Dark (element): Difference between revisions
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{{ | ==Dark Resistance== | ||
Dark Resistance is a recurring stat in the ''Kingdom Hearts'' series. Increasing it through various means will reduce the amount of damage taken from Dark attacks. In most games in the series, Dark Resistance can be raised by equipping accessories or, in ''[[Kingdom Hearts II]]'', armor. Dark Resistance is raised in ''[[Kingdom Hearts Birth by Sleep]]'' and ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' by equipping the [[Dark Screen]] ability (see above). | |||
===Accessories and armor=== | |||
{{col-start}} | |||
{{col-break}} | |||
====''Kingdom Hearts''==== | |||
{|class="wikitable" width="75%" style="text-align:center" | |||
|- bgcolor="black" style="color:white;" | |||
|style="text-align:center" width="125px"|'''Name''' | |||
|style="text-align:center"|'''Dark Resistance''' | |||
|- bgcolor="#A0A0A0" | |||
![[Chaos Ring]] | |||
| +20% | |||
|- bgcolor="#A0A0A0" | |||
![[Dark Ring]] | |||
| +20% | |||
|- bgcolor="#A0A0A0" | |||
![[Raven's Claw]] | |||
| +20% | |||
|- bgcolor="#A0A0A0" | |||
![[Heartguard]] | |||
| +20% | |||
|- bgcolor="#E6E6FA" | |||
![[Inferno Band]] | |||
| +20% | |||
|- bgcolor="#E6E6FA" | |||
![[Ribbon]] | |||
| +20% | |||
|} | |||
====''Kingdom Hearts Final Mix''==== | |||
{|class="wikitable" width="75%" style="text-align:center" | |||
|- bgcolor="black" style="color:white;" | |||
|style="text-align:center" width="125px"|'''Name''' | |||
|style="text-align:center"|'''Dark Resistance''' | |||
|- bgcolor="#A0A0A0" | |||
![[Black Ring]] | |||
| +20% | |||
|} | |||
{{col-break}} | |||
====''Kingdom Hearts II''==== | |||
{|class="wikitable" width="75%" style="text-align:center" | |||
|- bgcolor="black" style="color:white;" | |||
|style="text-align:center" width="125px"|'''Name''' | |||
|style="text-align:center"|'''Dark Resistance''' | |||
|- bgcolor="#A0A0A0" | |||
![[Shadow Anklet]] | |||
| +20% | |||
|- bgcolor="#A0A0A0" | |||
![[Dark Anklet]] | |||
| +20% | |||
|- bgcolor="#A0A0A0" | |||
![[Midnight Anklet]] | |||
| +20% | |||
|- bgcolor="#A0A0A0" | |||
![[Chaos Anklet]] | |||
| +25% | |||
|- bgcolor="#E6E6FA" | |||
![[Gaia Belt]] | |||
| +20% | |||
|- bgcolor="#E6E6FA" | |||
![[Petit Ribbon]] | |||
| +10% | |||
|- bgcolor="#E6E6FA" | |||
![[Ribbon]] | |||
| +20%<br>+15%{{FMII}} | |||
|} | |||
{{col-break}} | |||
====''Kingdom Hearts II Final Mix''==== | |||
{|class="wikitable" width="75%" style="text-align:center" | |||
|- bgcolor="black" style="color:white;" | |||
|style="text-align:center" width="125px"|'''Name''' | |||
|style="text-align:center"|'''Dark Resistance''' | |||
|- bgcolor="#E6E6FA" | |||
![[Highest Ribbon]] | |||
| +25% | |||
|} | |||
{{col-end}} | |||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | |||
[[Dream Eater]]s have a natural resistance or weakness to Dark, and Spirits will gain a boost in Dark Resistance if certain {{c|Deck Command|DDD}}s are added to their [[recipe]]s, as detailed below: | |||
{|class="wikitable" width="200px" | |||
|- bgcolor="black" style="color:white;" | |||
|style="text-align:center"|'''Command''' | |||
|style="text-align:center"|'''Dark Resistance''' | |||
|- bgcolor="#A0A0A0" | |||
!Dark Break | |||
| +10 | |||
|- bgcolor="#A0A0A0" | |||
!Dark Aura | |||
| +10 | |||
|- bgcolor="#A0A0A0" | |||
!Dark Splicer | |||
| +10 | |||
|- bgcolor="#e6e6fa" | |||
!Shadowbreaker | |||
| +20 | |||
|- bgcolor="#e6e6fa" | |||
!Dark Firaga | |||
| +20 | |||
|- bgcolor="#A0A0A0" | |||
![[Dark Roll]] | |||
| +20 | |||
|- bgcolor="#A0A0A0" | |||
![[Dark Barrier]] | |||
| +30 | |||
|} | |||
==Enemies== | |||
{{sec-stub}} | |||
==Themes and other appearances== | |||
{{main|Dark|Blind}} | |||
[[Darkness]] is a major component in the ''Kingdom Hearts'' universe and lore, and it is incorporated into the design or conceptualization of several recurring elements in the series. | |||
The [[Dark]] synthesis materials are said to contain the essence of darkness. | |||
The [[Darkness-G]] [[Wing Gummi]] is designed as a demonic wing. | |||
Certain weapons and accessories are associated with darkness. The [[Oblivion]] Keyblade is associated with Riku, who is in turn associated with darkness, and its design incorporates the kanji for darkness (闇). Roxas also wields a number of Keyblades named after terms of darkness, including [[Glimpse of Darkness]] and [[Darker than Dark]]. | |||
Riku's [[Soul Eater]] represents the darkness he wields, which is also incorporated into the design of the [[Way to the Dawn]]. The demonic eye that appears in their designs is incorporated into a number of other Keyblades, including [[Master Xehanort's Keyblade]], which has an overall demonic appearance representing his darkness, [[Young Xehanort's Keyblade]], the [[Void Gear]], Terra's [[Chaos Ripper]], and the [[End of Pain]], which is designed as a counterpart to Master Xehanort's Keyblade]]. | |||
Terra also wields the [[Darkgnaw]], which has a dark design. | |||
The accessories and armor that protect specifically against Dark damage are named after darkness-related terms. | |||
==Origin== | |||
'''{{ns|finalfantasy|Dark (Element)|Dark}}''' is a recurring element in the ''{{ns|finalfantasy|Final Fantasy (series)|Final Fantasy}}'' series. It is the opposing element of {{ns|finalfantasy|Holy (Element)|Holy}}. While Dark-element spells appear rarely in the series, there are a number of abilities and weapons that inflict Dark damage. | |||
{{sec-stub}} | |||
[[Category:Game elements]] | [[Category:Game elements]] |
Revision as of 03:15, 10 December 2012
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Dark (ダーク Dāku ) is a recurring element that appears in the Kingdom Hearts series. It is generally opposed to Light. The Dark element is associated with the Dark material and, in Kingdom Hearts Birth by Sleep, the Blind status.
Attacks and abilities
Dark-type abilities are rarely available to party members, although enemies frequently use Dark attacks. Terra and Riku have exclusive access to a number Dark-type abilities, as does Sora's Antiform.
Kingdom Hearts II
Kingdom Hearts Birth by Sleep
Ability | Type | Character | Description |
Dark Haze | Attack Command | Terra | Cloak yourself in darkness, then charge at faraway enemies. The attack has a chance of dooming them, leaving them five seconds to live. |
---|---|---|---|
Chaos Blade | Attack Command | Terra | Press the button at the right times to perform a series of charging attacks that blind or bind some foes. |
Dark Firaga | Magic Command | Terra | Launch a ball of dark fire that blinds some targets. |
Outflow to the Dark | Magic Command | Terra, Ventus, Aqua | Fire a single orb of darkness at an opponent. |
Dark Volley | Shotlock | Terra | Launch dark projectiles at targets. Has a high lock-on count. |
Dark Link | Shotlock | Ventus | |
Dark Cannon | Shotlock | Vanitas, Vanitas Remnant | |
Dark Impulse | Command Style | Terra | |
Dark Screen | Status Ability | Terra, Ventus, Aqua | Increases your resistance to darkness-based attacks. Multi-install the ability to bump it up even further. |
Kingdom Hearts 3D: Dream Drop Distance
Ability | Type | Description |
Dark Break | Attack Command | Leap above enemies and rocket toward them three times, generating shockwaves on the final impact. |
---|---|---|
Dark Aura | Attack Command | Multi-rush the enemy, then drive your Keyblade into the ground to make a shockwave. |
Dark Splicer | Attack Command | Stop an enemy in its tracks, then warp around as you pummel it. |
Shadowbreaker | Attack Command | Assail enemies with two spin attacks in a row; one of darkness, then one of light. |
Dark Firaga | Magic Command | Launch a ball of dark fire toward enemies that splits apart and ignites some foes. |
Counter Aura | Reprisal Command | Press right after a sucessful block to blow away nearby enemies with a dark aura |
Payback Blast | Reprisal Command | Press after an attack knocks you into the air to retort with a dark projectile. |
Vacuum Ghost | Link Attack | Have your Spirit slurp up surrounding enemies, deal damage, and then spit them back out. Use to move your Spirit. |
Darkest Fears | Link Style | Grow dark claws and terrorize foes. |
Dark Screen | Stat Ability | Increases your resistance to dark attacks. Multi-install the ability to bump it up even further. |
Dark Resistance
Dark Resistance is a recurring stat in the Kingdom Hearts series. Increasing it through various means will reduce the amount of damage taken from Dark attacks. In most games in the series, Dark Resistance can be raised by equipping accessories or, in Kingdom Hearts II, armor. Dark Resistance is raised in Kingdom Hearts Birth by Sleep and Kingdom Hearts 3D: Dream Drop Distance by equipping the Dark Screen ability (see above).
Accessories and armor
Kingdom Hearts
Kingdom Hearts Final Mix
|
Kingdom Hearts II
|
Kingdom Hearts II Final Mix
|
Kingdom Hearts 3D: Dream Drop Distance
Dream Eaters have a natural resistance or weakness to Dark, and Spirits will gain a boost in Dark Resistance if certain Deck Commands are added to their recipes, as detailed below:
Command | Dark Resistance |
Dark Break | +10 |
---|---|
Dark Aura | +10 |
Dark Splicer | +10 |
Shadowbreaker | +20 |
Dark Firaga | +20 |
Dark Roll | +20 |
Dark Barrier | +30 |
Enemies
Themes and other appearances
Darkness is a major component in the Kingdom Hearts universe and lore, and it is incorporated into the design or conceptualization of several recurring elements in the series.
The Dark synthesis materials are said to contain the essence of darkness.
The Darkness-G Wing Gummi is designed as a demonic wing.
Certain weapons and accessories are associated with darkness. The Oblivion Keyblade is associated with Riku, who is in turn associated with darkness, and its design incorporates the kanji for darkness (闇). Roxas also wields a number of Keyblades named after terms of darkness, including Glimpse of Darkness and Darker than Dark.
Riku's Soul Eater represents the darkness he wields, which is also incorporated into the design of the Way to the Dawn. The demonic eye that appears in their designs is incorporated into a number of other Keyblades, including Master Xehanort's Keyblade, which has an overall demonic appearance representing his darkness, Young Xehanort's Keyblade, the Void Gear, Terra's Chaos Ripper, and the End of Pain, which is designed as a counterpart to Master Xehanort's Keyblade]].
Terra also wields the Darkgnaw, which has a dark design.
The accessories and armor that protect specifically against Dark damage are named after darkness-related terms.
Origin
Dark is a recurring element in the Final Fantasy series. It is the opposing element of Holy. While Dark-element spells appear rarely in the series, there are a number of abilities and weapons that inflict Dark damage.