Kingdom Hearts 358/2 Days

Perma-Plight: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Game|358}}
{{Game|358}}
{{cleanup}}
{{cleanup}}
{{nihongo|'''Perma-Plight'''|キープクライシス|Kīpu Kuraishisu|lit. "Keep Crisis"}} is an [[ability]] available in ''[[Kingdom Hearts 358/2 Days]]''. Perma-Plight makes it so if your health is critically low, you will no longer be able to heal yourself.  
{{nihongo|'''Perma-Plight'''|キープクライシス|Kīpu Kuraishisu|lit. "Keep Crisis"}} is an [[ability]] that appears in ''[[Kingdom Hearts 358/2 Days]]''. It prevents the user from healing themselves when their health becomes critically low.
 
==Mechanics==
In ''Kingdom Hearts 358/2 Days'', Perma-Plight is an {{c|equipment ability|358}}.
 
==Learning Perma-Plight==
===''Kingdom Hearts 358/2 Days''===
====Rings with Perma-Plight====
*[[Master's Circle]]


Perma-Plight is only available by equipping the [[Master's Circle]].
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]

Latest revision as of 07:12, 19 September 2014

Oh no! The water! I'm in big trouble if I don't fetch it!
Fantasia Mickey B 6★ KHUX.png
This article requires cleanup or improvement.

Please help out by editing this page. Please see the Manual of Style and editing help before getting started.

Perma-Plight (キープクライシス Kīpu Kuraishisu?, lit. "Keep Crisis") is an ability that appears in Kingdom Hearts 358/2 Days. It prevents the user from healing themselves when their health becomes critically low.

Mechanics[edit]

In Kingdom Hearts 358/2 Days, Perma-Plight is an equipment ability.

Learning Perma-Plight[edit]

Kingdom Hearts 358/2 Days[edit]

Rings with Perma-Plight[edit]