User talk:TheSilentHero: Difference between revisions

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:::TSH is right. Also we didn't cover information on KHX or KHUX in mainspace when they were still in beta, only after the fact. Still, great work on the logo. They will probably not change it so we'll use it eventually.--{{User:ShardofTruth/Sig}} 17:25, 4 December 2023 (UTC)
:::TSH is right. Also we didn't cover information on KHX or KHUX in mainspace when they were still in beta, only after the fact. Still, great work on the logo. They will probably not change it so we'll use it eventually.--{{User:ShardofTruth/Sig}} 17:25, 4 December 2023 (UTC)
::::I honestly could've sworn that we did, but I'm not gonna argue the point. It's not like we're gonna be waiting another two years for the wide release. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 18:03, 4 December 2023 (UTC)
::::I honestly could've sworn that we did, but I'm not gonna argue the point. It's not like we're gonna be waiting another two years for the wide release. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 18:03, 4 December 2023 (UTC)
== KHUX Keyblade amd Synthesis data ==
Since I'm currently going through all this stuff again I was wondering if we want to keep or display some of the KHUX Keyblade synthesis data on the respective material page before level 1-25 were significantly changed? For example Adamant was made obsolete so should the page only contain this information or also how it was used?. Also I'm not able to view the archive versions on the KHUX wiki anymore, maybe something's wrong on my end though, editing them still works somehow.
Second question is what to do with the Keyblade data itself. Should it be updated to latest version (probably with combining levels for better readability) or should it stay it this way? What's your opinion on this dead game's content? --{{User:ShardofTruth/Sig}} 18:19, 5 December 2023 (UTC)