Kingdom Hearts Chain of Memories

Stop Raid: Difference between revisions

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==See also==
==See also==
*[[Lethal Frame]]
<!--===''Kingdom Hearts''===-->
*[[Strike Raid]]
*[[Strike Raid]]
*[[Lethal Frame]]
<!--===''Kingdom Hearts: Chain of Memories''===-->
*[[Fire Raid]]
*[[Blizzard Raid]]
*[[Thunder Raid]]
*[[Gravity Raid]]
*[[Stop Raid]]
*{{c|Judgment|Sleight}}
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*[[Freeze Raid]]
*[[Treasure Raid]]
*[[Spark Raid]]
*[[Wind Raid]]
*[[Payback Raid]]
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*[[Aero Raid]]
*[[Judgment Triad]]
<!--===''Kingdom Hearts 3D: Dream Drop Distance''===-->
*[[Circle Raid]]
<!--===''Kingdom Hearts χ''===-->
*[[Blitz Raid]]
*[[Dark Blizzard Raid]]


[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[Category:Kingdom Hearts: Chain of Memories abilities]]

Revision as of 15:14, 24 June 2016

Stop Raid KHCOM.gif

Stop Raid (ストップレイド Sutoppu Reido?) is a technique that appears in Kingdom Hearts: Chain of Memories. It allows the user to hurl their Keyblade, inflicting Stop on struck enemies.

Stop Raid does not appear in Kingdom Hearts Re:Chain of Memories, having been replaced by Lethal Frame.

Mechanics

In Kingdom Hearts: Chain of Memories, Stop Raid is a magic sleight. Its card combination is:

Stop (card).png + Kingdom Key (card).png + Kingdom Key (card).png
Stop + attack Card + attack Card

Learning Stop Raid

Kingdom Hearts: Chain of Memories

See also