Editing Magic Pulse

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|bbsdesc1=Launch orbs of magic upward and knock surrounding enemies into the air. Confuses some foes.
|bbsdesc1=Launch orbs of magic upward and knock surrounding enemies into the air. Confuses some foes.
|bbspow1a=4.0
|bbspow1a=4.0
|bbsel1={{AT|att}} Physical
|bbsel1=Physical
|bbsstat1=Confuse (25%/3.3s)
|bbsstat1=Confuse (25%/3.3s)
|bbslvl1=2
|bbslvl1=2
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|bbsdesc2=Launch orbs of magic upward, confusing or freezing some foes.
|bbsdesc2=Launch orbs of magic upward, confusing or freezing some foes.
|bbspow2a=5.5
|bbspow2a=5.5
|bbsel2={{AT|att}} Physical
|bbsel2=Physical
|bbsstat2=Freeze (50%/5s)<br>Confuse (50%/3.3s)
|bbsstat2=Freeze (50%/5s)<br>Confuse (50%/3.3s)
|bbslvl2=3
|bbslvl2=3
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|bbsdesc3=Launch orbs of magic upward which confuse, freeze, or bind some foes.
|bbsdesc3=Launch orbs of magic upward which confuse, freeze, or bind some foes.
|bbspow3a=6.5
|bbspow3a=6.5
|bbsel3={{AT|att}} Physical
|bbsel3=Physical
|bbsstat3=Freeze (75%/5s)<br>Confuse (75%/3.3s)<br>Bind (75%/3.3s)
|bbsstat3=Freeze (75%/5s)<br>Confuse (75%/3.3s)<br>Bind (75%/3.3s)
|bbslvl3=4
|bbslvl3=4
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|bbsatk4c=2nd additional input
|bbsatk4c=2nd additional input
|bbspow4c=4.5
|bbspow4c=4.5
|bbsel4={{AT|att}} Physical
|bbsel4=Physical
|bbsstat4=Freeze (0%-25%-100%/5s)<ref name="status">0% chance on initial attack, 25% chance on 1st additional attack, 100% chance on 2nd additional attack.</ref><br>Ignite (0%-25%-100%/3.3s)<ref name="status"/><br>Confuse (0%-25%-100%/3.3s)<ref name="status"/><br>Bind (0%-25%-100%/3.3s)<ref name="status"/>
|bbsstat4=Freeze (0%-25%-100%/5s)<ref name="status">0% chance on initial attack, 25% chance on 1st additional attack, 100% chance on 2nd additional attack.</ref><br>Ignite (0%-25%-100%/3.3s)<ref name="status"/><br>Confuse (0%-25%-100%/3.3s)<ref name="status"/><br>Bind (0%-25%-100%/3.3s)<ref name="status"/>
|bbslvl4=5
|bbslvl4=5
|kh3name=Magic Pulse
|kh3name=Magic Pulse
|kh3image=Magic Pulse KHIII.gif
|kh3atk1=Hit 1-3
|kh3atk1=Hit 1-3
|kh3el1={{AT|att}} Physical
|kh3el1={{AT|att}} Physical
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===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
In ''Kingdom Hearts III'', Magic Pulse is an {{c|action ability|KHIII}}. It is Aqua's combo finisher and deals {{c|physical|element}} damage. The final hit has a 50% chance of [[stun]]ning the enemy for 10 seconds, but this effect cannot be seen in-game as {{ns|Game|Terra-Xehanort}} and {{ns|Game|Vanitas}} are both immune to it.
In ''Kingdom Hearts III'', Magic Pulse is an {{c|action ability|KHIII}}. It is Aqua's combo finisher and deals {{c|physical|element}} damage. The final hit has a 50% chance of [[stun]]ning the enemy for 10 seconds.


===''Kingdom Hearts Dark Road''===
===''Kingdom Hearts Dark Road''===
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==Other appearances==
==Other appearances==
===''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''===
===''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''===
[[File:Magic Pulse KH0.2.gif|thumb|right|Aqua's combo finisher in ''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage''.]]
Aqua's combo finisher resembles Magic Pulse, except that the orbs are not imbued with status altering magic.
Aqua's combo finisher resembles Magic Pulse, except that the orbs are not imbued with status altering magic.
{{-}}


==Notes and references==
==Notes and references==

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