Kingdom Hearts 358/2 Days

Risky Play: Difference between revisions

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{{game|358}}
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{{nihongo|'''Risky Play'''|リスキーコンボ|Risukī Konbo|lit. "Risky Combo"}} is an ability available in ''[[Kingdom Hearts 358/2 Days]]''. The ability causes the player to take damage with every missed attack. This ability affects every playable character except Xigbar, whose attacks would miss too often.
{{nihongo|'''Risky Play'''|リスキーコンボ|Risukī Konbo|lit. "Risky Combo"}} is an ability available in ''[[Kingdom Hearts 358/2 Days]]''. The ability causes the player to take damage with every missed attach, excluding Limit Breaks. This ability affects every playable character except Xigbar, whose attacks would miss too often.


Risky Play is only available by equipping the [[Master's Circle]] or [[Pandora's Gear]].
Risky Play is only available by equipping the [[Master's Circle]] or [[Pandora's Gear]].


==Trivia==
*Missing with a Limit Break will not decrease a player's health.
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]

Revision as of 18:16, 11 September 2011

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Risky Play (リスキーコンボ Risukī Konbo?, lit. "Risky Combo") is an ability available in Kingdom Hearts 358/2 Days. The ability causes the player to take damage with every missed attach, excluding Limit Breaks. This ability affects every playable character except Xigbar, whose attacks would miss too often.

Risky Play is only available by equipping the Master's Circle or Pandora's Gear.