User talk:Ignis: Difference between revisions

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::::::::I completely understand how you feel. I would not want to waste time contributing to something that cannot become a tangible product, either. However, I must admit I'm confused. What did you mean by, "So, I say, go somewhere with it!  Take that concept, and go all the way with it.  The 'story screenshots' you mock up, you string into a cohesive story.  The 'gameplay' images you mock up, you make into the battle scenes?" I ask because I still see great potential in our team-up. Websites like [http://www.projectazurite.com this] prove to me fan-games can generate interest within a community, but I realize working on projects like these is not everyone's cup of tea. What would ''you'' most be interested in working on, and what do you feel would be the best use of your time if you ''were'' to develop something like what I proposed? I honestly think I should have asked this from the get-go, instead of telling you what I am most in need of, myself. Please forgive me for that. By the way, those are some impressive-looking HUD mockups you have on your DeviantArt page! - {{User:EternalNothingnessXIII/Sig}} 06:20, 23 February 2017 (UTC)
::::::::I completely understand how you feel. I would not want to waste time contributing to something that cannot become a tangible product, either. However, I must admit I'm confused. What did you mean by, "So, I say, go somewhere with it!  Take that concept, and go all the way with it.  The 'story screenshots' you mock up, you string into a cohesive story.  The 'gameplay' images you mock up, you make into the battle scenes?" I ask because I still see great potential in our team-up. Websites like [http://www.projectazurite.com this] prove to me fan-games can generate interest within a community, but I realize working on projects like these is not everyone's cup of tea. What would ''you'' most be interested in working on, and what do you feel would be the best use of your time if you ''were'' to develop something like what I proposed? I honestly think I should have asked this from the get-go, instead of telling you what I am most in need of, myself. Please forgive me for that. By the way, those are some impressive-looking HUD mockups you have on your DeviantArt page! - {{User:EternalNothingnessXIII/Sig}} 06:20, 23 February 2017 (UTC)
:::::::::Personally, I'm not really interested in anything.  XD  I make those mock-ups because it's fun, and because it makes my portfolio all purty.  Fangames are a pipe dream - 1 in 500 actually get made, and of those that do get made, 1 in 500 are any decent lol.  Though...I don't think there even exist 500 successfully made fangames.  XD  That's why I just make free-to-use user interfaces.  ''I'm'' not trying to make anything - that's up to individual people.  They're free to use my assets however they see fit.  IF I actively work on something, either by myself or with someone else, I have to be 100% convinced it's worth undertaking, and that it'll actually come out as something tangible.  May not be a fangame, but at least something with ''purpose''.  What that is is entirely up to the person with the idea.  XD  Not including professionally commissioned work, I've only ever experienced that ''once''.  ...In fact, I'm still working on it.  XD  You can actually thank Kryten for that lol.  So!  IF you have an idea that you are 100% convinced can actually be made, are 100% convinced you can convince me, and it has a purpose, then I'm all ears.  :P  It's not as hard as it sounds lol!  I'm easily convinced!  I just need safeguards, so to speak, so random fools don't try to waste my time lol.  In fact, Kryten convinced me of my current project with just a single sentence.  ''And he doesn't even know it!''  XD  I'mma surprise the fuck out of him with it.  --[[User:Ignis|Ignis]] ([[User talk:Ignis|talk]]) 07:16, 23 February 2017 (UTC)
:::::::::Personally, I'm not really interested in anything.  XD  I make those mock-ups because it's fun, and because it makes my portfolio all purty.  Fangames are a pipe dream - 1 in 500 actually get made, and of those that do get made, 1 in 500 are any decent lol.  Though...I don't think there even exist 500 successfully made fangames.  XD  That's why I just make free-to-use user interfaces.  ''I'm'' not trying to make anything - that's up to individual people.  They're free to use my assets however they see fit.  IF I actively work on something, either by myself or with someone else, I have to be 100% convinced it's worth undertaking, and that it'll actually come out as something tangible.  May not be a fangame, but at least something with ''purpose''.  What that is is entirely up to the person with the idea.  XD  Not including professionally commissioned work, I've only ever experienced that ''once''.  ...In fact, I'm still working on it.  XD  You can actually thank Kryten for that lol.  So!  IF you have an idea that you are 100% convinced can actually be made, are 100% convinced you can convince me, and it has a purpose, then I'm all ears.  :P  It's not as hard as it sounds lol!  I'm easily convinced!  I just need safeguards, so to speak, so random fools don't try to waste my time lol.  In fact, Kryten convinced me of my current project with just a single sentence.  ''And he doesn't even know it!''  XD  I'mma surprise the fuck out of him with it.  --[[User:Ignis|Ignis]] ([[User talk:Ignis|talk]]) 07:16, 23 February 2017 (UTC)
::::::::::Let us take fan-games out of the equation. Have you ever considered teaming up with someone to produce an original game? The only reason I tend not to write brand-new material is because I struggle to if I cannot picture it in my head. Thus, it is easier for me to write for existing franchises, as I already know how their characters and worlds look. It only takes a bit of imagination to tell new stories about them.
::::::::::That said, I have always wanted to put fan-games on the back-burner and focus on producing my own stuff. I dream of telling new tales about characters I invent and then having the public enjoy those stories. Crazy as it may sound, that is my life's goal. [http://www.youtube.com/watch?v=z5El-yYNUwU This] if the kind of thing I'd like to make someday, as far as video games go. I may sound overly ambitious, but in truth, I am just extremely committed. I have never been part of a creative team before, but I find the idea of it exciting. No matter how many projects I start, be they fan-games or otherwise, I find it is the lack of a team that shares my creative passion and drive that prevents me from turning out finished products. I can't tell you how many concepts I have stuck in limbo because I have incurable writers block where they are concerned :P I guess all I need is the right inspiration. - {{User:EternalNothingnessXIII/Sig}} 07:49, 23 February 2017 (UTC)
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