Kingdom Hearts 358/2 Days

Inferno: Difference between revisions

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{{game|358}}
{{game|358}}
 
{{expand|create=Gameplay}}
<div class="tabber" style="float: right;">
<div class="tabber" style="float: right;">
<div class="tabbertab" title="Inferno">{{InfoWeapon358
<div class="tabbertab" title="Inferno">
{{InfoWeapon358
|name=Inferno
|name=Inferno
|katakana=ブレイズ
|katakana=ブレイズ
|japname="Blaze"
|image=Inferno.png
|image=Inferno.png
|size=45
|size=*
|desc= A weapon that possesses a high Strength. Effective against tough enemies.
|desc= A weapon that possesses high Strength. Useful against tough enemies.
|str=+44
|str=+44
|strunit=+1
|strunit=+1
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|bonusunit=+1
|bonusunit=+1
|ability1=[[Defender (ability)|Defender]]
|ability1=[[Defender (ability)|Defender]]
|get= Attach [[Valor Gear|Valor Gear ②]]
|get= [[Valor Gear|Valor Gear ②]] (Axel)
|char=Axel
|char=Axel
}}</div><div class="tabbertab" title="+">{{InfoWeapon358
}}</div><div class="tabbertab" title="+">{{InfoWeapon358
|name=Inferno+
|name=Inferno+
|katakana=ブレイズ+
|katakana=ブレイズ+
|japname="Blaze+"
|image=Inferno.png
|image=Inferno.png
|size=45
|size=*
|desc= An upgraded Inferno. A weapon that possesses a high Strength. Effective against tough enemies.
|desc= An upgraded Inferno. <br>Possesses high Strength. <br>Useful against tough enemies.
|str=+46
|str=+46
|strunit=+1
|strunit=+1
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|def=+1
|def=+1
|defunit=+1
|defunit=+1
|rate=+2
|rate=+0
|rateunit=+1
|rateunit=+1
|bonus=+5
|bonus=+6
|bonusunit=+1
|bonusunit=+1
|ability1=[[Striker]]
|ability1=[[Striker]]
|get= Attach [[Valor Gear|Valor Gear+ ②]]
|get= [[Valor Gear|Valor Gear+ ②]] (Axel)
|char=Axel
|char=Axel
}}</div>
}}
</div>
</div></div>
{{nihongo|'''Inferno'''|ブレイズ|Bureizu|lit. "Blaze"}} are weapons that can be used by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Inferno+'''.
{{nihongo|'''Inferno'''|ブレイズ|Bureizu|lit. "Blaze"}} are weapons that can be used by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Inferno+'''.


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{{ValorGear}}
{{ValorGear}}
{{Weapon-stub}}
{{Weapon-stub}}
[[Category:Kingdom Hearts 358/2 Days weapons]]
[[Category:Chakrams]]
[[Category:Chakrams]]

Revision as of 04:28, 14 April 2010

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Kingdom Hearts 358/2 Days
Inferno
"A weapon that possesses high Strength. Useful against tough enemies."
Japanese ブレイズ
Stats
Strength Magic
Base Unit Ultima Base Unit
+44 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+1 +1 +2 +1 +5 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Defender
Obtained
Valor Gear ② (Axel)
Kingdom Hearts 358/2 Days
Inferno+
"An upgraded Inferno.
Possesses high Strength.
Useful against tough enemies."
Japanese ブレイズ+
Stats
Strength Magic
Base Unit Ultima Base Unit
+46 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+1 +1 +0 +1 +6 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Striker
Obtained
Valor Gear+ ② (Axel)

Inferno (ブレイズ Bureizu?, lit. "Blaze") are weapons that can be used by Axel in Kingdom Hearts 358/2 Days. It can be upgraded to Inferno+.

When equipped in either regular or "+" form, it shortens Axel's three-hit combo into one with only one hit, followed by a combo finisher in which Axel throws the weapons. His aerial combo is also switched to a simple downward toss of the Chakrams.

Design

An Inferno chakram's design consists of a black outer wheel with four large spikes along the edge. The handle in the center is a black cross. The design in the middle consists of four red, vaguely teardrop-shaped loops of metal that connect to the handle by the tips and to the spikes on the outer edge by the wide end.

Template:AxelWeapons