Protect: Difference between revisions
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{{game|FM2}} | {{game|COM|REC|FM2|RCO|BBS|FMB|DDD|DHD|DR}} | ||
[[ | {{youmay|the ability|[[Protect (status)|the status effect]]}} | ||
'''Protect''' | {{InfoAbility | ||
|kana=プロテス | |||
|romaji=Purotesu | |||
|dddname=Protect | |||
|dddel1={{AT|mag}} — | |||
|dddpow1=— | |||
|dddstat1=Protect (20s) | |||
|drname=Protect | |||
|drimage=Protect KHDR.gif | |||
|drdesc=Defense +1 for 10s. Stacking Cards does not increase value. Can be applied more than once. | |||
|drcol1=Light Red | |||
|drtype1=Support | |||
|drel1=Non-element | |||
|drpow1=0 | |||
}} | |||
'''Protect''' is an ability introduced in ''[[Kingdom Hearts Chain of Memories]]''. It decreases the damage the user takes from enemy attacks. In ''Kingdom Hearts 3D: Dream Drop Distance'', this is done through the {{c|Protect|status}} status effect. | |||
== | ==Mechanics== | ||
In ''Kingdom Hearts Chain of Memories'', Protect is an [[enemy card]] effect that decreases the damage taken from an opponent's physical attacks. It costs 30 CP to add to the deck and lasts for one reload. | |||
In ''[[Kingdom Hearts II Final Mix]]'', Protect and its advanced forms, {{nihongo|'''Protectra'''|プロテラ|Purotera|lit. "Protera"}}, and {{nihongo|'''Protectga'''|プロテガ|Purotega|lit. "Protega"}}, are {{c|support abilities|kh2}} that reduce damage received by the user, with Protect reducing it by 10%, Protectra reducing it by 20%, and Protectga reducing it by 40%. | |||
In ''[[Kingdom Hearts Re:coded]]'', Protect is an [[Overclock ability]] that decreases damage taken by [[Data-Sora]] from direct attacks by 25%. | |||
== | [[File:Protect KHBBS.png|20px]] In ''[[Kingdom Hearts Birth by Sleep]]'', Protect is an ability that halves the damage the user takes from {{c|Physical|element}} attacks. | ||
*Protect is a | |||
[[Category: | In ''Kingdom Hearts 3D: Dream Drop Distance'', Protect is a [[magic command]] that gives one ally the Protect status for 20 seconds. | ||
{{DEC|b}} | |||
{{DEC|n=Yoggy Ram|d3=*|d4=*}} | |||
{{DEC|n=Sir Kyroo|d2=*|d3=*}} | |||
{{DEC|n=Tatsu Steed|d3=*}} | |||
{{DEC|n=Thunderaffe|d3=*|d4=*}} | |||
{{DEC|n=Iceguin Ace|d2=*|d4=*}} | |||
{{DEC|n=Escarglow|d4=*}} | |||
{{DEC|n=Wheeflower|d2=*|d3=*}} | |||
{{DEC|n=Cyber Yog|d2=*|d3=*}} | |||
{{DEC|n=Lord Kyroo|d3=*|d4=*}} | |||
{{DEC|n=Majik Lapin|d3=*}} | |||
{{DEC|n=Aura Lion|d2=*|d3=*}} | |||
{{DEC|c}} | |||
In ''Kingdom Hearts Dark Road'', Protect is a support {{c|ability|dr}} that increases Xehanort's defense by +1 for 10 seconds. | |||
==Learning Protect== | |||
===''Kingdom Hearts Chain of Memories''=== | |||
*The [[Defender]] enemy card has Protect as its ability. | |||
*The [[Black Fungus]] enemy card can randomly activate Protect. | |||
*The [[Darkside]] enemy card can mimic an enemy's Protect. | |||
===''Kingdom Hearts II Final Mix''=== | |||
*The [[Majestic Mushroom]] has Protect as its Equipment Ability. | |||
*The [[Majestic Mushroom+]] has Protectra as its Equipment Ability. | |||
*The [[Ultimate Mushroom]] has Protectga as its Equipment Ability. | |||
===''Kingdom Hearts Re:coded''=== | |||
*The [[Kingdom Key 2.5]] and its upgrades have Protect as a level 2 Clock Ability. | |||
*The [[Olympia]] and its upgrades have Protect as a level 2 Clock Ability. | |||
*The [[Oathkeeper]] and its upgrades have Protect as a level MAX Clock Ability. | |||
*The [[Metal Chocobo: Au]] and its upgrades have Protect as a level 2 Clock Ability. | |||
*The [[Ultima Weapon]] and its upgrades have Protect as a level 3 Clock Ability. | |||
===''Kingdom Hearts Birth by Sleep''=== | |||
*[[Goofy]]'s D-Link learns Protect after collecting 1 emblem. | |||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | |||
*[[Yoggy Ram]] learns Protect at level 10. | |||
*[[Sir Kyroo]] learns Protect at level 8. | |||
*[[Tatsu Steed]] learns Protect at level 16. | |||
*[[Thunderaffe]] learns Protect at level 1. | |||
*[[Iceguin Ace]] learns Protect at level 12. | |||
*[[Escarglow]] learns Protect at level 3. | |||
*[[Wheeflower]] learns Protect at level 1. | |||
*[[Cyber Yog]] learns Protect at level 12. | |||
*[[Lord Kyroo]] learns Protect at level 5. | |||
*[[Majik Lapin]] learns Protect at level 1. | |||
*[[Aura Lion]] learns Protect at level 8. | |||
===''Kingdom Hearts Dark Road''=== | |||
*The {{DRCard|Goofy}} card has Protect as its ability. | |||
*[[Bragi]] can use Protect. | |||
==Origin== | |||
{{ff|Protect}} is a recurring status in the ''{{ff|Final Fantasy}}'' series. It generally increases the affected character's defense against physical attacks, and it is usually applied with the {{ff|Protect (Ability)|eponymous spell}}. | |||
==See also== | |||
*[[Shell]] | |||
[[Category:Kingdom Hearts Chain of Memories abilities]] | |||
[[Category:Kingdom Hearts II abilities]] | |||
[[Category:Kingdom Hearts Birth by Sleep abilities]] | |||
[[Category:Kingdom Hearts coded abilities]] | |||
[[Category:Kingdom Hearts 3D: Dream Drop Distance Magic commands]] | |||
[[Category:Kingdom Hearts Dark Road abilities]] |
Revision as of 00:26, 27 April 2024
This article is about the ability. You may be looking for the status effect. |
Protect is an ability introduced in Kingdom Hearts Chain of Memories. It decreases the damage the user takes from enemy attacks. In Kingdom Hearts 3D: Dream Drop Distance, this is done through the Protect status effect.
Mechanics
In Kingdom Hearts Chain of Memories, Protect is an enemy card effect that decreases the damage taken from an opponent's physical attacks. It costs 30 CP to add to the deck and lasts for one reload.
In Kingdom Hearts II Final Mix, Protect and its advanced forms, Protectra (プロテラ Purotera , lit. "Protera"), and Protectga (プロテガ Purotega , lit. "Protega"), are support abilities that reduce damage received by the user, with Protect reducing it by 10%, Protectra reducing it by 20%, and Protectga reducing it by 40%.
In Kingdom Hearts Re:coded, Protect is an Overclock ability that decreases damage taken by Data-Sora from direct attacks by 25%.
In Kingdom Hearts Birth by Sleep, Protect is an ability that halves the damage the user takes from Physical attacks.
In Kingdom Hearts 3D: Dream Drop Distance, Protect is a magic command that gives one ally the Protect status for 20 seconds.
Dream Eater | Battle | |||
---|---|---|---|---|
I | II | III | IV | |
Yoggy Ram | — | — | ✔ | ✔ |
Sir Kyroo | — | ✔ | ✔ | — |
Tatsu Steed | — | — | ✔ | — |
Thunderaffe | — | — | ✔ | ✔ |
Iceguin Ace | — | ✔ | — | ✔ |
Escarglow | — | — | — | ✔ |
Wheeflower | — | ✔ | ✔ | — |
Cyber Yog | — | ✔ | ✔ | — |
Lord Kyroo | — | — | ✔ | ✔ |
Majik Lapin | — | — | ✔ | — |
Aura Lion | — | ✔ | ✔ | — |
In Kingdom Hearts Dark Road, Protect is a support ability that increases Xehanort's defense by +1 for 10 seconds.
Learning Protect
Kingdom Hearts Chain of Memories
- The Defender enemy card has Protect as its ability.
- The Black Fungus enemy card can randomly activate Protect.
- The Darkside enemy card can mimic an enemy's Protect.
Kingdom Hearts II Final Mix
- The Majestic Mushroom has Protect as its Equipment Ability.
- The Majestic Mushroom+ has Protectra as its Equipment Ability.
- The Ultimate Mushroom has Protectga as its Equipment Ability.
Kingdom Hearts Re:coded
- The Kingdom Key 2.5 and its upgrades have Protect as a level 2 Clock Ability.
- The Olympia and its upgrades have Protect as a level 2 Clock Ability.
- The Oathkeeper and its upgrades have Protect as a level MAX Clock Ability.
- The Metal Chocobo: Au and its upgrades have Protect as a level 2 Clock Ability.
- The Ultima Weapon and its upgrades have Protect as a level 3 Clock Ability.
Kingdom Hearts Birth by Sleep
- Goofy's D-Link learns Protect after collecting 1 emblem.
Kingdom Hearts 3D: Dream Drop Distance
- Yoggy Ram learns Protect at level 10.
- Sir Kyroo learns Protect at level 8.
- Tatsu Steed learns Protect at level 16.
- Thunderaffe learns Protect at level 1.
- Iceguin Ace learns Protect at level 12.
- Escarglow learns Protect at level 3.
- Wheeflower learns Protect at level 1.
- Cyber Yog learns Protect at level 12.
- Lord Kyroo learns Protect at level 5.
- Majik Lapin learns Protect at level 1.
- Aura Lion learns Protect at level 8.
Kingdom Hearts Dark Road
Origin
Protect is a recurring status in the Final Fantasy series. It generally increases the affected character's defense against physical attacks, and it is usually applied with the eponymous spell.