User:Xelias0/DissidiaKH/Demyx
Scenario
TBD
Battle
Demyx is known as the Rhythm Blaster, as he has only two Brave attacks (Ground and Midair) but they can do various things depending of button input. However, he has multiple HP Attacks.
Attacks
Brave Attacks
Move | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Wild Dance | Ground | 30 (15) | 200 | Initial | Performs a two-hit sitar combo. If timing is missed, Demyx will perform a standard attack finisher. If pressing the Circle button is perfectly timed, Demyx will follow with a different attack :
*During the first hit : Sends multiple bubbles of water towards the enemy. *During the second hit : Summons orbs of water to fall on the enemy.
*During the first hit : Summons a single pillar of water below the opponent, striking him multiple times. *During the second hit : Traps the enemy within a bubble before exploding it. |
Savage Dance | Aerial | 30 (15) | 200 | Initial | Performs a two-hit sitar combo. If timing is missed, Demyx will perform a standard attack finisher. If pressing the Circle button is perfectly timed, Demyx will follow with a different attack :
*During the first hit : Deals a powerful offensive combo with the sitar. *During the second hit : Slams the bubble - and the enemy - in the ground, dealing Wall Rush.
*During the first hit : Summons a pillar of water below opponent, before striking him one last time with the sitar, blasting him away from the pillar. *During the second hit : Dashes towards the enemy and crosses him, dealing damage as a chain of water pillars follow Demyx. |
HP Attacks
Move | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Bubble Beat (Ground) | Ground | 40 (20) | 300 | Initial | Attacks the enemy by sending several bubbles towards the enemy. Bubbles are very slow moving, as though they are almost immobile, but they linger for a long time. |
Arpeggio (Ground) | Ground | 40 (20) | 300 | Initial | Sends a row of water pillars to chase and strike the enemy. |
Wave Gigs | Ground | 40 (20) | 300 | Level 7 | Summons a wall of water pillars. If you hold the Square button, you can slowly move towards the enemy, repeating the attack. |
Aqua Splash | Ground | 40 (20) | 300 | Level 25 | Summons pillars of water in a totally random fashion. If you hold the Square button, you can slowly move towards the enemy, repeating the attack. |
Bubble Beat (Midair) | Aerial | 40 (20) | 300 | Initial | Attacks the enemy by sending several bubbles towards the enemy. Bubbles are very slow moving, as though they are almost immobile, but they linger for a long time. |
Water Blitz | Aerial | 40 (20) | 300 | Initial | Summons several bubbles to rain above the opponent. He has some time to evade, though. |
Arpeggio (Midair) | Aerial | 40 (20) | 300 | Level 16 | Sends a row of water pillars to chase and strike the enemy. |
Ex Mode
Demyx's Ex Mode is called Finale ! : Demyx gains a blue-ish aura and his Sanctuary weapon - he gets the usual Regen, but also another : two water notes appear near him and follow him, sometimes randomly attacking the enemy. They also move during each of Demyx's HP attacks.
Demyx's Ex Burst is the Show Stealer ! : Demyx will play his sitar and you will have to press 9 buttons, as in a rhythm game. If you fail, Demyx will end by summoning pillars of water. If you succeed, the powerful Tsunami Blast ! will crush the enemy with many pillars of water, before Demyx ends it with the final chord : the music ends and the enemy is crushed by a powerful blast of water.
Ability list
Ability | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Ground Evasion | Action | 10 (5) | 60 | Initial | On the ground, push R + X to evade opponent's attack. |
Midair Evasion | Action | 10 (5) | 60 | Initial | In the air, push R + X to evade opponent's attack. |
Ground Block | Action | 10 (5) | 40 | Initial | On the ground, push R to guard against foe's attack. |
Midair Block | Action | 10 (5) | 40 | Initial | In the air, push R to guard against foe's attack. |
Aerial Recovery | Action | 10 (5) | 80 | Initial | When tumbling through the air, press R + X to break fall. |
Air Dash | Action | 10 (5) | 100 | Level 4 | While Quickmoving, press Triangle to dash toward opponent. Hold button to extend range. |
Reverse Air Dash | Action | 10 (5) | 100 | Level 18 | While Quickmoving, press Triangle to dash away from opponent. Hold button to extend range. |
Omni Air Dash | Action | 40 (20) | 300 | Level 40 | Press R + Triangle to dash in any direction. Hold button to extend range. |
Free Air Dash | Action | 30 (15) | 200 | Initial | Press R + Triangle to dash toward opponent. Hold button to extend range. |
Reverse Free Air Dash | Action | 30 (15) | 200 | Level 29 | Press R + Triangle to dash away from opponent. Hold button to extend range. |
Combo + | Action | 10 (5) | 80 | Level 6 | On the ground, push Circle at the end of a physical combo to add one more hit to the combo. |
Midair Combo + | Action | 10 (5) | 80 | Level 12 | In the air, push Circle at the end of a physical combo to add one more hit to the combo. |
Jump Boost + | Action | 10 (5) | 80 | Level 18 | Increases jump strength. |
Double Jump + | Action | 10 (5) | 80 | Level 41 | Increases number of jumps. |
Double Jump ++ | Action | 20 (10) | 120 | Master Double Jump + | Increases furthermore number of jumps. |
Extend | Extra | 30 (15) | 180 | Level 54 | Extends the duration of moves requiring to hold either the Circle or Square Button. |
Bonus Tempo | Extra | 30 (15) | 180 | Level 61 | Pressing the Circle button with perfect timing while attacking the enemy allows Brave Damage to be increased. |
Ice Defense +5% | Extra | 30 (15) | 180 | Level 72 | Reduces damage dealt by Ice attacks by 5% |
Ice Defense +10% | Extra | 40 (20) | 200 | Master Ice Defense +5% | Reduces damage dealt by Ice attacks by 5% |
Timed Strike | Extra | 40 (20) | 200 | Master Ice Defense +5% | If Demyx's Brave combos are perfectly timed, allows to chain with a HP attack regardless of charge or cooldown time, by pressing the Square button with perfect timing. |
Exp to Bravery | Extra | 20 (0) | 180 | Level 100 | Bravery is gained instead of Exp. |
Exp to HP | Extra | 20 (0) | 180 | Level 100 | HP is gained instead of Exp. |
Exp to Ex Force | Extra | 20 (0) | 180 | Level 100 | Ex Force is gained instead of Exp. |
Quotes
In Battle
- "Like it ?" (While using both Wild Dance and Savage Dance)
- "Oh yeah !" (During a variation of both Wild Dance and Savage Dance)
- "Back off !" (During a variation of both Wild Dance and Savage Dance)
- "Water !" (During a variation of both Wild Dance and Savage Dance)
- "Gotcha now !" (During a variation of both Wild Dance and Savage Dance)
- "Not bad !" (During a variation of both Wild Dance and Savage Dance)
- "Come on !" (During a variation of both Wild Dance and Savage Dance)
- "Me ? The last ?" (While using Bubble Beat)
- "Keep to the beat !" (While using Arpeggio)
- "Ain't it a blast ?" (While using Wave Gigs)
- "What'd I do ?" (While using Aqua Splash)
- "Pipe down and listen !" (While using Water Blitz)
- "Dance, water, dance !" (While entering Ex Mode)
- "The show begins !" (While beginning Ex Burst)
- "Oh yeah !" (While ending imperfect Ex Burst)
- "Come on, keep to the beat ! And... Showtime's over !" (While ending perfect Ex Burst)
Equipment and Accessories
Exclusive Gear
Name | Level | Stats | Effects |
---|---|---|---|
Serenade Gear | Exclusive | ATK +17, BRV +83, DEF +17, HP +480 | Magic Hastega, Endure, Damage +15% |
Battlegen
Target | Condition | Recommended Level | Reward |
---|---|---|---|
Demyx | Ex Burst Hit | Level 5 | Wave Shard |
Demyx | Successful HP attack | Level 23 | Wave Stone |
Demyx | Ex Burst Hit | Level 55 | Wave Gem |
Demyx | Inflict Break | Level 100 | Wave Crystal |