Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts HD 2.5 ReMIX

Valor Form: Difference between revisions

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(→‎Mechanics: Actually the Combo Plus abilities are unlocked for the standard form. And one Combo Plus comes with the form by default.)
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Valor Form is a melee-oriented Drive Form that can wield two Keyblades, but cannot perform any magic. Its play-style is highly aggressive, utilising a number of combo finishers and attacks that knock enemies into the air. Valor Form runs quicker than usual and can jump very high.
Valor Form is a melee-oriented Drive Form that can wield two Keyblades, but cannot perform any magic. Its play-style is highly aggressive, utilising a number of combo finishers and attacks that knock enemies into the air. Valor Form runs quicker than usual and can jump very high.


Valor Form gains an experience point every time Sora strikes an enemy. By levelling up, the [[High Jump]] Growth Ability is upgraded for both Valor Form and Sora's standard form. Also, levelling up grants [[Auto Valor]] and two [[Combo Plus]] abilities to Sora's standard form.
Valor Form gains an experience point every time Sora strikes an enemy. By levelling up, the [[High Jump]] Growth Ability is upgraded for both Valor Form and Sora's standard form. Also, leveling up Valor Form grants [[Auto Valor]] and two [[Combo Plus]] abilities to Sora's standard form.


===Abilities===
===Abilities===

Revision as of 14:02, 28 August 2015

Valor Form

"A Form specializing in physical attacks."
Japanese ブレイヴフォーム Sora Valor Sprite KHII.png
Valor Form Orb KHII.png
Rōmaji Bureivu Fōmu

Growth Ability High Jump
Drive Gauges 3
Allies Required Goofy


Valor Form is a Drive Form specializing in physical attacks which appears in Kingdom Hearts II. It uses Goofy, and consumes three of Sora's Drive Bars. It represents Sora's strength[1], and is obtained along with Sora's new clothes at Mysterious Tower. Its emblem is a red fleur-de-lis.

Appearance

Main article: Form:Sora

Valor Form turns Sora's clothes red and white with the fleur-de-lis emblem on each sleeve and pant leg. In this form, Sora wields two Keyblades, and is also very dexterous, sometimes even spinning the Keyblade on a single finger during a combo. No matter what world Sora is in, Sora's hands glow light red and flicker with red electricity. When Sora runs in Valor Form, flakes of red energy fly off of his hands in a streak.

Mechanics

Valor Form is a melee-oriented Drive Form that can wield two Keyblades, but cannot perform any magic. Its play-style is highly aggressive, utilising a number of combo finishers and attacks that knock enemies into the air. Valor Form runs quicker than usual and can jump very high.

Valor Form gains an experience point every time Sora strikes an enemy. By levelling up, the High Jump Growth Ability is upgraded for both Valor Form and Sora's standard form. Also, leveling up Valor Form grants Auto Valor and two Combo Plus abilities to Sora's standard form.

Abilities

Basic Attacks
Attack Attribute Description
Vertical Swing Weapon
Horizontal Swing Weapon
Thrust Weapon
H-V Swing Weapon
Aerial U-D Swing Weapon
Action Ability
Ability Unlocked Description
Brave Shot Lv1 Unleashes a powerful finishing combo move and knocks a single target off its feet.
Brave Beat Lv1 Unleashes a powerful finishing combo move that successively attack several targets at once.
Sonic Strike Lv1 Unleashes a powerful finishing combo move that pierces through a single target.
Sonic End Lv1 Unleashes a powerful finishing combo move in a rapid midair attack to several targets at once.
Over the Horizon Lv1 Leaps towards a target in a rapid attack with Square.
Omega Finale Lv1 Deals finishing combo moves in the middle of a combo with Square.
Retaliating Slash Lv1 When knocked down, quickly regains balance and counterattacks with Square.
Auto Valor Lv2 (Standard) Automatically sets the Reaction Command to Valor in a pinch, if Valor Form is usable.
Growth Ability
Ability Unlocked Description
High Jump LV1 Lv1
Lv3 (Standard)
Jump a little higher than usual. The longer Circle is pressed down, the higher the jump.
High Jump LV2 Lv3
Lv5 (Standard)
Jump even higher than before! The longer Circle is pressed down, the higher the jump.
High Jump LV3 Lv5
Lv7 (Standard)
Now you can jump really high! The longer Circle is pressed down, the higher the jump.
High Jump MAX Lv7 An extreme jump! Jump even higher than you thought possible! The longer Circle is pressed down, the higher the jump.
Support Ability
Ability Unlocked Description
Synch Blade Lv1 Equips a Keyblade in each hand. The ability of the left hand weapon becomes available as well.
Combo Plus Lv1
Lv4 (standard)
Lv6 (standard)
Increases maximum combo by 1 when on the ground. Equip more to enable more combos.
Air Combo Plus Lv1 Increases maximum combo by 1 when in midair. Equip more to enable more combos.

Strategy

Valor Form is a powerful damage-dealer, and is very useful against tough enemies and bosses. While in Valor Form, Sora moves at twice his normal speed[citation needed], and becomes able to perform finishers at any time using the "Omega Finale" attack. His rapid slashes can block enemy attacks, and can sometimes stun the enemies as well. However, Sora also becomes unable to cast Cure, so equip Potions and set Donald's behavior to healing whenever Sora uses Valor Form.

Since Valor Form levels by dealing hits, and not by defeating enemies, try to keep enemies alive while training Valor Form. The best Keyblades for training Valor Form are the Sweet Memories and Oathkeeper; the Star Seeker and its Air Combo Plus are a good substitute for the Oathkeeper if it is unavailable. The Morning Stars and Crimson Jazzes, which appear together at Hollow Bastion and Beast's Castle are the best enemies to train against, as they have high stamina, but are also easy to disrupt with Valor Form's attacks, and drop a large amount of Drive Form Orbs when defeated. In Kingdom Hearts II Final Mix, defeating the Mushroom XIII No. 11 at Timeless River just once nets Sora 50 points of experience for Valor Form, and the fight can be repeated by leaving the area and returning.

Notes and references

  1. ^ Yen Sid's mirror: "An image of you utilizing your strength to its fullest flows into your mind."