Editing Talk:Limit Form
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Limits will recover HP anytime they hit, so saying that you fully depend on items for recovery wouldn't be correct. Since a limit uses 60MP+, you can do it at least twice without having to recharge MP. Limit form also comes with a lot of MP Rage abilities, so as long as you score hits on your targets, it may even be a better healing option than the heal spell. Limits also give temporary invulnerability, but it's only while the attack is being executed. If you react too slowly, the combo may be interrupted. For example, using Ragnarok you're invincible while you swing the keyblade. When you're going to shoot, you will be vulnerable. However on abilities such as Sonic, it is hardly noticeable. Would you please consider this info? [[Special:Contributions/200.140.235.164|200.140.235.164]] 15:40, 22 October 2008 (UTC) | Limits will recover HP anytime they hit, so saying that you fully depend on items for recovery wouldn't be correct. Since a limit uses 60MP+, you can do it at least twice without having to recharge MP. Limit form also comes with a lot of MP Rage abilities, so as long as you score hits on your targets, it may even be a better healing option than the heal spell. Limits also give temporary invulnerability, but it's only while the attack is being executed. If you react too slowly, the combo may be interrupted. For example, using Ragnarok you're invincible while you swing the keyblade. When you're going to shoot, you will be vulnerable. However on abilities such as Sonic, it is hardly noticeable. Would you please consider this info? [[Special:Contributions/200.140.235.164|200.140.235.164]] 15:40, 22 October 2008 (UTC) | ||
== | == mirror == | ||
in final mix there is an additional mirror on the side of the room (between the wisdom/valor and master/final sets of mirrors) by process of elimination it must be limit forms's. | |||
:That's all well and good, but we don't have a description for it yet. I'm looking for one as I typed this, and I should have one soon. [[User:AJ the Shinigami|AJ the Shinigami]] 02:34, October 10, 2009 (UTC) | :That's all well and good, but we don't have a description for it yet. I'm looking for one as I typed this, and I should have one soon. [[User:AJ the Shinigami|AJ the Shinigami]] 02:34, October 10, 2009 (UTC) | ||
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But there is also the Anti-Form Mirror! | But there is also the Anti-Form Mirror! | ||
== Limit Form Genie == | == Limit Form Genie == | ||
Does Genie get a new form when summoned and limit form has been obtained? [[Special:Contributions/81.23.48.110|81.23.48.110]] 19:56, March 7, 2010 (UTC) | Does Genie get a new form when summoned and limit form has been obtained? [[Special:Contributions/81.23.48.110|81.23.48.110]] 19:56, March 7, 2010 (UTC) | ||
== Mechanics and Tips == | == Mechanics and Tips == | ||
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*Ragnarok requires precise timing in order to deal maximum damage, which is similar to it's effect in ''Kingdom Hearts''. | *Ragnarok requires precise timing in order to deal maximum damage, which is similar to it's effect in ''Kingdom Hearts''. | ||
==Controls== | |||
Even though both Quick Run and Dodge Roll require the player to use {{Button|s}}, equipping both of the Growth Abilities during Sora's normal state will allow the use of each individual ability by pressing the said button differently: a Dodge Roll can be performed by quickly tapping {{Button|s}}, and a Quick Run requires {{Button|s}} to be held slightly longer than for Dodge Roll. | Even though both Quick Run and Dodge Roll require the player to use {{Button|s}}, equipping both of the Growth Abilities during Sora's normal state will allow the use of each individual ability by pressing the said button differently: a Dodge Roll can be performed by quickly tapping {{Button|s}}, and a Quick Run requires {{Button|s}} to be held slightly longer than for Dodge Roll. | ||
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*This Drive Form is the only one that allows Sora to use his normal [[Guard]] ability. | *This Drive Form is the only one that allows Sora to use his normal [[Guard]] ability. | ||