KHWiki:Featured articles/Archive 2009
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December[edit]
Sleight (ストック技 sutokku gi , lit. "stock technique") (from "sleight of hand") is a term used in Kingdom Hearts: Chain of Memories and Kingdom Hearts Re:Chain of Memories to refer to certain combinations of two or three cards that produce unusual effects. They are used by Sora, Riku, and most bosses in the game. Sora may learn his Sleights through leveling up, progressing through the story, obtaining certain cards, or by finding them in treasure chests, while Riku starts the game with all of his Sleights. Each Sleight has certain requirements to be activated, and most require all three stockable cards to be a certain type or value. (more....) |
November[edit]
The White Rabbit is a minor character who inhabits Wonderland, serving under the short-tempered Queen of Hearts. He often carries around a large stop-watch, even though he is constantly late. His role in the Kingdom Hearts series is to royally introduce his queen, blowing his trumpet to signal the beginning of the usual Wonderland trials. (more....) |
October[edit]
Traverse Town is the first major playable world in Kingdom Hearts outside of Destiny Islands. A quaint and calm town, Traverse Town features a sky of eternal night, where stars can be seen clearly. Survivors of the worlds lost to the Heartless take shelter here after their world has been destroyed. Leon, Yuffie, Aerith, Cid, Merlin, the Fairy Godmother, Pinocchio and Geppetto are notable residents. Huey, Dewey, and Louie own the item shop, while Cid owns the accessory shop and later sells Gummi Blocks to upgrade and modify Gummi Ships. Moogles also take residence here, where they successfully run a mysterious workshop. Merlin allows Sora to practice his magic on neutral targets, and the Fairy Godmother unlocks Summons. Traverse Town is the first place Sora lands after he is drawn out of the disappearing Destiny Islands. (more....) |
September[edit]
The Awakening or Dive into the Heart is a location which appears in Kingdom Hearts and Kingdom Hearts II. It is framed as a world within a dream, though the events which occur within it have a real effect on the waking world, and in one instance they are actually observed by outside forces. In terms of gameplay, the purpose of the Awakening is to serve as a tutorial level, where the player will learn the controls of the game, choose how their character will grow, and fight their first boss. The player is guided through the Awakening by an inaudible, unseen "voice" whose identity is uncertain. To reinforce the dreamlike setting of the Awakening, Sora and Roxas both reach it by falling into an ocean. However, instead of drowning they find that they can breathe, and land upon an ocean floor which erupts into doves, revealing the Awakening. In Roxas's case, this first Awakening is merely a memory of Sora's, and he enters his true awakening three days later. (more....) |