Kingdom Hearts Final Mix
Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories
Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts 358/2 Days
Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix
Kingdom Hearts Re:coded
Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts Dream Drop Distance HD
Kingdom Hearts χ
Kingdom Hearts Union χ

Sliding Dash: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
(not a lot of point comparing stuff like that between totally different games; brevity)
mNo edit summary
Line 1: Line 1:
{{game|FM1|COM|REC|KH2|FM2|358|BBS|FMB|RCO|DDD|KHX|UCX}}
{{game|FM1|COM|REC|KH2|FM2|358|BBS|FMB|RCO|DDD|DHD|KHX|UCX}}
[[File:Sliding Dash KHBBS.gif|thumb|300px|right|In ''Kingdom Hearts Birth by Sleep'', Sliding Dash allows the user to jet forward, propelled by a flurry of wind.]]
[[File:Sliding Dash KHBBS.gif|thumb|300px|right|In ''Kingdom Hearts Birth by Sleep'', Sliding Dash allows the user to jet forward, propelled by a flurry of wind.]]
{{nihongo|'''Sliding Dash'''|スライドダッシュ|Suraido Dasshu|lit. "Slide Dash"}}, translated as '''Slide Dash''' in ''[[Kingdom Hearts II]]'', is a technique introduced in ''[[Kingdom Hearts Final Mix]]''. It allows the user to quickly close in on a target and attack.
{{nihongo|'''Sliding Dash'''|スライドダッシュ|Suraido Dasshu|lit. "Slide Dash"}}, translated as '''Slide Dash''' in ''[[Kingdom Hearts II]]'', is a technique introduced in ''[[Kingdom Hearts Final Mix]]''. It allows the user to quickly close in on a target and attack.

Revision as of 23:24, 2 February 2019

In Kingdom Hearts Birth by Sleep, Sliding Dash allows the user to jet forward, propelled by a flurry of wind.

Sliding Dash (スライドダッシュ Suraido Dasshu?, lit. "Slide Dash"), translated as Slide Dash in Kingdom Hearts II, is a technique introduced in Kingdom Hearts Final Mix. It allows the user to quickly close in on a target and attack.

Mechanics

In Final Mix and Chain of Memories, Sliding Dash allows the user to pivot around their Keyblade into a sliding kick.

In Kingdom Hearts Final Mix, Sliding Dash is a combat ability that costs 1 AP to equip. It activates when the user tries to attack an enemy just out of reach, whereupon the user propels himself forward with the Keyblade, then swings the Keyblade in front to strike enemies.

In Kingdom Hearts Chain of Memories, Sliding Dash is an attack sleight. When using Sliding Dash, the user propels himself forward with the Keyblade, then swings the Keyblade in front to strike enemies. Its card combination is:

Kingdom Key (card).png + Kingdom Key (card).png + Kingdom Key (card).png (10-15)
Three attack cards of the same type.

In Kingdom Hearts II, Slide Dash is an action ability that costs 2 AP to equip. When equipped, it allows Sora to attack a target from long-distance by holding his Keyblade backhand as he lunges forward towards the target, stopping with a spin to deliver a second hit.

Sliding Dash KHD.png
Sliding Dash 3 KHD.png

In Kingdom Hearts 358/2 Days, Sliding Dash is an ability panel that can take up one or three slots. The ability can be leveled up from Sliding Dash LV1 to Sliding Dash LV2 and Sliding Dash LV3 by linking Sliding Dash LV+ Ⓛ (ダッシュアップⓁ Dasshu Appu Ⓛ?, lit. "Dash Up Ⓛ") panels. Sliding Dash activates when the user tries to attack an enemy just out of reach, whereupon the user quickly slides up to the targeted enemy and then attacks.

In Kingdom Hearts Birth by Sleep, Sliding Dash is a Basic attack command that takes up one slot, has a maximum level of 3, has a normal reload time of 15 seconds, and fills the Command Gauge by 20%. When using Sliding Dash, the user rushes forward in a charging attack that can be used either on the ground or in the air.

Sliding Dash KHREC.png

In Kingdom Hearts Re:coded, Sliding Dash is an attack command that has a memory consumption of 10%, a reload time of 10 seconds, and fills the Clock Gauge by 140 points. The user charges forward with a Keyblade thrust, on the ground or in midair.

In Kingdom Hearts 3D: Dream Drop Distance, Sliding Dash is an attack command that uses one slot in the Command Deck and has a reload time of 10 seconds. It grants +1 to Strength when attached to a Dream Eater recipe.

In Kingdom Hearts Union χ, Sliding Dash is a special attack that targets all enemies. It costs 1 special attack gauge to perform.

Special attack Rarity Base •• ••• •••• ••••• Hits
Sliding Dash +4 5★ x1.66 x1.70 x1.74 x1.78 3
Sliding Dash +5 6★ x1.70 x1.74 x1.78 x1.82 x1.86 x1.90 3

Learning Sliding Dash

Kingdom Hearts Final Mix

Kingdom Hearts Chain of Memories

  • Sora can learn Sliding Dash after reaching level 2.

Kingdom Hearts II

  • Sora learns Slide Dash after clearing the trap at the Village Cave.
  • Limit Form has Slide Dash as a default ability.

Kingdom Hearts 358/2 Days

Kingdom Hearts Birth by Sleep

  • Terra has Sliding Dash as one of his initial commands.
  • Ventus has Sliding Dash as one of his initial commands.
  • Terra, Ventus, and Aqua can purchase Sliding Dash from the Moogle Shop for 100 munny once one world is cleared or the command has already been obtained elsewhere.
  • The Ventus D-Link has Sliding Dash in its Lv.1 and Lv.2 Command Decks.
  • The Terra D-Link has Sliding Dash in its Lv.0 and Lv.1 Command Decks.
  • The Mickey D-Link has Sliding Dash in its Lv.0, Lv.1, and Lv.2 Command Decks.
  • The Goofy D-Link has Sliding Dash in its Lv.0, Lv.1, and Lv.2 Command Decks.
  • The Peter Pan D-Link has Sliding Dash in its Lv.0, Lv.1, and Lv.2 Command Decks.

Kingdom Hearts Re:coded

Kingdom Hearts 3D: Dream Drop Distance

  • Sora and Riku have Sliding Dash as one of their initial commands.
  • Sora and Riku can purchase Sliding Dash from the Moogle Shop for 120 munny during Bargain Flurry.

Kingdom Hearts Union χ

Drops

Kingdom Hearts Birth by Sleep

Kingdom Hearts Re:coded

Synthesized commands

Kingdom Hearts Birth by Sleep

Sliding Dash is used to meld the following commands:

Kingdom Hearts Re:coded

Sliding Dash is used to convert the following commands:

See also