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Editing Talk:Light
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:::I'd think such attacks as those would be non-elemental, since they don't have a specific element to that that adds up to being Holy-magic, such as Faith/Holy/Pearl, Salvation. They appear almost identical to with common sense, they'd be put under Holy. The only thing from that list that looks as close to Holy as the spells I mentioned is Explosion. {{User:Erry/Sig}} 15:03, 2 June 2012 (UTC) | :::I'd think such attacks as those would be non-elemental, since they don't have a specific element to that that adds up to being Holy-magic, such as Faith/Holy/Pearl, Salvation. They appear almost identical to with common sense, they'd be put under Holy. The only thing from that list that looks as close to Holy as the spells I mentioned is Explosion. {{User:Erry/Sig}} 15:03, 2 June 2012 (UTC) | ||
I feel like we'll be handling it like [[Aero ( | I feel like we'll be handling it like [[Aero (Element)]], so only the light attacks from KH3D will be covered as light element. | ||
That reminds me, [[Dark ( | That reminds me, [[Dark (Element)]] still needs to be done... --{{User:Neumannz/SigTemplate}} 18:47, 4 June 2012 (UTC) | ||
:You're right Neumannz, this is the only way to go. So we'll make a Holy ( | :You're right Neumannz, this is the only way to go. So we'll make a Holy (Element) page for KH3D which will most likely only include Trinity Limit, Salvation and Faith (or whatever its dubbed this time), make links to other forms of holy in the introduction and remove the parapraph on this page completely. Explosion and Magic Hour (the Aqua version) may look like light spells but if they're doing only non-elemental (other) damage there is no way to tell.<br /> | ||
:Also Neumannz how about a navigation template for the Elements or including them in the Game Mechanics one? --[[User:ShardofTruth|ShardofTruth]] 20:29, 4 June 2012 (UTC) | :Also Neumannz how about a navigation template for the Elements or including them in the Game Mechanics one? --[[User:ShardofTruth|ShardofTruth]] 20:29, 4 June 2012 (UTC) | ||