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Display title | Forum:How the last world of KHIII should be |
Default sort key | How the last world of KHIII should be |
Page length (in bytes) | 5,806 |
Namespace | Forum |
Page ID | 42555 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | Twisted616 (talk | contribs) |
Date of page creation | 15:40, 22 October 2013 |
Latest editor | Twisted616 (talk | contribs) |
Date of latest edit | 17:17, 1 November 2013 |
Total number of edits | 8 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | first, it would take place in the Keyblade Graveyard, and The Castle That Never Was may be located at the top of that huge tall plateau, that spot where master xehanort revealed kingdom hearts in KHBBS, only that keyblade graveyard would look more disturbing, with all the areas of the canyon affected by darkness, including bottomless pits, and the sentient multicolored tornadoes return, there are darkness splotches looking like dark-purple mud pools, they form dangerous obstacles, touch one of these and you get swallowed by them, in which you die instantly, the music that plays in the first part is the keyblade graveyard theme from BBS, only with a bit more percussion and a bit more creepy, with ambient sounds, then you have to climb the tall plateau by using flowmotion wall jumping, you still have to be careful with that as flying heartlesses will assault you while you are wall jumping to the castle, the areas changed in the Kyeblade Graveyard are: |
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