The Hermit: Difference between revisions
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{{expand | {{expand | ||
|create= Everything.}} | |create= Everything.}} | ||
{{ | <div class="tabber" style="float: right;"> | ||
<div class="tabbertab" title="The Hermit"> | |||
{{InfoWeapon358 | |||
|name=The Hermit | |||
|katakana=ザ・ハーミット | |||
|image=The_Hermit.png | |||
|desc=A weapon that possesses very high<br/>Strength. Effective against tough<br/>enemies. | |||
|str=+37 | |||
|strunit=+2 | |||
|mag=+0 | |||
|magunit=+1 | |||
|def=+2 | |||
|defunit=+1 | |||
|rate=+0 | |||
|rateunit=+1 | |||
|bonus=+6 | |||
|bonusunit=+1 | |||
|ability1=[[Striker]] | |||
|ability2=[[Grand Slam]] | |||
|get= Attach [[Fearless Gear|Fearless Gear ③]] | |||
|char=Luxord | |||
}}</div><div class="tabbertab" title="+"> | |||
{{InfoWeapon358 | |||
|name=The Hermit+ | |||
|katakana=ザ・ハーミット+ | |||
|image=The_Hermit.png | |||
|desc=An upgraded The Hermit.<br/>Possesses very high Strength.<br/>Useful against tough enemies. | |||
|str=+42 | |||
|strunit=+2 | |||
|mag=+0 | |||
|magunit=+1 | |||
|def=+2 | |||
|defunit=+1 | |||
|rate=+4 | |||
|rateunit=+1 | |||
|bonus=+6 | |||
|bonusunit=+1 | |||
|ability1=[[Defender (ability)|Defender]] | |||
|ability2=[[Grand Slam]] | |||
|get= Attach [[Fearless Gear|Fearless Gear+ ③]] | |||
|char=Luxord | |||
}}</div></div> | |||
{{nihongo|'''The Hermit'''|ザ・ハーミット|Za Hāmitto}} is a weapon that can be used by [[Luxord]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''The Hermit+'''. | {{nihongo|'''The Hermit'''|ザ・ハーミット|Za Hāmitto}} is a weapon that can be used by [[Luxord]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''The Hermit+'''. | ||
Revision as of 16:55, 30 January 2010
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Kingdom Hearts 358/2 Days The Hermit | |||||
---|---|---|---|---|---|
"A weapon that possesses very high Strength. Effective against tough enemies." | |||||
Japanese | ザ・ハーミット | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+37 | +2 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+2 | +1 | +0 | +1 | +6 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Striker 2: Grand Slam | |||||
Obtained | |||||
Attach Fearless Gear ③ |
Kingdom Hearts 358/2 Days The Hermit+ | |||||
---|---|---|---|---|---|
"An upgraded The Hermit. Possesses very high Strength. Useful against tough enemies." | |||||
Japanese | ザ・ハーミット+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+42 | +2 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+2 | +1 | +4 | +1 | +6 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Defender 2: Grand Slam | |||||
Obtained | |||||
Attach Fearless Gear+ ③ |
The Hermit (ザ・ハーミット Za Hāmitto ) is a weapon that can be used by Luxord in Kingdom Hearts 358/2 Days. It can be upgraded to The Hermit+.
When this weapon or its "+" form is equipped, Luxord strings together multiple hits in a standard three-hit ground combo. Sending multiple cards upwards and then forwards, he can deal great amounts of damage in a rather short time. His standard aerial combo changed to two aerial slashes followed by a downward swing, Luxord's attack style when wielding The Hermit is very similar to the one he uses in Kingdom Hearts II as a boss.
Trivia
- The Hermit is one of twenty-two cards that make up a Tarot deck's Major Arcana. It is numbered IX (9).