Editing Magic Pulse

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 8: Line 8:
|bbsdesc1=Launch orbs of magic upward and knock surrounding enemies into the air. Confuses some foes.
|bbsdesc1=Launch orbs of magic upward and knock surrounding enemies into the air. Confuses some foes.
|bbspow1a=4.0
|bbspow1a=4.0
|bbsel1={{AT|att}} Physical
|bbsel1=Physical
|bbsstat1=Confuse (25%/3.3s)
|bbsstat1=Confuse (25%/3.3s)
|bbslvl1=2
|bbslvl1=2
Line 14: Line 14:
|bbsdesc2=Launch orbs of magic upward, confusing or freezing some foes.
|bbsdesc2=Launch orbs of magic upward, confusing or freezing some foes.
|bbspow2a=5.5
|bbspow2a=5.5
|bbsel2={{AT|att}} Physical
|bbsel2=Physical
|bbsstat2=Freeze (50%/5s)<br>Confuse (50%/3.3s)
|bbsstat2=Freeze (50%/5s)<br>Confuse (50%/3.3s)
|bbslvl2=3
|bbslvl2=3
Line 20: Line 20:
|bbsdesc3=Launch orbs of magic upward which confuse, freeze, or bind some foes.
|bbsdesc3=Launch orbs of magic upward which confuse, freeze, or bind some foes.
|bbspow3a=6.5
|bbspow3a=6.5
|bbsel3={{AT|att}} Physical
|bbsel3=Physical
|bbsstat3=Freeze (75%/5s)<br>Confuse (75%/3.3s)<br>Bind (75%/3.3s)
|bbsstat3=Freeze (75%/5s)<br>Confuse (75%/3.3s)<br>Bind (75%/3.3s)
|bbslvl3=4
|bbslvl3=4
Line 31: Line 31:
|bbsatk4c=2nd additional input
|bbsatk4c=2nd additional input
|bbspow4c=4.5
|bbspow4c=4.5
|bbsel4={{AT|att}} Physical
|bbsel4=Physical
|bbsstat4=Freeze (0%-25%-100%/5s)<ref name="status">0% chance on initial attack, 25% chance on 1st additional attack, 100% chance on 2nd additional attack.</ref><br>Ignite (0%-25%-100%/3.3s)<ref name="status"/><br>Confuse (0%-25%-100%/3.3s)<ref name="status"/><br>Bind (0%-25%-100%/3.3s)<ref name="status"/>
|bbsstat4=Freeze (0%-25%-100%/5s)<ref name="status">0% chance on initial attack, 25% chance on 1st additional attack, 100% chance on 2nd additional attack.</ref><br>Ignite (0%-25%-100%/3.3s)<ref name="status"/><br>Confuse (0%-25%-100%/3.3s)<ref name="status"/><br>Bind (0%-25%-100%/3.3s)<ref name="status"/>
|bbslvl4=5
|bbslvl4=5
|kh3name=Magic Pulse
|kh3name=Magic Pulse
|kh3image=Magic Pulse KHIII.gif
|kh3atk1=Hit 1-3
|kh3atk1=Hit 1-3
|kh3el1={{AT|att}} Physical
|kh3el1={{AT|att}} Physical
Line 96: Line 95:


===''Kingdom Hearts Union χ''===
===''Kingdom Hearts Union χ''===
In ''Kingdom Hearts Union χ'', Magic Pulse is a [[special attack]] that target a single enemy. It costs 3 special attack gauges to perform. Magic Pulse +7 has a 10% chance to ignore the target's Defense Boost skill.
In ''Kingdom Hearts Union χ'', Magic Pulse is a [[special attack]] that target a single enemy. It costs 3 special attack gauges to perform. It deals exceptionally powerful hits, and lowers the target's Magic-based defense by 1 tier for 1 turn.
{{UXdmg|dmg6=3.50|in2=0.10|hit6=4|tar=Single|snrar=SN<br>SN+|dmgsn=13.75|playbuff=—|playbuff1b={{UXBuff|U-STR|+3}}|playbuff1c={{UXBuff|M-STR|+10}}<br>{{UXBuff|U-STR|+10}}|tarbuff={{UXBuff|M-DEF|-1}}|tarbuff1b={{UXBuff|M-DEF|-10}}|buffdur=1 turn}}
{{-|left}}


Magic Pulse II is a special attack that targets all enemies. It costs 3 special attack gauges to perform. It inflicts more damage when one enemy remains.
Magic Pulse +6 also raises {{c|Player|KHχ}}'s Upright-based strength by 3 tiers for 1 turn.
{{UXdmg|name=Magic Pulse II|dmg6a=3.82|dmg6b=5.42|in2=0.04|hit6=3|tar=AllSingle|playbuff={{UXBuff|SAB|+30%}}|playbuff1b={{UXBuff|U-STR|+3}}<br>{{UXBuff|SAB|+30%}}|buffdur=1 turn}}
{{UXdmg|dmg6=3.50|in2=0.10|hit6=4|tar=Single}}
{{-|left}}
{{-}}


Magic Pulse EX is a special attack that targets all enemies. It costs 3 special attack gauges to perform. It ignores enemy counters, reflects 100% of Magic-attribute damage taken, has a 30% chance to ignore the target's Defense Boost skill, and turns the next Medal's attribute to Magic.
'''Magic Pulse II''' is a special attack that targets all enemies. It costs 3 special attack gauges to perform. It increases Player's Special Attack Bonus by 30% for 1 turn. It inflicts more damage with 1 enemy left (including raid boss parts).
{{UXdmg|name=Magic Pulse EX|7only=*|dmg70=20.20|hit7=4|playbuff={{UXBuff|M-Medal STR|+10000}}<br>{{UXBuff|STR|+15}}<br>{{UXBuff|M-STR|+15}}<br>{{UXBuff|U-STR|+15}}<br>{{UXBuff|SAB|+220%}}|tarbuff={{UXBuff|DEF|-15}}<br>{{UXBuff|M-DEF|-15}}<br>{{UXBuff|U-DEF|-15}}|buffdur=1 turn}}
 
{{-|left}}
Magic Pulse II +6 also raises Player's Upright-based strength by 3 tiers for 1 turn.
{{UXdmg|name=Magic Pulse II|dmg6a=3.82|dmg6b=5.42|in2=0.04|hit6=3|tar=AllSingle}}
{{-}}


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
In ''Kingdom Hearts III'', Magic Pulse is an {{c|action ability|KHIII}}. It is Aqua's combo finisher and deals {{c|physical|element}} damage. The final hit has a 50% chance of [[stun]]ning the enemy for 10 seconds, but this effect cannot be seen in-game as {{ns|Game|Terra-Xehanort}} and {{ns|Game|Vanitas}} are both immune to it.
In ''Kingdom Hearts III'', Magic Pulse is an {{c|action ability|KHIII}}. It acts as Aqua's combo finisher and deals {{c|physical|element}} damage. The final hit has a 50% chance of [[stun]]ning the enemy for 10 seconds.


===''Kingdom Hearts Dark Road''===
===''Kingdom Hearts Dark Road''===
Line 124: Line 123:
*Magic Pulse +5 is the special attack for medal {{medal|Illustrated Aqua A|470}}.
*Magic Pulse +5 is the special attack for medal {{medal|Illustrated Aqua A|470}}.
*Magic Pulse +6 is the special attack for medal {{medal|Illustrated Aqua A|1138}}.
*Magic Pulse +6 is the special attack for medal {{medal|Illustrated Aqua A|1138}}.
*Magic Pulse +7 is the special attack for medals {{medal|SN - Illustrated Aqua|1138}} and {{medal|SN+ - Illustrated Aqua|1138}}.


*Magic Pulse II +5 is the special attack for medal {{medal|HD Aqua [EX]|977}}.
*Magic Pulse II +5 is the special attack for medal {{medal|HD Aqua|ex=*|977}}.
*Magic Pulse II +6 is the special attack for medal {{medal|HD Aqua [EX]|1411}}.
*Magic Pulse II +6 is the special attack for medal {{medal|HD Aqua|ex=*|1411}}.
 
*Magic Pulse EX +6 is the special attack for medal {{medal|SN++ - Illus. KH III Aqua|1878}}.


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
Line 139: Line 135:
==Other appearances==
==Other appearances==
===''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''===
===''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''===
[[File:Magic Pulse KH0.2.gif|thumb|right|Aqua's combo finisher in ''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage''.]]
Aqua's combo finisher resembles Magic Pulse, except that the orbs are not imbued with status altering magic.
Aqua's combo finisher resembles Magic Pulse, except that the orbs are not imbued with status altering magic.
{{-}}


==Notes and references==
==Notes and references==

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)