Stop Raid: Difference between revisions
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==See also== | ==See also== | ||
*[[Lethal Frame]] | |||
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*[[Strike Raid]] | *[[Strike Raid]] | ||
*[[ | <!--===''Kingdom Hearts: Chain of Memories''===--> | ||
*[[Fire Raid]] | |||
*[[Blizzard Raid]] | |||
*[[Thunder Raid]] | |||
*[[Gravity Raid]] | |||
*[[Stop Raid]] | |||
*{{c|Judgment|Sleight}} | |||
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*[[Freeze Raid]] | |||
*[[Treasure Raid]] | |||
*[[Spark Raid]] | |||
*[[Wind Raid]] | |||
*[[Payback Raid]] | |||
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*[[Aero Raid]] | |||
*[[Judgment Triad]] | |||
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*[[Circle Raid]] | |||
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*[[Blitz Raid]] | |||
*[[Dark Blizzard Raid]] | |||
[[Category:Kingdom Hearts: Chain of Memories abilities]] | [[Category:Kingdom Hearts: Chain of Memories abilities]] |
Revision as of 15:14, 24 June 2016
Stop Raid (ストップレイド Sutoppu Reido ) is a technique that appears in Kingdom Hearts: Chain of Memories. It allows the user to hurl their Keyblade, inflicting Stop on struck enemies.
Stop Raid does not appear in Kingdom Hearts Re:Chain of Memories, having been replaced by Lethal Frame.
Mechanics
In Kingdom Hearts: Chain of Memories, Stop Raid is a magic sleight. Its card combination is:
Learning Stop Raid
Kingdom Hearts: Chain of Memories
- Sora can obtain Stop Raid from a Wonderland Room of Rewards.