Editing Counterweight
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{{game|358}} | {{game|358}} | ||
<div class="tabber" style="float: right;"> | |||
<div class="tabbertab" title="Counterweight" style="width:234px"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Counterweight | |name=Counterweight | ||
|katakana=カウンターウェイト | |katakana=カウンターウェイト | ||
|romaji=Kauntāweito | |romaji=Kauntāweito | ||
|image=Counterweight KHD.png | |||
|desc=A weapon that lets you string together faster, incredibly long ground combos. | |desc=A weapon that lets you string together faster, incredibly long ground combos. | ||
|str=+40 | |str=+40 | ||
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|v1=Double Tap | |v1=Double Tap | ||
}} | }} | ||
</div><div class="tabbertab" title="+" style="width:234px"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Counterweight+ | |name=Counterweight+ | ||
|romaji=Kauntāweito+ | |romaji=Kauntāweito+ | ||
|katakana=カウンターウェイト+ | |katakana=カウンターウェイト+ | ||
|image=Counterweight | |image=Counterweight KHD.png | ||
|desc=An upgraded Counterweight.<br>Lets you string together faster, incredibly long ground combos. | |desc=An upgraded Counterweight.<br>Lets you string together faster, incredibly long ground combos. | ||
|str=+50 | |str=+50 | ||
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|v1=Double Tap | |v1=Double Tap | ||
}} | }} | ||
</div><div class="tabbertab" title="++" style="width:234px"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Counterweight++ | |name=Counterweight++ | ||
|katakana=カウンターウェイト++ | |katakana=カウンターウェイト++ | ||
|romaji=Kauntāweito++ | |romaji=Kauntāweito++ | ||
|image=Counterweight | |image=Counterweight KHD.png | ||
|desc=The ultimate Counterweight.<br>Lets you string together faster, incredibly long ground combos. | |desc=The ultimate Counterweight.<br>Lets you string together faster, incredibly long ground combos. | ||
|str=+76 | |str=+76 | ||
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|v1=Double Tap | |v1=Double Tap | ||
}} | }} | ||
</div></div> | |||
The '''Counterweight''' is a pair of | The '''Counterweight''' is a pair of Arrowguns that can be wielded by [[Xigbar]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Counterweight+''' and the '''Counterweight++'''. | ||
==Design== | ==Design== | ||
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==Gameplay== | ==Gameplay== | ||
In the ground combo, Xigbar will cross his arms and fire one shot from each gun followed by a backflip and the same spread as the [[Stingray]] arrowguns. The Aerial Combo starts with four shots, followed back a backflip and two more, slightly larger shots. This weapon has a thirty-six round magazine | In the ground combo, Xigbar will cross his arms and fire one shot from each gun followed by a backflip and the same spread as the [[Stingray]] arrowguns. The Aerial Combo starts with four shots, followed back a backflip and two more, slightly larger shots. This weapon has a thirty-six round magazine. | ||
{{Arrowgun}} | {{Arrowgun}} | ||
{{DuelGear}} | {{DuelGear}} |