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Protect: Difference between revisions
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==Origin== | ==Origin== | ||
{{ff|Protect}} is a recurring status in the ''{{ff|Final Fantasy}}'' series. It generally increases the affected character's defense against physical attacks, and it is usually applied with the {{ff|Protect (Ability)|spell | {{ff|Protect}} is a recurring status in the ''{{ff|Final Fantasy}}'' series. It generally increases the affected character's defense against physical attacks, and it is usually applied with the {{ff|Protect (Ability)|eponymous spell}}. | ||
==See also== | ==See also== |
Revision as of 15:57, 3 April 2019
This article is about the ability. You may be looking for the command or the status effect. |
Protect (プロテス Purotesu ) is an ability introduced in Kingdom Hearts Chain of Memories. It allows the user to grant the Protect status to allies or themselves.
Mechanics
In Kingdom Hearts Chain of Memories, Protect is an enemy card effect that decreases the damage taken from an opponent's physical attacks. It costs 30 CP to add to the deck and lasts for one reload.
In Kingdom Hearts II Final Mix, Protect and its advanced forms, Protectra (プロテラ Purotera , lit. "Protera"), and Protectga (プロテガ Purotega , lit. "Protega"), are support abilities that reduce damage received by the user, with Protect reducing it by 10%, Protectra reducing it by 20%, and Protectga reducing it by 40%.
In Kingdom Hearts Birth by Sleep, Protect is a Dimension Link ability that reduces damage taken from physical attacks.
In Kingdom Hearts Re:coded, Protect is an Overclock ability that decreases damage taken by Data-Sora from direct attacks by 25%.
In Kingdom Hearts 3D: Dream Drop Distance, Protect is a magic command that gives one ally the Protect status for 20 seconds.
Dream Eater | Battle | |||
---|---|---|---|---|
I | II | III | IV | |
Yoggy Ram | — | — | ✔ | ✔ |
Sir Kyroo | — | ✔ | ✔ | — |
Tatsu Steed | — | — | ✔ | — |
Thunderaffe | — | — | ✔ | ✔ |
Iceguin Ace | — | ✔ | — | ✔ |
Escarglow | — | — | — | ✔ |
Wheeflower | — | ✔ | ✔ | — |
Cyber Yog | — | ✔ | ✔ | — |
Lord Kyroo | — | — | ✔ | ✔ |
Majik Lapin | — | — | ✔ | — |
Aura Lion | — | ✔ | ✔ | — |
Learning Protect
Kingdom Hearts Chain of Memories
- The Defender enemy card has Protect as its ability.
- The Black Fungus enemy card can randomly activate Protect.
- The Darkside enemy card can mimic an enemy's Protect.
Kingdom Hearts II Final Mix
- The Majestic Mushroom has Protect as its Equipment Ability.
- The Majestic Mushroom+ has Protectra as its Equipment Ability.
- The Ultimate Mushroom has Protectga as its Equipment Ability.
Kingdom Hearts Birth by Sleep
- The Template:Dlink has Protect as its level 1 ability.
Kingdom Hearts Re:coded
- The Kingdom Key 2.5 and its upgrades have Protect as a level 2 Clock Ability.
- The Olympia and its upgrades have Protect as a level 2 Clock Ability.
- The Oathkeeper and its upgrades have Protect as a level MAX Clock Ability.
- The Metal Chocobo: Au and its upgrades have Protect as a level 2 Clock Ability.
- The Ultima Weapon and its upgrades have Protect as a level 3 Clock Ability.
Kingdom Hearts 3D: Dream Drop Distance
- Yoggy Ram learns Protect at level 10.
- Sir Kyroo learns Protect at level 8.
- Tatsu Steed learns Protect at level 16.
- Thunderaffe learns Protect at level 1.
- Iceguin Ace learns Protect at level 12.
- Escarglow learns Protect at level 3.
- Wheeflower learns Protect at level 1.
- Cyber Yog learns Protect at level 12.
- Lord Kyroo learns Protect at level 5.
- Majik Lapin learns Protect at level 1.
- Aura Lion learns Protect at level 8.
Origin
Protect is a recurring status in the Final Fantasy series. It generally increases the affected character's defense against physical attacks, and it is usually applied with the eponymous spell.