Kingdom Hearts Re:coded

Cure (chips): Difference between revisions

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{{expand|create= Everything}}
{{game|RCO}}
{{merge|Cure (Kingdom Hearts Re:coded)}}
{{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Cure|the spell]]}}
{{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Cure|the healing magic]]}}
[[File:Cure Chip KHREC.png]] {{nihongo|'''Cure +1'''|ケアル+1|Kearu +1}}, {{nihongo|'''Cure +2'''|ケアル+2|Kearu +2}}, {{nihongo|'''Cure +3'''|ケアル+3|Kearu +3}}, and {{nihongo|'''Cure +4'''|ケアル+4|Kearu +4}} are a series of [[stat chip]]s that appear in ''[[Kingdom Hearts Re:coded]]''. When installed into the [[Stat Matrix]], they increase the amount of HP [[Data-Sora]] restores with [[Cure]], [[Cura]], [[Curaga]], and [[Esuna]] commands by a percentage equal to the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.
[[File:Cure Chip.PNG]] '''Cure +4''' is a chip in ''[[Kingdom Hearts Re:coded]]''. When equipped in the [[Stat Matrix]], it increases the amount of HP recovered by 4% when using Cure or Esuna magic commands.


==Obtaining Cure +4==
==Obtainment==
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===''Kingdom Hearts Re:coded''===
====Treasures====
*'''Cure +1''': Rare Prize Blox on [[Layer 04]].
*'''Cure +2''': Prize Blox in [[Agrabah: Sector D]] (0.2%).
*'''Cure +3''': Rare Prize Blox in [[Library 4]].


{{item-stub}}
====Rewards====
*'''Cure +1''': Correctly choose 9 words to help [[Alice]] remember.
 
====Drops====
*'''Cure +1''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis">The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel">The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref>)
*'''Cure +2''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis"/>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel"/>)
*'''Cure +3''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis"/>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel"/>)
*'''Cure +4''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis"/>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel"/>)
 
====Other methods====
*'''Cure +1''': Can be redeemed from [[Wonderland: Sector D]] for 2700 SP, can be redeemed from [[Agrabah: Sector D]] for 25000 SP.
*'''Cure +2''': Can be redeemed from [[Hollow Bastion Part I: Sector B]] for 51000 SP<ref>An unlimited amount of Cure +2 chips can be redeemed.</ref>
*'''Cure +4''': Can be redeemed from [[Hollow Bastion Part II: Sector C]] for 800 SP, can be redeemed from the [[Avatar Sector]] for 30000 SP starting after clearing Floor 60<ref>An unlimited amount of Cure +4 chips can be redeemed.</ref>
 
==Notes and references==
{{reflist}}
 
[[Category:Kingdom Hearts Re:coded items]]

Latest revision as of 17:30, 23 April 2024

This article is about a chip from Kingdom Hearts Re:coded.
You may be looking for the spell.

Cure Chip KHREC.png Cure +1 (ケアル+1 Kearu +1?), Cure +2 (ケアル+2 Kearu +2?), Cure +3 (ケアル+3 Kearu +3?), and Cure +4 (ケアル+4 Kearu +4?) are a series of stat chips that appear in Kingdom Hearts Re:coded. When installed into the Stat Matrix, they increase the amount of HP Data-Sora restores with Cure, Cura, Curaga, and Esuna commands by a percentage equal to the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.

Obtainment[edit]

Kingdom Hearts Re:coded[edit]

Treasures[edit]

Rewards[edit]

  • Cure +1: Correctly choose 9 words to help Alice remember.

Drops[edit]

Other methods[edit]

Notes and references[edit]

  1. ^ a b c d The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
  2. ^ a b c d The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
  3. ^ An unlimited amount of Cure +2 chips can be redeemed.
  4. ^ An unlimited amount of Cure +4 chips can be redeemed.