Editing Percentage (element)

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{{Game|KH1|FM1}}
{{Game|KH1|FM1}}
{{youmay|the element|[[Status effect#Percentage|the status effect]]}}
{{nihongo|'''Percentage'''|割合攻撃|Wariai Kōgeki|lit. "Percentage Attack"}} is an element that appears in ''{{c|Kingdom Hearts|game}}''.  It deals percentage damage relative to the target's current HP. While [[Gravity]] magic is the most prominent, the element is also used for attacks that are meant to be extremely powerful.
{{nihongo|'''Percentage'''|割合攻撃|Wariai Kōgeki|lit. "Percentage Attack"}} is an element that appears in ''{{c|Kingdom Hearts|game}}''.  It deals percentage damage relative to the target's current HP. While [[Gravity]] magic is the most prominent, the element is also used for attacks that are meant to be extremely powerful.


Although other games sometimes have attacks that deal damage relative to a target's HP, they no longer have Percentage as an element, rather as a status effect instead, it being either Percentage or [[Halve HP]].
Although other games sometimes have attacks that deal damage relative to a target's HP, they no longer have Percentage as an element.


==''Kingdom Hearts''==
==''Kingdom Hearts''==
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{|border="1" cellpadding="2" cellspacing="0" style="width:80%"
{|border="1" cellpadding="2" cellspacing="0" style="width:80%"
|-style="{{style|kh1|a}}"
|-style="{{style|kh1|a}}"
!style="width:15%"|Attack
!Attack
!style="width:15%"|Type
!Type
!style="width:70%"|Description
!Description
|-
|-
|[[Gravity Break]]{{FM}}
|[[Gravity Break]]{{FM}}
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|Channel the party's remaining MP to crush surrounding foes. Minimum 3 MP. [With companions nearby. Cost: All MP.]
|Channel the party's remaining MP to crush surrounding foes. Minimum 3 MP. [With companions nearby. Cost: All MP.]
|-
|-
|[[Proud Roar]]: Charge level 5
|[[Proud Roar]]
|Summon Ability
|Summon Ability
|
|(Charge level 5 only)
|-
|-
|[[Showtime]]: Gravity
|[[Showtime]]
|Summon Ability
|Summon Ability
|
|(Gravity only)
|}
|}


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{|class="mw-collapsible mw-collapsed" style="width:80%"
{|class="mw-collapsible mw-collapsed" style="width:80%"
|colspan="4" style="border:1px solid"|<h4>Enemies</h4>
|style="border:1px solid"|<h4>Enemies</h4>
|-
|-
|colspan="4"|Most bosses have resistance to Percentage attacks. Most enemies gain Percentage resistance after rescuing Kairi.
|
|-valign="top"
Most bosses have resistance to Percentage attacks. Most enemies gain Percentage resistance after rescuing Kairi.
|style="width:40%"|
{|border="1" cellspacing="0" cellpadding="2"
{|class="sortable" border="1" cellpadding="2" cellspacing="0" style="width:100%"
|+'''Resistance'''
|-style="{{style|kh1|a}}"
|-style="{{style|kh1|a}}"
!rowspan="2"|Enemy
!rowspan="2"|Enemy
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|-
|-
|[[Shadow]]
|[[Shadow]]
|x1.00
|x1.0
|x0.80<ref name="orig1">x1.00 in the original Japanese version.</ref>
|x0.8<ref name="orig1">x1.0 in the original Japanese version.</ref>
|-
|-
|[[Soldier]]
|[[Soldier]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Large Body]]
|[[Large Body]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Red Nocturne]]
|[[Red Nocturne]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Blue Rhapsody]]
|[[Blue Rhapsody]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Yellow Opera]]
|[[Yellow Opera]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Green Requiem]]
|[[Green Requiem]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Powerwild]]
|[[Powerwild]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Bouncywild]]
|[[Bouncywild]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Air Soldier]]
|[[Air Soldier]]
|x1.00
|x1.0
|x1.00{{KH}}<br>x0.80{{FM}}
|x1.0{{KH}}<br>x0.8{{FM}}
|-
|-
|[[Bandit]]
|[[Bandit]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Fat Bandit]]
|[[Fat Bandit]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Pot Spider]]
|[[Pot Spider]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Barrel Spider]]
|[[Barrel Spider]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Search Ghost]]
|[[Search Ghost]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Sea Neon]]
|[[Sea Neon]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Sheltering Zone]]
|[[Sheltering Zone]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Screwdiver]]
|[[Screwdiver]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Aquatank]]
|[[Aquatank]]
|x0.90
|x0.9
|x0.75<ref name="orig9">x0.90 in the original Japanese version.</ref>
|x0.75<ref name="orig9">x0.9 in the original Japanese version.</ref>
|-
|-
|[[Wight Knight]]
|[[Wight Knight]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Gargoyle]]
|[[Gargoyle]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Pirate]]
|[[Pirate]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Air Pirate]]
|[[Air Pirate]]
|x1.00
|x1.0
|x1.00{{KH}}<br>x0.80{{FM}}
|x1.0{{KH}}<br>x0.8{{FM}}
|-
|-
|[[Battleship]]
|[[Battleship]]
|x0.50<ref name="orig6">x0.60 in the original Japanese version.</ref>
|x0.5<ref name="orig6">x0.6 in the original Japanese version.</ref>
|x0.50{{KH}}<ref name="orig6"/><br>x0.40{{FM}}
|x0.5{{KH}}<br>x0.4{{FM}}<ref name="orig6"/>
|-
|-
|[[Darkball]]
|[[Darkball]]
|x1.00
|x1.0
|x0.80<ref name="orig1"/>
|x0.8<ref name="orig1"/>
|-
|-
|[[Defender]]
|[[Defender]]
|x0.90
|x0.9
|x0.75<ref name="orig9"/>
|x0.75<ref name="orig9"/>
|-
|-
|[[Wyvern]]
|[[Wyvern]]
|x0.90
|x0.9
|x0.75<ref name="orig9"/>
|x0.75<ref name="orig9"/>
|-
|-
|[[Wizard]]
|[[Wizard]]
|x0.50
|x0.5
|x0.40<ref>x0.50 in the original Japanese version.</ref>
|x0.4<ref>x0.5 in the original Japanese version.</ref>
|-
|-
|[[Behemoth]]
|[[Behemoth]]
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|-
|-
|[[Invisible]]
|[[Invisible]]
|colspan="2"|x0.80
|colspan="2"|x0.8
|-
|-
|[[Angel Star]]
|[[Angel Star]]
|colspan="2"|x0.50
|colspan="2"|x0.5
|-
|-
|[[Darkside]]
|[[Darkside]]
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|[[Guard Armor]]
|[[Guard Armor]]
|x0.04<ref name="orig2"/>
|x0.04<ref name="orig2"/>
|x0.03{{KH}}<ref name="orig2"/>
|x0.03<ref name="orig2"/>{{KH}}
|-
|-
|[[Red Armor]]{{FM}}
|[[Red Armor]]{{FM}}
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|[[Stealth Sneak]]
|[[Stealth Sneak]]
|x0.04<ref name="orig2"/>
|x0.04<ref name="orig2"/>
|x0.03{{KH}}<ref name="orig2"/>
|x0.03<ref name="orig2"/>{{KH}}
|-
|-
|[[Sneak Army]]{{FM}}
|[[Sneak Army]]{{FM}}
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|x0.04<ref name="orig2"/>
|x0.04<ref name="orig2"/>
|x0.03<ref name="orig2"/>
|x0.03<ref name="orig2"/>
|-
|{{ns|Game|Ursula}} (First battle)
|colspan="2"|x0<ref name="orig2"/>
|-
|-
|{{ns|Game|Ursula}} (Second battle)
|{{ns|Game|Ursula}} (Second battle)
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|{{ns|Game|Oogie Boogie}}
|{{ns|Game|Oogie Boogie}}
|colspan="2"|x0.02<ref name="orig0">x0.01 in the original Japanese version.</ref>
|colspan="2"|x0.02<ref name="orig0">x0.01 in the original Japanese version.</ref>
|-
|{{ns|Game|Oogie's Manor}}
|colspan="2"|x0
|-
|-
|[[Shadow Sora]]
|[[Shadow Sora]]
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|{{ns|Game|Captain Hook}}
|{{ns|Game|Captain Hook}}
|colspan="2"|x0.04<ref name="orig2"/>
|colspan="2"|x0.04<ref name="orig2"/>
|-
|[[Phantom]]
|colspan="2"|x0
|-
|{{ns|Game|Riku}}
|colspan="2"|x0
|-
|-
|{{ns|Game|Maleficent}}
|{{ns|Game|Maleficent}}
|colspan="2"|x0.02<ref name="orig0"/><ref>x1.00 for the platform.</ref>
|colspan="2"|x0.02<ref name="orig0"/><ref>x1.0 for the pedestal.</ref>
|-
|-
|{{ns|Game|Maleficent (Dragon)}}
|{{ns|Game|Maleficent (Dragon)}}
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|-
|-
|[[Bit Sniper]]
|[[Bit Sniper]]
|colspan="2"|x0.80<ref name="orig1"/>
|colspan="2"|x0.8<ref name="orig1"/>
|-
|-
|[[Main Core]]/[[Room Core]]
|[[Main Core]]/[[Room Core]]
|colspan="2"|x0.80<ref name="orig1"/>
|colspan="2"|x0.8<ref name="orig1"/>
|-
|-
|[[Artillery]]
|[[Artillery]]
|colspan="2"|x0.80<ref name="orig1"/>
|colspan="2"|x0.8<ref name="orig1"/>
|-
|-
|[[Face]]
|[[Face]]
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|x0.04
|x0.04
|x0.03
|x0.03
|-
|[[Black Ballade]]{{FM}}
|colspan="2"|x0
|-
|-
|[[Sniperwild]]{{FM}}
|[[Sniperwild]]{{FM}}
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|x0.04
|x0.04
|x0.03
|x0.03
|-
|[[Grand Ghost]]{{FM}}
|colspan="2"|x0
|-
|-
|[[Chimera]]{{FM}}
|[[Chimera]]{{FM}}
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|x0.04
|x0.04
|-
|-
|[[Jet Balloon]]{{FM}}
|[[Neoshadow]]{{FM}}
|colspan="2"|x0.10
|colspan="2"|x0
|-
|[[Missile Diver]]{{FM}}
|colspan="2"|x0
|-
|[[Pink Agaricus]]{{FM}}
|colspan="2"|x0<ref>Deals 2 damage while under the effect of Stop.</ref>
|-
|-
|[[Ice Titan]]
|[[Ice Titan]]
|colspan="2"|x0.02
|colspan="2"|x0.02
|-
|{{ns|Game|Sephiroth}}
|colspan="2"|x0
|-
|-
|[[Kurt Zisa]]
|[[Kurt Zisa]]
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|colspan="2"|x0.01
|colspan="2"|x0.01
|}
|}
|style="width:25%"|
{|class="sortable" border="1" cellpadding="2" cellspacing="0" style="width:100%"
|+'''Immunity'''
|-style="{{style|kh1|a}}"
!style="width:60%"|Enemy
!style="width:40%"|Resistance
|-
|{{ns|Game|Ursula}} (First battle)
|x0<ref name="orig2"/>
|-
|{{ns|Game|Oogie's Manor}}
|x0
|-
|[[Phantom]]
|x0
|-
|{{ns|Game|Riku}}
|x0
|-
|[[Black Ballade]]{{FM}}
|x0
|-
|[[Grand Ghost]]{{FM}}
|x0
|-
|[[Neoshadow]]{{FM}}
|x0
|-
|[[Missile Diver]]{{FM}}
|x0
|-
|[[Pink Agaricus]]{{FM}}
|x0<ref>Deals 2 damage while under the effect of Stop.</ref>
|-
|{{ns|Game|Sephiroth}}
|x0
|}
|style="width:35%"|
|}
|}


==Notes and references==
==Notes and references==
{{reflist|2}}
{{reflist}}


==See also==
==See also==
*[[Halve HP]]
*[[Halve HP]]


{{Element}}
[[Category:Game elements]]
[[Category:Elements]]

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