Kingdom Hearts II
Kingdom Hearts II Final Mix

Sweet Memories: Difference between revisions

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==Acquisition==
==Acquisition==
The Sweet Memories keychain is acquired upon completion of the Spooky Cave mini-game in the Hundred Acre Wood. Finding all the [[torn pages]] to the storybook is a requirement, and since they cannot all be found until near the end of the game, the keyblade won't appear until late. When Sora completes the last page of the storybook, he also receives an [[Item Synthesis|Orichalcum+]].
The Sweet Memories keychain is acquired upon completion of the Spooky Cave mini-game in the Hundred Acre Wood. The neccessary [[torn pages|torn page]] is a requirement, and cannot be found until near the end of the game, so the keyblade won't appear until late. When Sora completes the last page of the storybook, he also receives an [[Item Synthesis|Orichalcum+]].


==In Combat==
==In Combat==

Revision as of 21:30, 26 November 2009

Kingdom Hearts II
Sweet Memories

"Although it does not enhance attack strength, it increases the drop rate of items."

Token
Sweet Memories Keychain KHII.png
Japanese スウィートメモリー
Stats
Strength Magic Length
0 0
Ability
Lucky Lucky
Obtained
Complete 100 Acre Wood.

The Sweet Memories (スウィートメモリー Suwīto Memorī?, lit. "Sweet Memory") is a keychain from Kingdom Hearts II. It is obtained by completing the Hundred Acre Wood. As a reward for completing one of the game's side quests, the Sweet Memories keychain is one of the game's few optional Keyblades.

Appearance

The Sweet Memories keychain is designed around elements of the Hundred Acre Wood world. It consists of a honey-covered honey pot handle with a model of a tree trunk as the blade's shaft. The end of the key consists of a branch with a beehive, due to Winnie the Pooh's love for honey. Its keychain design is a Honey Bee.

Acquisition

The Sweet Memories keychain is acquired upon completion of the Spooky Cave mini-game in the Hundred Acre Wood. The neccessary torn page is a requirement, and cannot be found until near the end of the game, so the keyblade won't appear until late. When Sora completes the last page of the storybook, he also receives an Orichalcum+.

In Combat

This Keyblade is the weakest of all the Keyblades regarding its stat bonuses; it provides no additional physical or magic power to Sora. Its use instead lies in its ability, Lucky Lucky, which increases the frequency of obtaining synthesis items from defeated enemies. This makes Sweet Memories part of the Seven Lucky Lucky combo, which maximizes the party's chances of acquiring items.

Because it is one of the weakest Keyblades in the game, Sweet Memories is used quite effectively with Valor Form, as Sora levels up this form depending on the number of successful hits. Pair it up with Oathkeeper to prolong the effect.

In Kingdom Hearts II: Final Mix, Sweet Memories stats are altered; it has +4 magical power, but no physical power. Its passive ability has also been changed to Drive Converter, which turns most of the Munny orbs enemies drop into Drive Orbs when equipped, making it quite handy to use leveling up Master Form.

See Also