Editing Light
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{{Game|KH1|FM1|COM|REC|KH2|FM2|358|KHC|RCO | {{Game|KH1|FM1|COM|REC|KH2|FM2|358|BBS|FMB|KHC|RCO|DDD|DHD|KHX|UCX|XBC|AFP|KH3|3RM|DR|MOM}} | ||
{{Youmay|the | {{Youmay|the term, "Light"|the song [[Hikari]]}} | ||
{{Q|The heart may be weak, and sometimes, it may even give in. But I've learned that deep down, there's a light that never goes out!|Sora}} | {{Q|The heart may be weak, and sometimes, it may even give in. But I've learned that deep down, there's a light that never goes out!|Sora}} | ||
[[File:Closing the Door 01 KH.png|thumb|200px|Kingdom Hearts is the source of all light.]] | [[File:Closing the Door 01 KH.png|thumb|200px|Kingdom Hearts is the source of all light.]] | ||
{{nihongo|'''Light'''|光| | {{nihongo|'''Light'''|光|hikari}} is a force parallel to [[darkness]], a strong element used in [[Synthesis item]]s, and may also be used as an attack in the ''Kingdom Hearts'' universe. Although often associated with the forces of good, light is not entirely benevolent; for example, [[Xemnas]] uses [[Roxas]]'s power over light against [[Sora]] and [[Riku]] in his [[Game:Xemnas|last stand]]. The [[Realm of Light]] is also one of the three known realms in the ''Kingdom Hearts'' universe, along with the [[Realm Between]], and the [[Realm of Darkness]]. | ||
==Story== | ==Story== | ||
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===''{{c|Kingdom Hearts|game}}''=== | ===''{{c|Kingdom Hearts|game}}''=== | ||
[[File:Kingdom Key KH.png|thumb|220px|A Keyblade, used by chosen wielders of light.]] | [[File:Kingdom Key KH.png|thumb|220px|A Keyblade, used by chosen wielders of light.]] | ||
In ''Kingdom Hearts'', the roles of light and darkness play very typical roles as in most games, with light being the force of good and the protagonists, and darkness being an evil, opposite force used by the antagonists. Since the [[Keyblade]] is a light-affiliated weapon and the entire quest is about closing the [[Door to Darkness]] and eliminating the [[Heartless]], the entire story is very biased in a light direction. One important belief about light is that there is always "a light in the deepest darkness". This plays a role many times in the story, including when [[Sora]] opens the Door to Darkness and finds a blinding light inside with [[Mickey Mouse|King Mickey]]. Even through all of the bias towards light, it is still a balance with a closed [[Door to Light]] and a closed Door to Darkness. | In ''Kingdom Hearts'', the roles of light and darkness play very typical roles as in most games, with light being the force of "good" and the protagonists, and darkness being an evil, opposite force used by the antagonists. Since the [[Keyblade]] is a light-affiliated weapon and the entire quest is about closing the [[Door to Darkness]] and eliminating the [[Heartless]], the entire story is very biased in a light direction. One important belief about light is that there is always "a light in the deepest darkness". This plays a role many times in the story, including when [[Sora]] opens the Door to Darkness and finds a blinding light inside with [[Mickey Mouse|King Mickey]]. Even through all of the bias towards light, it is still a balance with a closed [[Door to Light]] and a closed Door to Darkness. | ||
===''[[Kingdom Hearts Chain of Memories]]''=== | ===''[[Kingdom Hearts Chain of Memories]]''=== | ||
In ''Kingdom Hearts Chain of Memories'', light does not play as much of a role in Sora's game, since the main enemy is [[Organization XIII]], who are not beings of darkness. | In ''Kingdom Hearts Chain of Memories'', light does not play as much of a role in Sora's game, since the main enemy is [[Organization XIII]], who are not beings of darkness. | ||
The most significant story development about light in the story is [[Riku]]'s constant struggle throughout the game between him and the darkness in his heart. He tries to shun the darkness and [[Ansem, Seeker of Darkness]] out of him, but he cannot do it. Because of this, Ansem taunts him that darkness is his destiny. There are many times when Ansem almost completely plunges Riku into darkness again, but he is always saved by King Mickey's light. Riku finally experiences an epiphany when he talks with [[Naminé]] (disguised as Kairi) after being confronted by [[Zexion]], in the guise of Sora, who blinds him with light. Riku finds that darkness is evil | The most significant story development about light in the story is [[Riku]]'s constant struggle throughout the game between him and the darkness in his heart. He tries to shun the darkness and [[Ansem, Seeker of Darkness]] out of him, but he cannot do it. Because of this, Ansem taunts him that darkness is his destiny. There are many times when Ansem almost completely plunges Riku into darkness again, but he is always saved by King Mickey's light. Riku finally experiences an epiphany when he talks with [[Naminé]] (disguised as Kairi) after being confronted by [[Zexion]], in the guise of Sora, who blinds him with light. Riku finds that darkness is not evil, and he should use it along with light to help defeat his enemies and give him more power. This changes Riku, and Ansem, thinking that Riku has turned to the darkness, mockingly tells him that he was right about Riku's destiny. Riku fights Ansem and destroys him. | ||
At the end of the story, [[Ansem the Wise|DiZ]] asks Riku which path he wishes to take. He decides to take the road to dawn, a path leading from darkness to light. | At the end of the story, [[Ansem the Wise|DiZ]] asks Riku which path he wishes to take. He decides to take the road to dawn, a path leading from darkness to light. | ||
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*[[Faith]]: Used by Ventus in ''Kingdom Hearts: Birth by Sleep'' and Sora in ''Kingdom Hearts: Dream Drop Distance''. | *[[Faith]]: Used by Ventus in ''Kingdom Hearts: Birth by Sleep'' and Sora in ''Kingdom Hearts: Dream Drop Distance''. | ||
*[[Sleight#Friend Sleights 2|Holy Burst]]: Used by Riku and Mickey in ''Kingdom Hearts Re:Chain of Memories''. Riku and Mickey stand back-to-back while firing orbs of lights. | *[[Sleight#Friend Sleights 2|Holy Burst]]: Used by Riku and Mickey in ''Kingdom Hearts Re:Chain of Memories''. Riku and Mickey stand back-to-back while firing orbs of lights. | ||
[[File:Holy Burst KHRECOM.gif|thumb|250px|Riku and the King using Holy Burst.]] | [[File:Holy Burst KHRECOM.gif|thumb|right|250px|Riku and the King using Holy Burst.]] | ||
*[[Inverse Burst]]: used by Riku and Mickey in ''Kingdom Hearts Re:Chain of Memories''. The ability can only be activated if Riku is in D-Mode. The move is the same as [[Holy Burst]], but Riku fires dark orbs instead of light ones. | *[[Inverse Burst]]: used by Riku and Mickey in ''Kingdom Hearts Re:Chain of Memories''. The ability can only be activated if Riku is in D-Mode. The move is the same as [[Holy Burst]], but Riku fires dark orbs instead of light ones. | ||
*Light Shields: Used by Roxas during his battle against Sora in ''Kingdom Hearts II Final Mix'', and by [[Data-Roxas]] during his battle with [[Data-Sora]] in ''Kingdom Hearts Re:coded''. Thirteen of them can be called up at any one time and Roxas uses them in different ways, from mixing them into his Keyblade attacks to rushing across the field with the shields charging alongside him. | *Light Shields: Used by Roxas during his battle against Sora in ''Kingdom Hearts II Final Mix'', and by [[Data-Roxas]] during his battle with [[Data-Sora]] in ''Kingdom Hearts Re:coded''. Thirteen of them can be called up at any one time and Roxas uses them in different ways, from mixing them into his Keyblade attacks to rushing across the field with the shields charging alongside him. | ||
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*'''[[Ars Arcanum]]''': Sora's Keyblade begins to emit a light, and he begins a fast-paced combo attack. | *'''[[Ars Arcanum]]''': Sora's Keyblade begins to emit a light, and he begins a fast-paced combo attack. | ||
*'''Ragnarok''': Sora begins a combo attack while lifting into the air, then shoots multiple light projectiles at enemies. | *'''Ragnarok''': Sora begins a combo attack while lifting into the air, then shoots multiple light projectiles at enemies. | ||
{{KH series}} | {{KH series}} | ||
[[fr:Lumière (Élément)]] | [[fr:Lumière (Élément)]] |