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| {{game|358}} | | {{translation}} |
| {{tab|o-info}}
| | {{expand |
| {{tab|Ignition}}
| | |create= Everything.}} |
| {{InfoWeapon358 | | {{images|Days image}} |
| |name=Ignition
| | {{-}} |
| |katakana=プライマー
| | {{nihongo|'''Primer'''|プライマー|Puraimā}} is one of [[Xigbar]]'s weapons in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Primer+'''. |
| |romaji=Puraimā
| |
| |jpname=Primer
| |
| |desc=A weapon that possesses high Strength. Useful against tough enemies. | |
| |str=+44
| |
| |strunit=+1
| |
| |ultima=+56
| |
| |mag=+0
| |
| |magunit=+1
| |
| |def=+1
| |
| |defunit=+1
| |
| |rate=+2
| |
| |rateunit=+1
| |
| |bonus=+5
| |
| |bonusunit=+1
| |
| |clip=16
| |
| |ability1=[[Striker]]
| |
| |get=[[Valor Gear ②]] (Xigbar)
| |
| |v1=Stand-Alone
| |
| }} | |
| {{tab|c}}{{tab|+}} | |
| {{InfoWeapon358 | |
| |name=Ignition+
| |
| |katakana=プライマー+
| |
| |romaji=Puraimā+
| |
| |jpname=Primer+
| |
| |image=Ignition
| |
| |desc=An upgraded Ignition.<br>Possesses high Strength. Useful against tough enemies.
| |
| |str=+46
| |
| |strunit=+1
| |
| |ultima=+54
| |
| |mag=+0
| |
| |magunit=+1
| |
| |def=+1
| |
| |defunit=+1
| |
| |rate=+0
| |
| |rateunit=+1
| |
| |bonus=+6
| |
| |bonusunit=+1
| |
| |clip=16
| |
| |ability1=[[Striker]]
| |
| |get=[[Valor Gear+ ②]] (Xigbar)
| |
| |char=Xigbar
| |
| |v1=Stand-Alone
| |
| }} | |
| {{tab|c}}{{tab|c}} | |
| The '''Ignition''' is a pair of [[Arrowgun]]s that can be wielded by [[Xigbar]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Ignition+'''.
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|
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|
| ==Design==
| |
| The body of an Ignition Arrowgun is roughly diamond-shaped with concave edges. It is primarily black with red edges and a white center. The barrel is dark grey, fairly short, and straight with a right triangle-shaped protrusion on its underside. The handle is black and the red guard is lined by six black diamonds, each with light tan edges. These diamonds flash red, the same color as its bullets, when Xigbar reloads. Its bullets produce red sparks on contact with enemies and gold sparks on contact with anything else.
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|
| |
|
| ==Gameplay==
| | {{XigbarWeapons}} |
| Ignition's ground combo fires two quick rounds at a time twice; for the ground combo finisher, Xigbar spins around and fires two more shots accompanied by larger shots. The {{button|dsy}} Combo, upon firing at least two shots, has Xigbar fire a spread of four bullets at the ground in front of him before doing a backflip and firing two shots forward. The aerial combo consists of four shots fired forward, followed by a backflip and an aerial combo finisher of two more shots before landing.
| | {{BraveGear}} |
| {{358Atk/o
| | {{Weapon-stub}} |
| |{{358Atk
| |
| |char=Xigbar
| |
| |a10=a
| |
| |a11pow=0.5
| |
| |a12pow=0.5
| |
| |a12y=e
| |
| |a13a=*
| |
| |y13pow=0.38 x4
| |
| |a20=i
| |
| |y20y=*
| |
| |a21pow=0.5
| |
| |y21=o
| |
| |a22pow=0.5
| |
| |y22pow=0.75
| |
| |y22crit=◯
| |
| |y22flin=◯
| |
| |a23a=*
| |
| |y23hit=2
| |
| |y23pow=0.75
| |
| |y23crit=◯
| |
| |y23flin=◯
| |
| |a30=u
| |
| |a31pow=0.88
| |
| |a31crit=◯
| |
| |a31flin=◯
| |
| |a31count=◯
| |
| |a32pow=0.88
| |
| |a32crit=◯
| |
| |a32flin=◯
| |
| |a32count=◯
| |
| }}
| |
| |{{358Atk
| |
| |char=Xigbar
| |
| |air=*
| |
| |a10=A
| |
| |a11pow=0.5
| |
| |a12pow=0.5
| |
| |a13pow=0.5
| |
| |a14pow=0.5
| |
| |a15a=*
| |
| |a20=I
| |
| |a21pow=0.75
| |
| |a21crit=◯
| |
| |a21flin=◯
| |
| |a21count=◯
| |
| |a22pow=0.75
| |
| |a22crit=◯
| |
| |a22flin=◯
| |
| |a22count=◯
| |
| }}
| |
| }} | |
| | |
| {{Arrowgun}} | |
| {{ValorGear}} | |