Editing Paladin
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|bonusunit=+1 | |bonusunit=+1 | ||
|ability1=[[Striker]] | |ability1=[[Striker]] | ||
|ability2= | |ability2=[[Defender (ability)|Defender]] | ||
|get=[[Lift Gear ③]] (Xaldin) | |get=[[Lift Gear ③]] (Xaldin) | ||
|char=Xaldin | |char=Xaldin | ||
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|bonusunit=+1 | |bonusunit=+1 | ||
|ability1=[[Striker]] | |ability1=[[Striker]] | ||
|ability2= | |ability2=[[Defender (ability)|Defender]] | ||
|get=[[Lift Gear+ ③]] (Xaldin) | |get=[[Lift Gear+ ③]] (Xaldin) | ||
|char=Xaldin | |char=Xaldin | ||
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==Gameplay== | ==Gameplay== | ||
Paladin’s ground combo starts with a sideways slash using one lance, followed by a downward diagonal slash using the other lance. Xaldin then swings his lances from the same starting point upward to two far points in a "V" formation, and ends the combo with a scissor-like attack, where all six of his lances thrust forward, cross each other and emit "X"-shaped shockwaves. | |||
The aerial combo consists of a downward diagonal slash using one lance, followed by a thrust of all six lances forwards at once in a pointed, star-like shape. | The aerial combo consists of a downward diagonal slash using one lance, followed by a thrust of all six lances forwards at once in a pointed, star-like shape. |