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| Thoughts?}} | | Thoughts?}} |
| {{TheSilentHero|time=21:34, 23 February 2016 (UTC)|cloud=I agree the pages should be improved. Perhaps we could use a template similar to the Ability Link Boards for the layout, colors, GP costs, bonus panels, etc.}} | | {{TheSilentHero|time=21:34, 23 February 2016 (UTC)|cloud=I agree the pages should be improved. Perhaps we could use a template similar to the Ability Link Boards for the layout, colors, GP costs, bonus panels, etc.}} |
| {{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 21:39, 23 February 2016 (UTC)|default=It might be more hassling to the reader than it is beneficial, considering how big the maps are in comparison to the Ability Link Boards. Besides, it's not important for the reader to know exactly where every panel on the board is and the map already has a basic overview.}} | | {{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 21:39, 23 February 2016 (UTC)|default=It might be more hassling to the reader than it is beneficial, considering how big the maps are in comparison to the Ability Link Boards. Besides, it's not important for the reader to know exactly where every panel on the board is and the map already shows icons of exactly what each panel is. The only icon of a panel that can vary is bonus panels.}} |
Revision as of 21:41, 23 February 2016
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TheFifteenthMember Yes. You're creepy. I can't say we'll miss you while you're gone, so it'd be best if you did go. We all win that way. — TheFifteenthMember 21:14, 23 February 2016 (UTC)
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To put it simply, our Command Board pages aren't good enough! We can add a lot more information to them and present that information much neater too. Firstly, I think an infobox would benefit these pages greatly by showcasing the map and clumping together the information for the board setting, opponent characters, unlock criteria and different goal values. Possibly on another tab, we can cover more specific information of the board's features; There's a lot of stats we haven't covered which we can easily find, such as how much GP each colour checkpoint earns, the amount of panels in each coloured zone, amount of GP Up panels, amount of special panels, and for each prize cube on the map, how many times it must be rolled and how much GP it gives.
Secondly, our bonus panel lists are really inaccurate, considering there are different bonuses for normal version and in the Mirage Arena. I think we should display the rewards in a table split into two tabs and for each reward, we can list its colour zone and initial GP cost. There are other complications too that we need to handle using references, including subtle differences between each character and panels that can only be bought once (like Shotlocks), after which it is always replaced by a different reward.
Thirdly, information on each map's special panel should be expanded. Personally, I think we could treat each of these effects (and the hands that you can deal with command cards) as techniques and give them their own articles. Otherwise, they should be merged into their respective map articles a lot better with their full names.
Another thing is we could detail opponent behaviour a lot more since some people have certain gimmicks (e.g. Aqua only having magic commands or Tigger frequently using Two or Three Dice) but without an immense deal of observation, it'd be difficult to fully understand each character's AI. Maybe merge that into the strategy? Also, we may be able to list all the commands that they have in their hand since players can buy panels off them and keep the command. However, this will require an even greater amount of observation to get an exhaustive list for each opponent. Is it documented in the Ultimania anywhere? (Side note: If a character buys a panel containing a command they can't use, they can own the panel but they don't keep the command. For example, Terra cannot keep a Wishing Edge that Cinderella places down. Not sure if we mentioned that anywhere)
Lastly, the strategy sections need some retouching. We don't need the same information about what to do if Captain Dark/Justice shows up on every map article and the answer to that question is really obvious anyway. If we keep a strategy section, I think it should focus on some of the map layout and the AI behaviour, unless we decide to cover it elsewhere.
Thoughts?
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TheSilentHero — 21:34, 23 February 2016 (UTC)
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I agree the pages should be improved. Perhaps we could use a template similar to the Ability Link Boards for the layout, colors, GP costs, bonus panels, etc.
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TheFifteenthMember Yes. You're creepy. I can't say we'll miss you while you're gone, so it'd be best if you did go. We all win that way. — TheFifteenthMember 21:39, 23 February 2016 (UTC)
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It might be more hassling to the reader than it is beneficial, considering how big the maps are in comparison to the Ability Link Boards. Besides, it's not important for the reader to know exactly where every panel on the board is and the map already shows icons of exactly what each panel is. The only icon of a panel that can vary is bonus panels.
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