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{{game|KH1|FM1|COM|REC|KH2|FM2|MOM|FA}}
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{{youmay|the World|[[Episode 29: Atlantica|the chapter in the ''Kingdom Hearts'' manga]]}}
{{youmay||{{c|Atlantica|chapter|the manga chapter}}}}
{{World
{{World
|name=Atlantica
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|game2=Kingdom Hearts Chain of Memories
|game2=Kingdom Hearts: Chain of Memories
|game3=Kingdom Hearts II
|game3=Kingdom Hearts II
|game4=Kingdom Hearts Melody of Memory
|ally=[[Ariel]]{{KH}}{{KHCoM}}
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'''Atlantica''' is a world that appears in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', and ''[[Kingdom Hearts II]]''. It is based on the setting of the 1989 film, ''{{w|The Little Mermaid (1989 film)|The Little Mermaid}}''.
'''Atlantica''' is a world that appears in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts: Chain of Memories]]'', and ''[[Kingdom Hearts II]]''. It is based on the setting of the 1989 film, ''{{w|The Little Mermaid (1989 film)|The Little Mermaid}}''.


Almost completely underwater, Atlantica is a rocky world with immense holes on its surface. Beneath the surface is an entire world full of fish, merfolk, and other aquatic species that make up [[King Triton]]'s underwater kingdom. The [[Heartless]] that appear in Atlantica are unique to it, such as [[Sea Neon]]s which resemble jellyfish. In all games, the boss of Atlantica is [[Ursula]] (occasionally accompanied by [[Flotsam and Jetsam]]).
Almost completely underwater, Atlantica is a rocky world with immense holes on its surface. Beneath the surface is an entire world full of fish, merfolk, and other aquatic species that make up [[King Triton]]'s underwater kingdom. The [[Heartless]] that appear in Atlantica are unique to it, such as [[Sea Neon]]s which resemble jellyfish. In all games, the boss of Atlantica is [[Ursula]] (occasionally accompanied by [[Flotsam and Jetsam]]).


King Triton is the ruler of this world, and its [[Keyhole]] is hidden in [[Ariel]]'s grotto.
King Triton is the ruler of this world, and its [[Keyhole]] is hidden in Ariel's grotto.


==Settings and Areas==
==Settings and Areas==
Atlantica has been the most drastically changing world throughout the ''{{c|Kingdom Hearts|series}}'' games. In each game in which it appears, its gameplay is completely different. In ''{{c|Kingdom Hearts|game}}'', Ariel joins [[Sora]] as a party member and things carry out much like in any other world, with the exception that the controls are different to fit Sora's new form. He is also restricted from using special attacks such as [[Ars Arcanum]] and summons. In ''[[Kingdom Hearts Chain of Memories]]'', Sora doesn't change form at all, and the world is treated just like all other worlds. In ''[[Kingdom Hearts II]]'', possibly the biggest change is seen; only two areas can be accessed, and the story progresses through completion of [[mini-games]], rather than through battling enemies.
Atlantica has been the most drastically changing world throughout the ''{{c|Kingdom Hearts|series}}'' games. In each game in which it appears, its gameplay is completely different. In ''{{c|Kingdom Hearts|game}}'', [[Ariel]] joins [[Sora]] as a party member and things carry out much like in any other world, with the exception that the controls are different to fit Sora's new form. You are also restricted from using special attacks such as [[Ars Arcanum]]. In ''[[Kingdom Hearts: Chain of Memories]]'', Sora doesn't change form at all, and the world is treated just like all other worlds. In ''[[Kingdom Hearts II]]'', possibly the biggest change is seen; only two areas can be accessed, and the story progresses through completion of [[mini-games]], rather than through battling enemies.


===''Kingdom Hearts''===
''Kingdom Hearts'' gives Atlantica a sprawling design that requires certain special abilities to navigate successfully. Sora and company arrive in the '''{{a|Tranquil Grotto}}''', a small alcove-like area that is generally calm. From there, the party travels forward, to the '''{{a|Undersea Valley}}''', an enormous valley under the sea with numerous alcoves, high-rising rocks and a current throttling upwards. One exit leads to the '''{{a|Calm Depths}}''', which hosts a strong current that impedes Sora and company, unless they have the help of the [[Dolphin]] or the [[Mermaid Kick]] ability. Following the trident marks leads to a second part of the area which boasts another current of its own. Making it past the area leads to the '''{{a|Undersea Cave}}''', a small dark area that boasts a few alcoves but is overall unremarkable. Going higher up, the party reaches the '''{{a|Undersea Gorge}}''', a vast area which, similar to the Undersea Valley, also boasts alcoves, a few podium-like rocks with clam shells on them and numerous exits to other areas in Atlantica. One of these is '''{{a|Ariel's Grotto}}''', a small room with shelves, stacked with knick-knacks and "thing-a-ma-bobs". Along the left side of the Undersea Gorge is a passage to the '''{{a|Undersea Garden}}''', a small room with a chaise-like rock and a lone clam shell. A third path is to '''{{a|Triton's Palace}}''', a large, colorful area full of different clam shells, a large, hollow conch shell and a long pathway to the '''{{a|Throne Room}}''', an elegant round room where King Triton resides, which features a save point. Along the right from the Undersea Gorge, close to Ariel's Grotto, is a large sunken [[Treasure Chest]] that is also an exit to the '''{{a|Sunken Ship}}''', a shipwreck site with a large ship in the middle.
[[File:Undersea Valley (Art).png|thumb|left|250px|Artwork of the Undersea Valley.]]
In ''Kingdom Hearts'' Atlantica has a sprawling design that requires certain special abilities to navigate successfully. Sora and company arrive in the {{nihongo|'''{{a|Tranquil Grotto}}'''|安らぎの淵|Yasuragi no Fuchi|lit. "Peaceful Abyss"}}, a small alcove-like area that is generally calm. From there, the party travels forward, to the {{nihongo|'''{{a|Undersea Valley}}'''|アトランティカ(大海)|Atorantika (Ōumi)|lit. "Atlantica (Ocean)"}}, an enormous valley under the sea with numerous alcoves, high-rising rocks and a current throttling upwards. One exit leads to the {{nihongo|'''{{a|Calm Depths}}'''|大海のよどみ|Taikai no Yodomi|lit. "Stagnant Ocean"}}, which hosts a strong current that impedes Sora and company, unless they have the help of the [[Dolphin]] or the [[Mermaid Kick]] ability. Following the trident marks leads to a second part of the area which boasts another current of its own. Making it past the area leads to the {{nihongo|'''{{a|Undersea Cave}}'''|海底洞穴|Kaitei Horaana|lit. "Seabed Cave"}}, a small dark area that boasts a few alcoves but is overall unremarkable.  
 
Going higher up, the party reaches the {{nihongo|'''{{a|Undersea Gorge}}'''|海底峡谷|Kaitei Kyōkoku|lit. "Seabed Canyon"}}, a vast area which, similar to the Undersea Valley, also boasts alcoves, a few podium-like rocks with clam shells on them and numerous exits to other areas in Atlantica. One of these is {{nihongo|'''{{a|Ariel's Grotto}}'''|アリエルのかくれが|Arieru no Kakurega|lit. "Ariel's Hideout"}}, a small room with shelves, stacked with knick-knacks and "thing-a-ma-bobs." Along the left side of the Undersea Gorge is a passage to the {{nihongo|'''{{a|Undersea Garden}}'''|海底庭園|Kaitei Teien|lit. "Seabed Garden"}}, a small room with a chaise-like rock and a lone clam shell. A third path is to {{nihongo|'''{{a|Triton's Palace}}'''|トリトンの宮殿|Toriton no Kyūden}}, a large, colorful area full of different clam shells, a large, hollow conch shell and a long pathway to the {{nihongo|'''{{a|Throne Room}}'''|トリトン王の間|Toriton-ō no Ma|lit. "King Triton's Chamber"}}, an elegant round room where King Triton resides, which features a save point. Along the right from the Undersea Gorge, close to Ariel's Grotto, is a large sunken [[Treasure Chest]] that is also an exit to the {{nihongo|'''{{a|Sunken Ship}}'''|難破船|Nanbasen|lit. "Shipwreck"}}, a shipwreck site with a large ship in the middle. The insides of the ship is called {{nihongo|'''{{a|Below Deck}}'''|難破船:船倉|Nanbasen: Funagura|lit. "Shipwreck: Hold"}}
 
After getting into the Sunken Ship area, [[Sebastian]] helps the party find a hidden door in the corner which leads to the creepy and dangerous {{nihongo|'''{{a|Den of Tides}}'''|潮の魔窟|Shio no Makutsu}}, with numerous geysers and stalactites that hang from the ceiling. A fork in the path leads to the {{nihongo|'''{{a|Cavern Nook}}'''|潮の岩屋|Shio no Iwaya|lit. "Grotto of Tides"}} on the right, a small room with a save point and a clam shell, and the {{nihongo|'''{{a|Tidal Abyss}}'''|潮の深淵|Shio no Shin'en}} on the left, a path filled with sea polyps. Past that, {{nihongo|'''{{a|Ursula's Lair}}'''|アースラの岩窟|Āsura no Gankutsu|lit. "Ursula's Cavern"}} awaits, a round room with a large conch shell at one end where Ursula resides, a cauldron in the middle of the room, and a vanity to the right where the sea witch spends most of her time. By using Mermaid Kick from the Calm Depths, Sora and the party can reach the very end to reach the entrance to the {{nihongo|'''{{a|Open Ocean}}'''|アースラの岩窟|Āsura no Gankutsu|lit. "Ursula's Cavern"}}, a large, dark area where their final encounter with [[Ursula]] takes place.


===''Kingdom Hearts Chain of Memories''===
After getting into the Sunken Ship area, [[Sebastian]] helps the party find a hidden door in the corner which leads to the creepy and dangerous '''{{a|Den of Tides}}''', with numerous geysers and stalactites that hang from the ceiling. A fork in the path leads to the '''{{a|Cavern Nook}}''' on the right, a small room with a save point and a clam shell, and the '''{{a|Tidal Abyss}}''' on the left, a path filled with sea polyps. Past that, '''{{a|Ursula's Lair}}''' awaits, a round room with a large conch shell at one end where Ursula resides, a cauldron in the middle of the room, and a vanity to the right where the sea witch spends most of her time.
In ''Kingdom Hearts Chain of Memories'' a memory version of Atlantica is found by Sora and party within [[Castle Oblivion]]. The world is explored through boxed-in areas resembling the overall aesthetics of Atlantica from the first game. In cutscenes, areas such as '''{{a|Undersea Valley}}''', the '''{{a|Throne Room}}''', '''{{a|Ariel's Grotto}}''', and '''{{a|Ursula's Lair}}''' are revisited. The fight against Ursula takes place in a new location that bear resembles to her lair, but is far bigger and hollower, with a circular platform in the middle.


===''Kingdom Hearts II''===
Finally, by using Mermaid Kick from the Calm Depths, Sora and the party can reach the very end to reach the entrance to the '''{{a|Open Ocean}}''', a large, dark area where their final encounter with [[Ursula]] takes place.
In ''Kingdom Hearts II'' Atlantica is much smaller in comparison to its ''Kingdom Hearts'' appearance, with only two areas available for Sora and the party to freely explore. They arrive and interact with the denizens of Atlantica in the {{nihongo|'''{{a|Undersea Courtyard}}'''|海底広場|Kaiten Hiroba|lit. "Seabed Square"}}, a moderately sized and colorful room, filled with clam shells and undersea flora. Along the way is {{nihongo|'''{{a|Triton's Throne}}'''|トリトン王の間|Toriton-ō no Ma|lit. "King Triton's Chamber"}}, a round room with Triton's throne in the middle and a save point. Several more areas appear only in cutscenes and minigames, including {{nihongo|'''{{a|The Palace: Performance Hall}}'''|宮殿:演奏会場|Kyūden: Ensō Kaijō}}, a huge hall where Sebastian performs his musicals; {{nihongo|'''{{a|Sunken Ship}}'''|沈没船|Chinbotsu-sen}}, a completely different area from the first game that is way brighter and far more spacious; {{nihongo|'''{{a|Ariel's Grotto}}'''|アリエルの隠れ家|Arieru no Kakurega|lit. "Ariel's Hideout"}}, identical to the first game; {{nihongo|'''{{a|The Shore}}'''|海岸|Kaigan}}, an area over the surface with a vibrant blue sky with Eric's castle in view, and the {{nihongo|'''{{a|Wedding Ship}}'''|客船|Kyakusen|lit. "Cruise Ship"}}, an elegantly crafted ship with purple drapery and wedding decorations. Ursula is fought on the surface of the open ocean that is raging in a storm, in an area known as {{nihongo|'''{{a|Wrath of the Sea}}'''|渦巻く海|Uzumaku Umi|lit. "Swirling Sea"}}.


{|class="wikitable mw-collapsible mw-collapsed"
''Kingdom Hearts II'' features a much smaller Atlantica in comparison, with only two areas available for Sora and the party to freely explore. They arrive and interact with the denizens of Atlantica in the '''{{a|Undersea Courtyard}}''', a moderately sized and colorful room, filled with clam shells and undersea flora. Along the way is '''{{a|Triton's Throne}}''', similar to the first game, a round room with Triton's throne in the middle and a save point. Numerous areas appear but only in cutscenes and the minigame, these include: '''Ariel's Grotto''', identical to the first game, '''The Shore''', an area over the surface with a vibrant blue sky, and Eric's castle in view and the '''Wedding Ship''', an elegantly crafted ship with purple drapery and wedding decorations.
!Area Map in ''Kingdom Hearts II''
|-
|
[[File:Minimap (Atlantica) KHII.png|479px]]
|}


==Story==
==Story==
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They retrieve the trident and return it to Triton, who apologizes for driving Ariel to helping Ursula and reveals that the crystal that was destroyed would have revealed the Keyhole in Ariel's grotto. He lends Ariel his trident so she can reveal the Keyhole and requests that Sora seal it. After it is sealed, Sora apologizes to Ariel for not telling her about being from another world, but she forgives him, expressing her wish to visit other worlds herself someday.
They retrieve the trident and return it to Triton, who apologizes for driving Ariel to helping Ursula and reveals that the crystal that was destroyed would have revealed the Keyhole in Ariel's grotto. He lends Ariel his trident so she can reveal the Keyhole and requests that Sora seal it. After it is sealed, Sora apologizes to Ariel for not telling her about being from another world, but she forgives him, expressing her wish to visit other worlds herself someday.


===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts: Chain of Memories''===
In [[Castle Oblivion]], Sora, Donald, and Goofy use one of the [[World Cards]] to enter a facsimile of Atlantica based on their memories. They encounter Ariel, who has stolen Triton's trident from the palace. After speaking with Sebastian at the palace, they follow Ariel to her grotto and discover that Ursula has promised to reunite her with Flounder, who Ursula claims is trapped in the human world. Sora and the others agree to accompany Ariel to confront Ursula and discover the truth about what happened to Flounder.
In [[Castle Oblivion]], Sora, Donald, and Goofy use one of the [[World Cards]] to enter a fascimile of Atlantica based on their memories. They encounter Ariel, who has stolen Triton's trident from the palace. After speaking with Sebastian at the palace, they follow Ariel to her grotto and discover that Ursula has promised to reunite her with Flounder, who Ursula claims is trapped in the human world. Sora and the others agree to accompany Ariel to confront Ursula and discover the truth about what happened to Flounder.


When they arrive at Ursula's lair, however, Ursula reveals that she captured Flounder herself and demands the trident in exchange for his freedom. Ariel reluctantly turns it over to her, and although she releases Flounder as promised, she uses the trident to grow to giant size and attacks. Sora successfully defeats her, however, and Ariel recovers the trident, deciding to tell the truth when she returns it to her father.
When they arrive at Ursula's lair, however, Ursula reveals that she captured Flounder herself and demands the trident in exchange for his freedom. Ariel reluctantly turns it over to her, and although she releases Flounder as promised, she uses the trident to grow to giant size and attacks. Sora successfully defeats her, however, and Ariel recovers the trident, deciding to tell the truth when she returns it to her father.


Meanwhile, [[Riku]] also enters a memory-based Atlantica in one of Castle Oblivion's basements, but he only encounters Ursula, who he defeats in battle.
Later, [[Riku]] also enters a memory-based Atlantica in one of Casle Oblivion's basements, but he only encounters Ursula, who he defeats in battle.


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
One night after a storm, Ariel swims up to the surface and finds [[Prince Eric]], floating unconscious on a piece of wreckage, and brings him to shore. Infatuated by him, she sings to him, but disappears into the sea when he begins to stir, leaving him to wonder about the girl who saved him.
One night after a storm, Ariel swims up to the surface and finds [[Prince Eric]], floating unconscious on a piece of wreckage, and brings him to shore. Infatuated by him, she sings to him, but disappears into the sea when he begins to stir, leaving him to wonder about the girl who saved him.


Once Sora, Donald and Goofy arrive back in Atlantica, they reunite with Ariel, Sebastian and Flounder, who help Sora refresh his swimming skills. Sebastian tells the group about the concert he is planning and asks them to participate, in order to preoccupy Ariel and cheer her up. After Sora and the others learns the basics, they all sing [[Swim This Way]] together. King Triton comes by, and he tells Sora he hopes rehearsing for the concert will take Ariel's mind off the human world. When Ariel is still unable to focus on rehearsals, however, Flounder suggests they give her a statue of Eric that had sunk from his wrecked ship.
Once Sora, Donald and Goofy arrive back in Atlantica, they reunite with Ariel, Sebastian and Flounder, who help Sora refresh his swimming skills. Sebastian tells the group about the concert he is planning and asks them to participate, in order to preoccupy Ariel and cheer her up. After Sora and the others learns the basics, they all [[Swim This Way|perform a song]] together. King Triton comes by, and he tells Sora he hopes rehearsing for the concert will take Ariel's mind off the human world. When Ariel is still unable to focus on rehearsals, however, Flounder suggests they give her a statue of Eric that had sunk from his wrecked ship.


They bring the statue to Ariel's grotto, to her delight. She performs [[Part of Your World]], a song about her fascination with life on the surface, while Sora promises to help her. In the meantime, Sebastian writes a new song, [[Under the Sea]], which celebrates life below the ocean, and challenges Sora to learn it. They perform the new song, but Ariel tells Sebastian she wants to sing about harmony between the surface and the world beneath, much to his dismay. Ariel threatens not to participate in the musical and storms off, and Sebastian laments that she has fallen in love with a human, which Triton overhears. On the surface, Ariel brings Sora and the others to the beach, where Eric has been looking for the girl who saved him. They see Eric lose a pendant in the surf, and it lodges under some rocks.
They bring the statue to Ariel's grotto, to her delight. She [[Part of Your World|sings]] about her fascination with life on the surface, and Sora promises to help her. In the meantime, Sebastian writes a new [[Under the Sea|song]], which celebrates life under the sea, and challenges Sora to learn it. They perform the new song, but Ariel tells Sebastian she wants to sing about harmony between the surface and the world beneath, much to his dismay. Ariel threatens not to participate in the musical and storms off, and Sebastian laments that she has fallen in love with a human, which Triton overhears. On the surface, Ariel brings Sora and the others to the beach, where Eric has been looking for the girl who saved him. They see Eric lose a pendant in the surf, and it lodges under some rocks.


Ariel is excited when they retrieve the pendant, planning to return it to Eric. However, Triton confronts her, and despite her attempts to reason with him, he destroys Eric's statue. Ariel flees, devastated, and she is approached by Ursula, who offers to turn her into a human for three days in exchange for Ariel's voice. If Ariel can get Eric to kiss her before the three days are up, she will remain human; otherwise, she will return to her mermaid form and belong to Ursula. Sora and the others arrive too late to prevent Ariel from signing Ursula's contract, and they are unable to stop Ursula's magic. They help the now-human Ariel to the surface, and she is found on the beach by Eric. Although she is unable to speak, she returns his pendant, and he takes her into his home.
Ariel is excited when they retrieve the pendant, planning to return it to Eric. However, Triton confronts her, and despite her attempts to reason with him, he destroys Eric's statue. Ariel flees, devastated, and she is approached by Ursula, who offers to turn her into a human for three days in exchange for Ariel's voice. If Ariel can get Eric to kiss her before the three days are up, she will remain human; otherwise, she will return to her mermaid form and belong to Ursula. Sora and the others arrive too late to prevent Ariel from signing Ursula's contract, and they are unable to stop Ursula's magic. They help the now-human Ariel to the surface, and she is found on the beach by Eric. Although she is unable to speak, she returns his pendant, and he takes her into his home.
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Over the next few days, Sebastian and Flounder keep an eye on Ariel, while Sora and the others try to find Ursula, to no avail. On the night of the second day, Ariel and Eric nearly kiss, but Flotsam and Jetsam interfere. On the last day, with still no sign of Ursula, Sora, Donald, and Goofy return to the beach to see Ariel in tears and Eric walking with a black-haired girl, who sings in Ariel's voice. Flounder recognizes the girl's necklace as belonging to Ursula and concludes that she is Ursula in disguise. Sora uses a beam of light from the Keyblade to knock away and destroy the necklace, restoring Ariel's voice and freeing Eric from Ursula's influence. Eric realizes that Ariel is the girl who saved him, but the sun is already setting, and Ursula, back in her true form, takes Ariel back to the sea, with Sora and company in pursuit.
Over the next few days, Sebastian and Flounder keep an eye on Ariel, while Sora and the others try to find Ursula, to no avail. On the night of the second day, Ariel and Eric nearly kiss, but Flotsam and Jetsam interfere. On the last day, with still no sign of Ursula, Sora, Donald, and Goofy return to the beach to see Ariel in tears and Eric walking with a black-haired girl, who sings in Ariel's voice. Flounder recognizes the girl's necklace as belonging to Ursula and concludes that she is Ursula in disguise. Sora uses a beam of light from the Keyblade to knock away and destroy the necklace, restoring Ariel's voice and freeing Eric from Ursula's influence. Eric realizes that Ariel is the girl who saved him, but the sun is already setting, and Ursula, back in her true form, takes Ariel back to the sea, with Sora and company in pursuit.


Back underwater, Triton confronts Ursula and offers himself in Ariel's place, putting his name on Ariel's contract. Ursula transforms Triton into a polyp and takes his trident. She threatens Triton, but Eric, who followed Ariel underwater, grazes her arm with a harpoon. Enraged, Ursula sends Flotsam and Jetsam after him and uses the trident to grow to giant size. She then performs [[Ursula's Revenge]] during the ensuing battle. Sora manages to destroy her two eels, and knocks the trident from Ursula's hand. Eric throws the trident, piercing Ursula and destroying her. After the battle, Ariel sadly shows Eric her mermaid form, but Eric reaffirms his love, and they embrace.
Back underwater, Triton confronts Ursula and offers himself in Ariel's place, putting his name on Ariel's contract. Ursula transforms Triton into a polyp and takes his trident. She threatens Triton, but Eric, who followed Ariel underwater, grazes her arm with a harpoon. Enraged, Ursula sends Flotsam and Jetsam after him and uses the trident to grow to giant size. [[Ursula's Revenge|During the ensuing battle]], Sora manages to destroy the two eels, then knocks the trident from Ursula's hand. Eric throws the trident, piercing Ursula and destroying her. After the battle, Ariel sadly shows Eric her mermaid form, but Eric reaffirms his love, and they embrace.


Later, while Ariel and Eric continue seeing each other, with Triton's support, Sebastian continues planning the musical. In order to make it the best ever, he asks Sora for his help with an idea he has. In the end, the concert features a a new song named [[A New Day is Dawning]], celebrating Ariel and Eric's love and peace between above and below the surface. After the concert, Sora opens a [[Gate]] with the Keyblade, but before they leave, Sora, Donald, and Goofy sing a goodbye song, saying that they will meet again.
Later, while Ariel and Eric continue seeing each other, with Triton's support, Sebastian continues planning the musical. In order to make it the best ever, he asks Sora for his help with an idea he has. In the end, the concert features a [[A New Day is Dawning|song]] celebrating Ariel and Eric's love and peace between above and below the surface. After the concert, Sora opens a [[Gate]] with the Keyblade, but before they leave, Sora, Donald, and Goofy sing a goodbye song, saying that they will meet again.


Some time after the defeat of [[Xemnas]], Ariel has become fully human, and she and Eric are on their wedding cruise, waving to King Triton, Sebastian, and Flounder.
Sometime after the defeat of [[Xemnas]], Ariel has become fully human, and she and Eric are on their wedding cruise, waving to King Triton, Sebastian, and Flounder.


==Characters==
==Characters==
<gallery>
<gallery>
File:Ariel KHII.png|[[Ariel]]<br>{{KH}} {{KHCoM}} {{KHII}} {{KHMoM}}
File:Ariel KHII.png|[[Ariel]]<br>{{KH}} {{KHCoM}} {{KHII}}
File:King Triton KHII.png|[[King Triton]]<br>{{KH}} {{KHII}}
File:King Triton KHII.png|[[King Triton]]<br>{{KH}} {{KHII}}
File:Ursula KHII.png|[[Ursula]]<br>{{KH}} {{KHCoM}} {{KHII}}
File:Ursula KH3D.png|[[Ursula]]<br>{{KH}} {{KHCoM}} {{KHII}}
File:Sebastian KHII.png|[[Sebastian]]<br>{{KH}} {{KHCoM}} {{KHII}}
File:Sebastian KHII.png|[[Sebastian]]<br>{{KH}} {{KHCoM}} {{KHII}}
File:Flounder KHII.png|[[Flounder]]<br>{{KH}} {{KHCoM}} {{KHII}}
File:Flounder KHII.png|[[Flounder]]<br>{{KH}} {{KHCoM}} {{KHII}}
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File:Dolphin KH.png|[[Dolphin]]<br>{{KH}} {{KHII}}
File:Dolphin KH.png|[[Dolphin]]<br>{{KH}} {{KHII}}
File:Prince Eric KHII.png|[[Prince Eric]]<br>{{KHII}}
File:Prince Eric KHII.png|[[Prince Eric]]<br>{{KHII}}
File:Andrina KHII.png|[[Ariel's Sisters|Ariel's Sister]]<br>{{KHII}}
File:Andrina KHII.png|[[Andrina]]<br>{{KHII}}
File:Attina KHII.png|[[Ariel's Sisters|Ariel's Sister]]<br>{{KHII}}
File:Attina KHII.png|[[Attina]]<br>{{KHII}}
File:King Triton (Polyp) KHII.png|Ursula's victims<br>{{KH}}
File:King Triton (Polyp) KHII.png|Ursula's victims
</gallery>
</gallery>


==Character Design==
==Character Design==
Atlantica is unique in that Sora takes on a different form while in the world, courtesy of Donald Duck's magic. While in Atlantica, he is transformed into a "dolphin merboy", while Donald himself becomes a half-duck half-octopus creature, and Goofy a sea turtle. While in the Castle Oblivion version of Atlantica, however, Sora's party does not disguise themselves, and even remark on being able to breathe and walk despite ostensibly being underwater.<ref>'''''[[Kingdom Hearts Re:Chain of Memories]]''''', '''Sora''': "It sure does. So how come we can breathe?"</ref>
Atlantica is unique in that Sora takes on a different form while in the world, courtesy of Donald Duck's magic. While in Atlantica, he is transformed into a "dolphin merboy", while Donald himself becomes a half-duck half-octopus creature, and Goofy a sea turtle. While in the Castle Oblivion version of Atlantica, however, Sora's party does not disguise themselves, and even remark on being able to breathe and walk despite ostensibly being underwater.{{fact}}
<gallery>
<gallery>
File:Sora AT KHII.png|[[Sora]] as a [[Form:Sora#Atlantica version|Merman]].
File:Sora AT KHII.png|[[Sora]] as a [[Form:Sora#Atlantica version|Merman]].
File:Donald Duck AT KHII.png|[[Donald Duck]] as a [[Form:Donald Duck#Atlantica version|squid]].
File:Donald AT KHII.png|[[Donald Duck]] as a [[Form:Donald Duck#Atlantica version|squid]].
File:Goofy AT KHII.png|[[Goofy]] as a [[Form:Goofy#Atlantica version|sea turtle]].
File:Goofy AT KHII.png|[[Goofy]] as a [[Form:Goofy#Atlantica version|sea turtle]].
</gallery>
</gallery>
Line 121: Line 107:
==Enemies==
==Enemies==
===Heartless===
===Heartless===
{|class="wikitable mw-collapsible mw-collapsed"
{|class="wikitable collapsible collapsed"
!
!
|-
|-
|
|
<gallery>
<gallery>
File:Search Ghost KH.png|[[Search Ghost]]<br>{{KH}}{{KHCoM}}
File:Search Ghost KH.png|[[Search Ghost]]
File:Sheltering Zone KH.png|[[Sheltering Zone]]<br>{{KH}}
File:Sheltering Zone KH.png|[[Sheltering Zone]]
File:Sea Neon KH.png|[[Sea Neon]]<br>{{KH}}{{KHCoM}}
File:Sheltering Zone KH.png|[[Sea Neon]]
File:Screwdiver KH.png|[[Screwdiver]]<br>{{KH}}{{KHCoM}}
File:Screwdiver KH.png|[[Screwdiver]]
File:Aquatank KH.png|[[Aquatank]]<br>{{KH}}{{KHCoM}}
File:Aquatank KH.png|[[Aquatank]]
File:Darkball KH.png|[[Darkball]]<br>{{KH}}{{KHCoM}}
File:Darkball KH.png|[[Darkball]]
File:White Mushroom KH.png|[[White Mushroom]]<br>{{KH}}{{KHCoM}}
File:White Mushroom KH.png|[[White Mushroom]]
File:Black Fungus KH.png|[[Black Fungus]]<br>{{KHCoM}}
File:Pink Agaricus KHFM.png|[[Pink Agaricus]]
File:Pink Agaricus KHFM.png|[[Pink Agaricus]]<br>{{FM}}
</gallery>
</gallery>
|}
|}


===Other===
===Other===
{|class="wikitable mw-collapsible mw-collapsed"
{|class="wikitable collapsible collapsed"
!
!
|-
|-
|
|
<gallery>
<gallery>
File:Shark KH.png|'''[[Shark]]'''<br>{{KH}}
File:Shark KH.png|'''[[Shark]]'''
File:Flotsam and Jetsam KHII.png|'''[[Game:Flotsam and Jetsam|Flotsam and Jetsam]]'''<br>{{KH}}
File:Flotsam and Jetsam KHII.png|'''[[Game:Flotsam and Jetsam|Flotsam and Jetsam]]'''
File:Ursula KH.png|'''[[Game:Ursula|Ursula]]'''<br>{{KH}}
File:Ursula KHII.png|'''[[Game:Ursula|Ursula]]'''
File:Ursula (Giant) KH.png|'''[[Game:Ursula|Giant Ursula]]'''<br>{{KH}}{{KHCoM}}
File:Ursula (Giant) KH.png|'''[[Game:Ursula|Giant Ursula]]'''
</gallery>
</gallery>
|}
|}


==Notes and references==
{{BoxTop}}
{{reflist}}
 
{{KH1}}
{{KH1}}
{{COM}}
{{COM}}
{{KH2}}
{{KH2}}
{{MOM}}

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