Kingdom Hearts HD 1.5 ReMIX: Difference between revisions
Chitalian8 (talk | contribs) |
KrytenKoro (talk | contribs) |
||
Line 16: | Line 16: | ||
'''''Kingdom Hearts 1.5 HD ReMIX''''' is an HD remaster compilation of the ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' series, made in celebration of the series's tenth anniversary. It includes full HD remasters of ''[[Kingdom Hearts Final Mix]]'' and ''[[Kingdom Hearts: Re:Chain of Memories]]'' with added Playstation 3 Trophy support. It also includes a collection of cutscenes from ''[[Kingdom Hearts 358/2 Days]]'' up-scaled in full HD within the compilation's [[Theater Mode]]. | '''''Kingdom Hearts 1.5 HD ReMIX''''' is an HD remaster compilation of the ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' series, made in celebration of the series's tenth anniversary. It includes full HD remasters of ''[[Kingdom Hearts Final Mix]]'' and ''[[Kingdom Hearts: Re:Chain of Memories]]'' with added Playstation 3 Trophy support. It also includes a collection of cutscenes from ''[[Kingdom Hearts 358/2 Days]]'' up-scaled in full HD within the compilation's [[Theater Mode]]. | ||
==New | ==New features== | ||
''Kingdom Hearts 1.5 HD ReMIX'' will not only be collecting the "year one" titles and rendering them for HD, but also updating them to better mesh with the newer games in the series. For example, [[Sora]], [[Riku]], and [[Ansem, Seeker of Darkness|Ansem]]'s physiology models will be replaced with those of ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', and there will be currently unspecified revisions to the game scripts to maintain consistency with the overall plot. In terms of mechanics, the controls of ''Final Mix'' will be made more similar to those of ''Kingdom Hearts II'', and in particular the "?" command will be removed, while [[Reaction Command]]s will be added. Cutscenes exclusive to ''Final Mix'', which were either unvoiced or used English voice acting, will receive new Japanese voice acting, and ''every'' cutscene from ''358/2 Days'', whether it was originally a prerendered scene or used in-game graphics, will be remade for Theatre Mode.<!--for clarification: does this mean ANYTHING where you couldn't move and had to listen to somebody will be an HD, voiced video? Like Jack making the scarecrows?--> | |||
==Video== | ==Video== |
Revision as of 22:28, 13 October 2012
Kingdom Hearts 1.5 HD ReMIX | |
---|---|
キングダム ハーツ HD1.5リミックス Kingudamu Hātsu HD 1.5 Rimikkusu | |
Developer(s) | Square Enix |
Publisher(s) | Square Enix |
Release date(s) | TBA 2013 |
Genre | Console action role-playing game |
Game modes | Single player |
Ratings | CERO: TBA |
Platform(s) | PlayStation 3 |
Kingdom Hearts 1.5 HD ReMIX is an HD remaster compilation of the Kingdom Hearts series, made in celebration of the series's tenth anniversary. It includes full HD remasters of Kingdom Hearts Final Mix and Kingdom Hearts: Re:Chain of Memories with added Playstation 3 Trophy support. It also includes a collection of cutscenes from Kingdom Hearts 358/2 Days up-scaled in full HD within the compilation's Theater Mode.
New features
Kingdom Hearts 1.5 HD ReMIX will not only be collecting the "year one" titles and rendering them for HD, but also updating them to better mesh with the newer games in the series. For example, Sora, Riku, and Ansem's physiology models will be replaced with those of Kingdom Hearts 3D: Dream Drop Distance, and there will be currently unspecified revisions to the game scripts to maintain consistency with the overall plot. In terms of mechanics, the controls of Final Mix will be made more similar to those of Kingdom Hearts II, and in particular the "?" command will be removed, while Reaction Commands will be added. Cutscenes exclusive to Final Mix, which were either unvoiced or used English voice acting, will receive new Japanese voice acting, and every cutscene from 358/2 Days, whether it was originally a prerendered scene or used in-game graphics, will be remade for Theatre Mode.
Video
Tokyo Game Show 2012 Trailer
Tokyo Game Show 2012 |
<youtube width="320" height="240">gVH-v1ZbeHk</youtube> |