User:Xelias0/DissidiaKH/Luxord
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Scenario
TBD
Battle
Luxord is the Lucky Gambler, using attacks that rely on mini-games or luck to strike his opponent.
Attacks
Brave Attacks
Move | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Double-Up (Ground) | Ground | 30 (15) | 160 | Initial | Summons multiple spinning cards around self, in a shielding manner. |
Bluff (Ground) | Ground | 30 (15) | 160 | Initial | Turns into a card for a second, guarding from most Brave Attacks. If the enemy attacks, Luxord will disappear in a cloud of smoke and reappear behind the opponent ; and the card explodes in the opponent's face. |
Magic Roll | Ground | 30 (15) | 160 | Level 3 | Randomly casts :
|
Sleight of Hand | Ground | 30 (15) | 160 | Level 18 | Summons cards to strike the opponent from below, knocking him into the air. |
Double-Up (Midair) | Aerial | 30 (15) | 160 | Initial | Summons multiple spinning cards around self, in a shielding manner. |
Bluff (Midair) | Aerial | 30 (15) | 160 | Level 9 | Turns into a card for a second, guarding from most Brave Attacks. If the enemy attacks, Luxord will disappear in a cloud of smoke and reappear behind the opponent ; and the card explodes in the opponent's face. |
Mystic Roll | Aerial | 30 (15) | 160 | Level 23 | Randomly casts :
|
Straight Flush | Aerial | 30 (15) | 160 | Level 35 | Strikes with multiple cards. If the opponent is attacking, the attack will be performed quicker. |
Brave Attacks
Move | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Royal Flush (Ground) | Ground | 40 (20) | 300 | Initial | Summons a card and performs explosions of light at very short range. If the opponent is caught, the card will alternate between X's and O's. If you manage to press Square when an X is represented, more explosions will appear before the HP hit. Finally, hitting Square with an X one last time will summon even larger bursts of light. |
Four-of-a-Kind | Ground | 40 (20) | 300 | Level 13 | Attempts to trap the opponent with a card. If you manage, the card will bind the opponent to the ground and he will have to mash a button (Circle, Square, X, Triangle) to break free. You will have in turn to mash the same button to slow him down. However, after some time, the card explodes. |
Royal Flush (Midair) | Aerial | 40 (20) | 300 | Initial | Summons a card and performs explosions of light at very short range. If the opponent is caught, the card will alternate between X's and O's. If you manage to press Square when an X is represented, more explosions will appear before the HP hit. Finally, hitting Square with an X one last time will summon even larger bursts of light. |
Fair Game | Aerial | 40 (20) | 300 | Level 28 | Strikes the enemy by surrounding him with small versions of cards. Unavoidable, but the opponent can break free and stun Luxord by pressing Triangle at the right time. |
Ex Mode
Luxord's Ex Mode is called Lady Luck : Luxord gains a golden aura and his "The Joker" weapon. He gains the ability "Dice Roll", accessible with R+Square and turning the enemy into a die for a short period of time. As a die, the opponent cannot attack, and must move by jumping. The attack itself has a long charging times.
Luxord's Ex Burst is called Slots : Luxord must match three X's in a mini-game similar to his Royal Flush HP attack. If he doesn't manage, the three cards will simply explode. But if you do, the powerful Jackpot will inflict great damage by creating multiple bursts and explosions.
Ability List
Ability | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Ground Evasion | Action | 10 (5) | 60 | Initial | On the ground, push R + X to evade opponent's attack. |
Midair Evasion | Action | 10 (5) | 60 | Initial | In the air, push R + X to evade opponent's attack. |
Ground Block | Action | 10 (5) | 40 | Initial | On the ground, push R to guard against foe's attack. |
Midair Block | Action | 10 (5) | 40 | Initial | In the air, push R to guard against foe's attack. |
Aerial Recovery | Action | 10 (5) | 80 | Initial | When tumbling through the air, press R + X to break fall. |
Air Dash | Action | 10 (5) | 100 | Level 4 | While Quickmoving, press Triangle to dash toward opponent. Hold button to extend range. |
Reverse Air Dash | Action | 10 (5) | 100 | Level 18 | While Quickmoving, press Triangle to dash away from opponent. Hold button to extend range. |
Omni Air Dash | Action | 40 (20) | 300 | Level 40 | Press R + Triangle to dash in any direction. Hold button to extend range. |
Free Air Dash | Action | 30 (15) | 200 | Initial | Press R + Triangle to dash toward opponent. Hold button to extend range. |
Reverse Free Air Dash | Action | 30 (15) | 200 | Level 29 | Press R + Triangle to dash away from opponent. Hold button to extend range. |
Combo + | Action | 10 (5) | 80 | Level 6 | On the ground, push Circle at the end of a physical combo to add one more hit to the combo. |
Combo ++ | Action | 20 (10) | 120 | Master Combo + | On the ground, push Circle at the end of a physical combo to add one more hit to the combo. |
Midair Combo + | Action | 10 (5) | 80 | Level 12 | In the air, push Circle at the end of a physical combo to add one more hit to the combo. |
Midair Combo ++ | Action | 20 (10) | 120 | Master Midair Combo + | In the air, push Circle at the end of a physical combo to add one more hit to the combo. |
Jump Boost + | Action | 10 (5) | 80 | Level 22 | Increases jump strength. |
Double Jump + | Action | 10 (5) | 80 | Level 41 | Increases number of jumps. |
Magic Haste | Extra | 10 (5) | 80 | Level 14 | Shortens the charge and cooldown time of the user's spells and magical attacks. |
Magic Hastera | Extra | 20 (10) | 120 | Master Magic Haste | Shortens the charge and cooldown time of the user's spells and magical attacks. More effective than Magic Haste. |
Gambler's Soul | Extra | 20 (10) | 120 | Level 67 | Critical Hit Ratio increases as HP decreases. |
Critical Gamble + | Extra | 20 (10) | 120 | Master Gambler's Soul | Critical Hit Ratio increases when in Break |
Risky Play | Extra | 20 (10) | 120 | Level 81 | Randomly increases or decreases bravery at the beginning of the battle. Can range from 50% to 150% of Bravery. |
Exp to Bravery | Extra | 20 (0) | 180 | Level 100 | Bravery is gained instead of Exp. |
Exp to HP | Extra | 20 (0) | 180 | Level 100 | HP is gained instead of Exp. |
Exp to Ex Force | Extra | 20 (0) | 180 | Level 100 | Ex Force is gained instead of Exp. |
Quotes
- "Cards !" (While using Double-Up)
- "Look closely..." (While using Bluff)
- "What's up now... ?" (While using Magic Roll)
- "Scatter !" (While using Sleight of Hand)
- "What shall I do... ?" (While using Mystic Roll)
- "Fold !" (While using Straight Flush)
- "Do you know the rules ?" (While using Royal Flush)
- "You play the game quite well." (While using Four-of-a-Kind)
- "How I love a game !" (While using Fair Game)
- "Don't squander your time..." (While entering Ex Mode)
- "I'm afraid we have a loser..." (While using Dice Roll)
- "A challenge, is it ?" (While beginning Ex Burst)
- "How I love that game !" (While ending imperfect Ex Burst)
- "Look who's on top of the game !" (While ending perfect Ex Burst)
Equipment and Accessories
Exclusive Gear
Name | Level | Stats | Effects |
---|---|---|---|
Gambler's Gear | Exclusive | ATK +17, BRV +95, DEF +19, HP +460 | Critical Initiative +, Initial Bravery +100%, Bravery Recovery Rate -50% |
Battlegen
Target | Condition | Recommended Level | Reward |
---|---|---|---|
Luxord | Successful HP Attack | Level 8 | Time Shard |
Luxord | Successful HP Attack | Level 27 | Time Stone |
Luxord | Inflict Break | Level 73 | Time Gem |
Luxord | Inflict Break | Level 100 | Time Crystal |