Editing Talk:Kingdom Hearts Chain of Memories

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{{Organization 13|time=[[User:Organization 13|Organization 13]] 13:59, May 5, 2010 (UTC)|text=Does anyone know why after you defeat Marluxia in CoM you can't fight him again after the game ends? I thought it just did'nt do it in CoM but you can fight "Ansem" anytime you want in Reverse/Rebirth.}}
{{Organization 13|time=[[User:Organization 13|Organization 13]] 13:59, May 5, 2010 (UTC)|text=Does anyone know why after you defeat Marluxia in CoM you can't fight him again after the game ends? I thought it just did'nt do it in CoM but you can fight "Ansem" anytime you want in Reverse/Rebirth.}}
{{Satoru123|time=[[User:Satoru123|Satoru123]]
TALK-Huh? I'm confused. 14:55, November 30, 2010 (UTC)|text=What do you mean? I saved it after beating Marluxia and I could go back and verse Marly just fine, even without completing Reverse/Rebirth. Maybe it's a glitch?}}


== Worth a Mention? ==
== Worth a Mention? ==
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http://www.kh2.co.uk/image.php?view=com/artwork/47.jpg
http://www.kh2.co.uk/image.php?view=com/artwork/47.jpg
--[[User:XYZach|XYZ.]] 06:39, June 18, 2010 (UTC)
--[[User:XYZach|XYZ.]] 06:39, June 18, 2010 (UTC)
:I would word it something like, "Early proposals for Chain of Memories had less mobile battles, like an early ''Final Fantasy'' game but with attacks decided by cards. These proposals used CGI graphics similar to the Playstation games, rather then the sprites used throughout the finished project, and planned on reusing all worlds form ''Kingdom Hearts'', including the Awakening, Deep Jungle, and End of the World."[[User:KrytenKoro|<small>Glorious</small>]] [[User_talk:KrytenKoro|<small>CHAOS!</small>]] 15:30, June 18, 2010 (UTC)
::But not trivia, no. That's appropriate for a Design and Conception section.[[User:KrytenKoro|<small>Glorious</small>]] [[User_talk:KrytenKoro|<small>CHAOS!</small>]] 15:30, June 18, 2010 (UTC)
== Kh:com  vs. Kh:re:com ==
What is the difference between Chain of Memories, and RE Chain Of Memories??    {{User:Dbdbzdbgtwoo/sig2}} 22:23, November 26, 2010 (UTC)
One is for the Nintendo GBA, the other is for the PS2.
One is 2D 256-bit sprites, the other is 100% 3D colored and rendered models.
One was released with KH2FM, the other wasn't. {{User:Erry/Sig}} 00:27, November 30, 2010 (UTC)~
== Japanese Box Cover ==
The Japanese Box Cover looks long, what do you think is in there?
==Development==
Should there be a development section? <!---File:Card prototypes again.jpg---> {{The Inexistentsig}} 17:17, 24 July 2011 (EDT)
:Yes.{{User:KrytenKoro/Sig}} 00:47, 25 July 2011 (EDT)
== Soras Story? ==
I'm asking myself, why are you using "Sora's Story" and "Reverse/Rebirth"? Why not the given "Journal" and "D Report" instead? [[User:Sum2k3|Sum2k3]] 19:59, 8 March 2012 (UTC)
:On this page, because those are what the actual journal entries are named. Or at least, was. I think they changed the name in Re:CoM, we need to check that.
:On another note: for world/game journal entries, and the album pics in KHII, I have the idea for a template meant to actually look like Jiminy's Journal; so, there would be one journal entry per page, and you can turn the pages to get the next two. Album pics could open up the image for larger review on the pages. I'm not sure if this will work with common tabs we have now, but I'm pretty sure it can be done with the dynamic tabs I'm trying to get the coding for.
:Note to Neumannz: DON'T LET ME FORGET THIS!{{User:KrytenKoro/Sig}} 21:24, 8 March 2012 (UTC)
::Actually I meant [http://imgur.com/sAjpE this] thing. so you named it like its entry in the journal, ok.<br>New template sounds great. [[User:Sum2k3|Sum2k3]] 05:12, 9 March 2012 (UTC)
:::New question: What do the CoM, ReCoM, and 1.5 versions call Sora's story mode?{{User:KrytenKoro/Sig}} 09:55, 6 April 2013 (UTC)
== Missing characters ==
Mickey, Donald, Goofy, and Pluto are all missing from the characters section. I'd add them myself, but I'm not quite sure which world they'd go under.--[[User:Burgundy|Burgundy]] 22:37, 30 March 2012 (UTC)
== KH:COM versus KHCOM ==
{{KeybladeSpyMaster
|time=23:36, 14 June 2013 (UTC)
|text=Possibly something trivial and not worth anything, but can anyone tell me why this article has a colon separating the "Kingdom Hearts" part from the "Chain of Memories" part of the title. None of the other games with spin off titles have this, and I haven't really seen it anywhere else but here. And is it worth correcting?
}}
:No, because it's not incorrect. It's the only game whose official title (besides the Re: games) includes that colon.{{User:KrytenKoro/Sig}} 23:57, 14 June 2013 (UTC)
{{KeybladeSpyMaster
|time=00:43, 15 June 2013 (UTC)
|text=But where does it say that this is the official title. Because there's no colon on the logo, and the website doesn't have it there either, not even the Japanese site.
}}
http://i39.tinypic.com/1zzm4w2.png
:As you can see...yes it does. [[User:Maggosh|mag]][[User talk:Maggosh|gosh]] 03:33, 15 June 2013 (UTC)
::I'd sooner accept printed materials. For instance, the US manual uses "KINGDOM HEARTS CHAIN OF MEMORIES" (Link Features, p.25, BradyGames ad, p.31), and the US ''Days'' manual does not title it with a colon (rather, "KINGDOM HEARTS CHAIN OF MEMORIES" as a header with the subtitle in smaller font). Further, http://www.square-enix.co.jp/kingdom/khcom/index.html uses ALL-CAPS and no colon. If anything, the colon is an anomaly, so far only seen in few of multitude renditions of SQEX websites. If anything, it's the capitalization I might waver on, since "CHAIN OF MEMORIES", while official by the logo and media, has also been seen in regular capitalization, even so recently as in ''KH3D'' (which in the same screen lists ''Re:coded'' rather than ''coded''). However, I would insist that initialisms be "KHCOM" rather than "KH:COM" or "KH:CoM", especially as the latter only applies to Re:CoM, as seen here: http://www.square-enix.co.jp/kingdom/kh2fm/index.html -- note that this also displays "''KINGDOM HEARTS II Final Mix''", as part of the "KINGDOM HEARTS II FINAL MIX+" package, whereas the English release of that game renders it with "FINAL MIX" in ALL-CAPS, despite its very logo using normal capitalization [EDIT: To its credit, though, the JP 2.5 page uses this discrepancy, too: http://www.square-enix.co.jp/kingdom/khhd2/#kh2]. To flit back to initialisms, it's bizarre how often I've been "BBS" and "Re:Coded"/"Re: Coded", yet "CoM" instead of "COM".
::I can't find the naming of chain of memories at those links, but fine, do the thing.{{User:KrytenKoro/Sig}} 02:16, 24 March 2015 (UTC)
::tl;dr - If we're gonna play by SQEX's wonky rules, let's try to get within the same sporting field? [[User:TJF588|TJF588]] ([[User talk:TJF588|talk]]) 05:47, 18 March 2015 (UTC)
:::And to add: The 2.5 sites' 1.5 comic uses "KH", "KHCOM", and "KHDays" for the respective titles: http://www.square-enix.co.jp/kingdom/khhd2/img/comic/comic.jpg (JP), http://www.kingdomhearts.com/manga/assets/manga/comic_us.jpg (US)
::::Why not just use whatever name is in 3D? I don't see why we're mincing details with the mmanuals for other games.{{User:KrytenKoro/Sig}} 14:11, 19 March 2015 (UTC)
I haven't played 3D, but I believe it's just labeled by subtitle, not the whole game title ("Chain of Memories" instead of "Kingdom Hearts Chain of Memories" or "Kingdom Hearts: Chain of Memories"). However, the [http://www.kingdomhearts.com/hd15remix/home/ HD 1.5 ReMIX website], [http://www.kingdomhearts.com/ HD 2.5 ReMIX website], and  [http://archive.na.square-enix.com/kh3d/about.php Dream Drop Distance website] title the game without a colon (Kingdom Hearts Chain of Memories). I still believe, like I did almost two years ago when I first opened the subject, that the actual title is "Kingdom Hearts Chain of Memories" (without a colon), and the colon is a fluke of a few locations. It does appear that the title without a colon appears more often than the title with a colon. {{KeybladeSpyMaster/Sig}} 17:36, 19 March 2015 (UTC)
:I've got no opposition to this, then.{{User:KrytenKoro/Sig}} 04:54, 29 May 2015 (UTC)
::So, we doing it?{{User:KrytenKoro/Sig}} 15:34, 2 November 2015 (UTC)
bump. {{User:ANX219/Sig}} 21:49, 5 March 2016 (UTC)
:It has been moved already... {{User:TheSilentHero/Sig}} 22:03, 5 March 2016 (UTC)
::I was bumping it because it still has the colon on the main page and nav box. I'll fix it. {{User:ANX219/Sig}} 23:13, 5 March 2016 (UTC)
:::I think almost all pages still use the colon. It's too much to change by hand, so we'll probably have to use the bot. {{User:TheSilentHero/Sig}} 11:14, 6 March 2016 (UTC)
==Timeline==
{{TNE|time=20:28, 30 August 2015 (UTC)|blahtext=Isn't Chain of Memories now the ''fourth'' game in the timelime with the addition of X and Unchained X?}}
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 20:29, 30 August 2015 (UTC)|default=Yeah.}}
{{TheSilentHero|time=20:37, 30 August 2015 (UTC)|roy=Days starts before COM, so wouldn't that make it the fifth?}}
{{TNE|time=20:53, 30 August 2015 (UTC)|text=Days and COM are a bit of a strange pair; Days not only starts before COM, but also ends with the start of KHII. Urrrgh...}}
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 20:58, 30 August 2015 (UTC)|confused=Putting technicalities aside, I would say that Days comes after since most of Days takes place after CoM. I don't know if it's a good idea to generalise like that though.}}
{{NinjaSheik|text=Well, when Days started, Marluxia and the others were still going missions before being sent to C.O, so I'm leaning CoM towards more that being the fifth game. It's tricky since both games overlapped with one another in events, but technically, Days would go first and then CoM.}}
{{ENX|time=03:26, 31 August 2015 (UTC)|text=When in doubt, refer to [http://gematsu.com/wp-content/uploads/2015/06/KH3-Unchained-Int_06-16-15_001.jpg Square's timeline from E3] :D
It considers ''CoM'' to be the fifth game, even though ''Days'' takes place both before and after it.}}
{{NinjaSheik|text=Fifth it is, then! :) Everyone good with that?}}
I'm agreed. {{User:TheFifteenthMember/Sig1}} 22:51, 31 August 2015 (UTC)
== Journal entries ==
Can we figure out a way to present these more nicely? We should also be adding these to the worlds and other games, along with those screenshots they started using from kh2 onward.{{User:KrytenKoro/Sig}} 12:44, 2 April 2019 (UTC)
:A journal tab in the infobox, maybe? {{User:TheSilentHero/Sig}} 13:37, 2 April 2019 (UTC)
:I was thinking either that, or a collapsible, navbox-width version of the character journal tab, to go at the beginning of each game's synopsis section.{{User:KrytenKoro/Sig}} 20:45, 2 April 2019 (UTC)
===Journal entries===
====Sora's story====
'''Sora's Tale I'''
''Our friends may be here... ''
''It was that thought that led us to Castle Oblivion, where cards rule over all.''
''A mysterious man gave Sora a card, using it to took us to Traverse Town--of all places! ''
''It turned out the town was just a figment of our own remembrances, the first world of many that lie in Sora's heart. ''
''And so our journey through these worlds begins. ''
'''Sora's Tale II'''
''It seems we're slowly losing our memories of what happened before the castle. And all my notes about the last journey have vanished!''
''But in exchange, Sora is remembering other things he must have forgotten&nbsp;until now--like a girl he knew when he was little.''
''While fighting Larxene, Sora finally remembered the girl's name...''
''Naminé. ''
'''Sora's Tale III'''
''Sora pressed on in his search for Naminé, and can you believe it? He found Riku, his best friend whom we thought was lost.''
''Sora was so happy, but Riku attacked him just like that, saying, "I'll protect Naminé!"''
''What could he mean? Will something happen if Sora finds Naminé?''
''Sora is chasing after Riku...and the answers.''
====Reverse/Rebirth====
<!--would this fit better on Riku's page?-->
;Riku's Tale I
''Bored with his secluded island life, Riku dreamt of seeing other worlds.''<br>
''He got his wish when darkness devoured Destiny Islands and he was thrust into the outside world.''<br>
''While looking for his lost friend Kairi, he met Maleficent, and accepted her help.''<br>
''But Maleficent had her eyes on Riku's strength and was working to make him her underling. She gave Riku the power of darkness, but as he used it, it gained power over him.''<br>
''This is why Riku fought his best friend, Sora, and how his heart fell to Ansem, pursuer of darkness.''<br>
''But Riku was freed by Sora's light. Riku, Sora, and the king worked together to close the door to darkness, but Riku was trapped inside, in the realm of darkness.''<br>
''Will he see the realm of light again?''
;Riku's Tale II
''Led by a mysterious voice, Riku made his way through the card-worlds, but met only dark beings within.''<br>
''Riku was told that because he rejected the other things in his life to claim darkness, his heart is now devoid of anything but the darkness he sought.''<br>
''Unable to accept this, Riku encountered Ansem, who tried yet again to conquer him.''<br>
''The king intervened to save Riku, but Ansem had not let go of his heart.''<br>
''And so Riku must fight the darkness within.''
;Riku's Tale III
''Embattled with the darkness in his heart, Riku met someone who looked just like him, a replica crafted by Vexen, a member of the Organization.''<br>
''The replica commanded darkness freely, and called Riku cowardly for shunning the dark.''<br>
''Meanwhile, agents of the Organization laid their rivalry bare. Sora and Riku seem to be the reason they control the castle—but why?''
;Riku's Tale IV
''Vexen took his replica of Riku and headed for the surface, but finally fell at Sora's hands.''<br>
''Lexaeus confronted Riku, intending to bring him to submission using all force necessary.''<br>
''It was then that the powerful darkness in Riku's heart awakened. The darkness defeated Lexaeus, then dragged Riku into the realm of darkness.''<br>
''There, Ansem's shadow loomed large, but Riku was again saved by the king's light.''

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