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Shell: Difference between revisions

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{{game|COM|REC|RCO|BBS|FMB|DDD|DHD|DR}}
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{{nihongo|'''Shell'''|シェル|Sheru}} is an ability that appears in ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It reduces the damage the user takes from magical attacks.
{{youmay|the ability|[[Shell (status)|the status effect]]}}
{{InfoAbility
|kana=シェル
|romaji=Sheru
|dddname=Shell
|dddel1={{AT|mag}} —
|dddpow1=—
|dddstat1=Shell (20s)
|drname=Shell
|drimage=Shell KHDR.gif
|drdesc=Magic Defense +1 for 10s. Stacking Cards does not increase value. Can be applied more than once.
|drcol1=Light Green
|drtype1=Support
|drel1=Non-element
|drpow1=0
}}
'''Shell''' is an ability introduced in ''[[Kingdom Hearts Chain of Memories]]''. It reduces the damage the user takes from magical attacks. In ''Kingdom Hearts 3D: Dream Drop Distance'', this is done through the {{c|Shell|status}} status effect.


==Mechanics==
==Mechanics==
<!--since Protect decreases damage by 25% in Re:coded, we should confirm Shell's decrease rate-->
<!--since Protect decreases damage by 25% in Re:coded, we should confirm Shell's decrease rate-->
In ''Kingdom Hearts: Chain of Memories'', Shell is an [[enemy card]] effect that reduces damage from magic attacks by 50%. It costs 50 CP to add to the deck and lasts for five hits.
In ''Kingdom Hearts Chain of Memories'', Shell is an [[enemy card]] effect that costs 50 CP to add to the deck and lasts for five hits. It halves the damage received from all attacks in ''Kingdom Hearts Chain of Memories'', and from {{c|Fire|element}}, {{c|Ice|element}}, and {{c|Lightning|element}} attacks in ''Kingdom Hearts Re:Chain of Memories''.


In ''Kingdom Hearts Birth by Sleep'', Shell is a [[Dimension Link]] ability.<!--defend by how much?-->
In ''Kingdom Hearts Re:coded'', Shell is an [[Overclock ability]] that vastly reduces damage from magic attacks.<!--defend by how much?-->


In ''Kingdom Hearts Re:coded'', Shell is an [[Overclock ability]] that vastly reduces damage from magic attacks.<!--defend by how much?-->
[[File:Shell KHBBS.png|20px]] In ''Kingdom Hearts Birth by Sleep'', Shell is an ability that halves the damage the user takes from {{c|Fire|element}}-, {{c|Blizzard|element}}-, {{c|Thunder|element}}-, and {{c|Dark|element}}-elemental attacks.
 
In ''Kingdom Hearts 3D: Dream Drop Distance'', Shell is a [[magic command]] that gives one ally the Shell status for 20 seconds.
{{DEC|b}}
{{DEC|n=Yoggy Ram|d3=*|d4=*}}
{{DEC|n=Sir Kyroo|d2=*|d3=*}}
{{DEC|n=Tatsu Steed|d3=*}}
{{DEC|n=Thunderaffe|d3=*|d4=*}}
{{DEC|n=Iceguin Ace|d2=*|d4=*}}
{{DEC|n=Escarglow|d4=*}}
{{DEC|n=Wheeflower|d2=*|d3=*}}
{{DEC|n=Cyber Yog|d2=*|d3=*}}
{{DEC|n=Lord Kyroo|d3=*|d4=*}}
{{DEC|n=Majik Lapin|d3=*}}
{{DEC|n=Aura Lion|d2=*|d3=*}}
{{DEC|c}}
 
In ''Kingdom Hearts Dark Road'', Shell is a support {{c|ability|dr}} that increases Xehanort's magic defense by +1 for 10 seconds.


In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Shell is a Dream Eater skill that decreases damage taken from magic attacks by 50%.
{{sec-stub}}
{{sec-stub}}


==Learning Shell==
==Learning Shell==
===''Kingdom Hearts: Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
*The [[Ursula]] enemy card has Shell as its effect.
*The [[Ursula]] enemy card has Shell as its effect.
*The [[Black Fungus]] enemy card can randomly activate Shell.
*The [[Black Fungus]] enemy card can randomly activate Shell.
*The [[Darkside]] enemy card can mimic an enemy's Shell.
*The [[Darkside]] enemy card can mimic an enemy's Shell.
===''Kingdom Hearts Birth by Sleep''===
*The {{dlink|Donald|Donald Duck Dimension Link}} has Shell as its level 2 ability.


===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
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*The [[Oathkeeper]] and its upgrades have Shell as a level MAX Clock Ability.
*The [[Oathkeeper]] and its upgrades have Shell as a level MAX Clock Ability.
*The [[Metal Chocobo: Au]] and its upgrades have Shell as a level 3 Clock Ability.
*The [[Metal Chocobo: Au]] and its upgrades have Shell as a level 3 Clock Ability.
===''Kingdom Hearts Birth by Sleep''===
*[[Donald]]'s D-Link learns Shell after collecting 2 emblems.


===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
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*[[Majik Lapin]] learns Shell at level 9.
*[[Majik Lapin]] learns Shell at level 9.
*[[Aura Lion]] learns Shell at level 14.
*[[Aura Lion]] learns Shell at level 14.
<!--move to mechanics -- since DE do not ''lose'' these abilities upon switching dispositions, it is a customization effect, not an obtainment effect


*[[Aura Lion]] can use Shell starting from Level 14 in the Paragon and Clear Mind dispositions.
===''Kingdom Hearts Dark Road''===
*[[Cyber Yog]] can use Shell starting from Level 1 in the Donner and Comet dispositions.
*The {{DRCard|Donald #1}} card has Shell as its ability.
*[[Escarglow]] can use Shell starting from Level 18 in the Brick Wall disposition.
*[[Iceguin Ace]] can use Shell starting from Level 1 in the Wingman and Birdbrain dispositions.
*[[Lord Kyroo]] can use Shell starting from Level 1 in the Empiricist and Selfless Ruler dispositions.
*[[Majik Lapin]] can use Shell starting from Level 9 in the Accomplice disposition.
*[[Sir Kyroo]] can use Shell starting from Level 1 in the Knight and Paladin dispositions.
*[[Tatsu Steed]] can use Shell starting from Level 8 in the Tactician disposition.
*[[Thunderaffe]] can use Shell starting from Level 12 in the Smasher and Blue Streak dispositions.
*[[Wheeflower]] can use Shell starting from Level 11 in the Multi-tasker and Spell Slinger dispositions.
*[[Yoggy Ram]] can use Shell starting from Level 1 in the Leader and Jumper dispositions.
-->


==Origin==
==Origin==
[[finalfantasy:Shell|Shell]] is a recurring status in the ''[[finalfantasy:Final Fantasy|Final Fantasy]]'' series. It generally increases the affected character's defense against magical attacks, and it is usually applied with the [[finalfantasy:Shell (Ability)|spell of the same name]].
{{ff|Shell}} is a recurring status in the ''{{ff|Final Fantasy}}'' series. It generally increases the affected character's defense against magical attacks, and it is usually applied with the {{ff|Shell (Ability)|eponymous spell}}.
 
==See also==
*[[Protect]]


[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[de:Vallum]]
[[Category:Kingdom Hearts Chain of Memories abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]
[[Category:Kingdom Hearts coded abilities]]
[[Category:Kingdom Hearts coded abilities]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance abilities]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance Magic commands]]
[[Category:Kingdom Hearts Dark Road abilities]]

Latest revision as of 17:04, 28 July 2024

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This article is about the ability.
You may be looking for the status effect.

Shell
(シェル Sheru?)
Attack Element Power Reaction
Value
Status Guard?
Shell Magic Command Shell (20s)
Shell
(シェル Sheru?)
Shell KHDR.gif
Magic Defense +1 for 10s. Stacking Cards does not increase value. Can be applied more than once.
Color Type Element Power
Light Green Support Non-element 0

Shell is an ability introduced in Kingdom Hearts Chain of Memories. It reduces the damage the user takes from magical attacks. In Kingdom Hearts 3D: Dream Drop Distance, this is done through the Shell status effect.

Mechanics[edit]

In Kingdom Hearts Chain of Memories, Shell is an enemy card effect that costs 50 CP to add to the deck and lasts for five hits. It halves the damage received from all attacks in Kingdom Hearts Chain of Memories, and from Fire, Ice, and Lightning attacks in Kingdom Hearts Re:Chain of Memories.

In Kingdom Hearts Re:coded, Shell is an Overclock ability that vastly reduces damage from magic attacks.

Shell KHBBS.png In Kingdom Hearts Birth by Sleep, Shell is an ability that halves the damage the user takes from Fire-, Blizzard-, Thunder-, and Dark-elemental attacks.

In Kingdom Hearts 3D: Dream Drop Distance, Shell is a magic command that gives one ally the Shell status for 20 seconds.

Dream Eater Battle
I II III IV
Yoggy Ram
Sir Kyroo
Tatsu Steed
Thunderaffe
Iceguin Ace
Escarglow
Wheeflower
Cyber Yog
Lord Kyroo
Majik Lapin
Aura Lion

In Kingdom Hearts Dark Road, Shell is a support ability that increases Xehanort's magic defense by +1 for 10 seconds.

Learning Shell[edit]

Kingdom Hearts Chain of Memories[edit]

  • The Ursula enemy card has Shell as its effect.
  • The Black Fungus enemy card can randomly activate Shell.
  • The Darkside enemy card can mimic an enemy's Shell.

Kingdom Hearts Re:coded[edit]

  • The Kingdom Key 2.0 and its upgrades have Shell as a level 2 Clock Ability.
  • The Lady Luck and its upgrades have Shell as a level 2 Clock Ability.
  • The Oathkeeper and its upgrades have Shell as a level MAX Clock Ability.
  • The Metal Chocobo: Au and its upgrades have Shell as a level 3 Clock Ability.

Kingdom Hearts Birth by Sleep[edit]

  • Donald's D-Link learns Shell after collecting 2 emblems.

Kingdom Hearts 3D: Dream Drop Distance[edit]

Kingdom Hearts Dark Road[edit]

Origin[edit]

Shell is a recurring status in the Final Fantasy series. It generally increases the affected character's defense against magical attacks, and it is usually applied with the eponymous spell.

See also[edit]