Daybreak: Difference between revisions
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Revision as of 15:23, 14 March 2010
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Kingdom Hearts 358/2 Days Daybreak | |||||
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"A weapon that possesses extreme Strength. Devastates tough enemies." | |||||
Japanese | あかつき | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+50 | +2 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+3 | +1 | +6 | +1 | +7 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Defender 2: Damage Control 3: Brick Wall | |||||
Obtained | |||||
Attach Duel Gear ④ |
Kingdom Hearts 358/2 Days Daybreak+ | |||||
---|---|---|---|---|---|
"An upgaded Daybreak+.Possesses extreme.Devastates tough enemies." | |||||
Japanese | あかつき+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+63 | +2 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +8 | +1 | +8 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Striker 2: Grand Slam 3: Brick Wall | |||||
Obtained | |||||
Attach Duel Gear+ ④ |
Kingdom Hearts 358/2 Days Daybreak++ | |||||
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"The ultimate Daybreak. Possesses extreme Strength. Devastates tough enemies." | |||||
Japanese | あかつき++ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+93 | +5 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+3 | +1 | +0 | +1 | +10 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Striker 2: Vitality Surge 3: Grand Slam | |||||
Obtained | |||||
Attach Duel Gear++ ⑤ |
The Daybreak (あかつき Akatsuki ) is one of Lexaeus's weapons in Kingdom Hearts 358/2 Days. It can be upgraded to Daybreak+ and Daybreak++. Template:LexaeusWeapons