Shell: Difference between revisions
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===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
*[[Yoggy Ram]] learns Protect at level 1. | |||
*[[Sir Kyroo]] learns Protect at level 1. | |||
*[[Tatsu Steed]] learns Protect at level 8. | |||
*[[Thunderaffe]] learns Protect at level 12. | |||
*[[Iceguin Ace]] learns Protect at level 1. | |||
*[[Escarglow]] learns Protect at level 18. | |||
*[[Wheeflower]] learns Protect at level 11. | |||
*[[Cyber Yog]] learns Protect at level 1. | |||
*[[Lord Kyroo]] learns Protect at level 1. | |||
*[[Majik Lapin]] learns Protect at level 9. | |||
*[[Aura Lion]] learns Protect at level 14. | |||
<!--move to mechanics -- since DE do not ''lose'' these abilities upon switching dispositions, it is a customization effect, not an obtainment effect | |||
*[[Aura Lion]] can use Protect starting from Level 14 in the Paragon and Clear Mind dispositions. | *[[Aura Lion]] can use Protect starting from Level 14 in the Paragon and Clear Mind dispositions. | ||
*[[Cyber Yog]] can use Protect starting from Level 1 in the Donner and Comet dispositions. | *[[Cyber Yog]] can use Protect starting from Level 1 in the Donner and Comet dispositions. | ||
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*[[Wheeflower]] can use Protect starting from Level 11 in the Multi-tasker and Spell Slinger dispositions. | *[[Wheeflower]] can use Protect starting from Level 11 in the Multi-tasker and Spell Slinger dispositions. | ||
*[[Yoggy Ram]] can use Protect starting from Level 1 in the Leader and Jumper dispositions. | *[[Yoggy Ram]] can use Protect starting from Level 1 in the Leader and Jumper dispositions. | ||
--> | |||
==Origin== | ==Origin== |
Revision as of 18:05, 19 September 2015
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Shell (シェル Sheru ) is an ability that appears in Kingdom Hearts: Chain of Memories, Kingdom Hearts Birth by Sleep, Kingdom Hearts Re:coded, and Kingdom Hearts 3D: Dream Drop Distance. It reduces the damage the user takes from magical attacks.
Mechanics
In Kingdom Hearts: Chain of Memories, Shell is an enemy card effect that reduces damage from magic attacks by 50%. It costs 50 CP to add to the deck and lasts for five hits.
In Kingdom Hearts Birth by Sleep, Shell is a Dimension Link ability.
In Kingdom Hearts Re:coded, Shell is an Overclock ability that vastly reduces damage from magic attacks.
In Kingdom Hearts 3D: Dream Drop Distance, Shell is a Dream Eater skill that decreases damage taken from magic attacks by 50%.
Learning Shell
Kingdom Hearts: Chain of Memories
- The Ursula enemy card has Shell as its effect.
- The Black Fungus enemy card can randomly activate Shell.
- The Darkside enemy card can mimic an enemy's Shell.
Kingdom Hearts Birth by Sleep
- The Template:Dlink has Shell as its level 2 ability.
Kingdom Hearts Re:coded
- The Kingdom Key 2.0 and its upgrades have Shell as a level 2 Clock Ability.
- The Lady Luck and its upgrades have Shell as a level 2 Clock Ability.
- The Oathkeeper and its upgrades have Shell as a level MAX Clock Ability.
- The Metal Chocobo: Au and its upgrades have Shell as a level 3 Clock Ability.
Kingdom Hearts 3D: Dream Drop Distance
- Yoggy Ram learns Protect at level 1.
- Sir Kyroo learns Protect at level 1.
- Tatsu Steed learns Protect at level 8.
- Thunderaffe learns Protect at level 12.
- Iceguin Ace learns Protect at level 1.
- Escarglow learns Protect at level 18.
- Wheeflower learns Protect at level 11.
- Cyber Yog learns Protect at level 1.
- Lord Kyroo learns Protect at level 1.
- Majik Lapin learns Protect at level 9.
- Aura Lion learns Protect at level 14.
Origin
Shell is a recurring status in the Final Fantasy series. It generally increases the affected character's defense against magical attacks, and it is usually applied with the spell of the same name.