Promise, Working Together ‑ Allegro vivace |
The Samurai is a high-ranking Nobody controlled by Roxas that is found in Kingdom Hearts II and Kingdom Hearts 358/2 Days.
Story[edit]
Kingdom Hearts II[edit]
A pair of Samurai Nobodies suddenly appear as Sora and his friends approach Memory's Skyscraper, separating Sora from Donald and Goofy so that their master Roxas, who simultaneously appears from a Corridor of Darkness, can attack Sora and pull them both into the Station of Awakening. While Sora and Roxas fight within their own hearts, Donald and Goofy slay the Samurai.
Design[edit]
A Samurai has a distinctive cylindrical head that is a darker shade of grey than the most of the rest of its body. This head bears six diagonal slits on the front, three on each side. The majority of its body appears to be covered in a grey jumpsuit with bell sleeves and a lighter grey seam going down the front. Each sleeve has the Nobody emblem printed on them, and only the Samurai's black hands are visible. The creature's black, featureless, pointed feet sprout out from the legs of the jumpsuit.
There is also a dark grey belt-like pattern that wraps around its waist, though it does not seem to have a purpose. The (also grey) swords used by the Samurai usually just float very close to it, either crossing behind its back or resting at either of its hips. The shape of certain parts of a Samurai's body, particularly its legs, have a vague resemblance to the design of the Nobody symbol, and it can, like all lesser Nobodies, contort itself in normally impossible ways.
The Samurai is based on the eponymous job class from Final Fantasy.
Strategy[edit]
Kingdom Hearts II[edit]
Samurai Nobodies do not attack very spontaneously. Rather, these Nobodies will remain calm and poised for a long while before sending a flurry of blade swipes at Sora. Moving slowly, but gracefully, Samurais wait for Sora's attack before attacking themselves. Their Reaction Command, Duel Stance, results in a stand-off between Sora and the Nobody. The command list will go blank and the command "The End" will appear in a random command box. The command must be selected before the Samurai makes its move. If not, the Samurai will strike first and deal a fair amount of damage. If successful, Sora will slice through the Samurai, dealing severe damage. If there are other Nobodies or Heartless in close proximity to Sora's Reaction Command strike, they will also be affected by the attack.
If a Samurai's attack is blocked while it is being executed, it kneels on the floor and does nothing temporarily. It often counters with its Four Slashes and Ten Slashes attacks when damaged.
Technique | Element | Power | Guard? | |||
---|---|---|---|---|---|---|
Vertical Slash (縦斬り Tate Kiri ) |
Physical | x1.5 | O | |||
Swings sword in right hand vertically. | ||||||
Horizontal Slash (横斬り Yoko Kiri ) |
Physical | x1.5 | O | |||
Swings sword in right hand wide. | ||||||
Four Slashes (4連斬り 4-Ren Kiri , lit. "4 Consecutive Slashes") |
Physical | x0.5 | O | |||
Thrusts with swords in both hands in succession, then swings them upward. | ||||||
Ten Slashes (10連斬り 10-Ren Kiri , lit. "10 Consecutive Slashes") |
Physical | Hit 1-9: x0.25 Hit 10: x2.0 |
O Hit 4, 10: △ | |||
After slashing continuously, it swings its sword while dashing. | ||||||
Draw Slash (居合い抜き Iai Nuki ) |
Physical | x2.0 | △ | |||
Draws its sword and attacks an opponent without warning as it passes by. | ||||||
Can be nullified with "The End" command. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Reaction Commands | |||||||
---|---|---|---|---|---|---|---|
Reaction Command | Element | Power | Description | ||||
Duel Stance (デュエルバウト Dyueru Bauto , lit. "Duel Bout") |
Physical | x10.0 | Can be used when near a kneeling Samurai. All commands change to ?; after 4.3 seconds[1], one changes to "The End" (ジ・エンド Ji Endo ). If The End is selected, Sora cuts through the Samurai. No penalty applies if ? is selected. If 0.7 seconds pass after The End is displayed, Sora is struck by the Samurai's Draw Slash. |
Kingdom Hearts 358/2 Days[edit]
These Nobodies are the most powerful variety encountered. They deal high levels of damage, and since the "Duel Stance" command is not usable as in Kingdom Hearts II, they are far harder to take down. However, if they are blocked when attacking with both swords, they will stagger. The Samurais have low defense but high attack.
Notes and references[edit]
- ^ 1-3 seconds in Kingdom Hearts II Final Mix.
Nobodies |
---|
Organization XIII |
I. Xemnas | II. Xigbar | III. Xaldin | IV. Vexen | V. Lexaeus | VI. Zexion | VII. Saïx | VIII. Axel | IX. Demyx | X. Luxord | XI. Marluxia | XII. Larxene | XIII. Roxas |
Enemy Nobodies |
Sorcerer - Sniper - Dragoon - Berserker - Assassin - Dancer - Gambler - Reaper - Ninja - Samurai Dusk - Creeper - Specter - Twilight Thorn - Fake Vivi |
Special Nobodies |
Naminé - Absent Silhouettes - Organization XIII's Replica Data - Anti-Saïx - Data-Roxas - Data-Naminé |