The World That Never Was: Difference between revisions

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==Settings and Areas==
==Settings and Areas==
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
The World That Never Was is a world located in the [[Realm Between]], and serves as Organization XIII's stronghold. It's separated into two parts, the expansive Dark City filled with vacant buildings and neon signs, and the contrasting white and massive Castle That Never Was which floats weightlessly above the city, with [[Kingdom Hearts]] at its peak.
The World That Never Was is a world located in the [[Realm Between]], and serves as Organization XIII's stronghold. It's separated into two parts, the expansive Dark City filled with vacant buildings and neon signs, and the contrasting white and massive '''Castle That Never Was''' which floats weightlessly above the city, with [[Kingdom Hearts]] at its peak.


[[File:Castle That Never Was (Art).png|thumb|180px|left|Artwork of The World That Never Was.]]
[[File:Castle That Never Was (Art).png|thumb|180px|left|Artwork of The World That Never Was.]]
Arriving from the [[Betwixt and Between]], Sora and party find themselves at the {{nihongo|'''{{a|Alley to Between}}'''|狭間につながる路地|Hazama ni Tsunagaru Roji}}, where the first [[save point]] of the world can be found. Exiting the alley leads to the {{nihongo|'''{{a|Fragment Crossing}}'''|断片を紡ぐ道|Danpen o Tsumugu Michi|lit. "Fragment-Spinning Road"}}, a long series of winding streets. Hordes of [[Shadow]]s appear here, but in ''Kingdom Hearts II Final Mix'', they're replaced with Nobodies. Following the Fragment Crossing is the {{nihongo|'''{{a|Memory's Skyscraper}}'''|記憶の摩天楼|Kioku no Matenrō}}, an imposingly tall building - filled with television screens at the top - which presides over the city. In the right corner of the plaza is a wrecked truck, flipped on its side, while in the left corner is a road leading up to the {{nihongo|'''{{a|Brink of Despair}}'''|絶望を望む断崖|Zetsubō o Nozomu Dangai|lit. "Cliff Overlooking Despair"}}. A save point can be found there near the edge of a gigantic crater, in which the world's castle hovers above.
Arriving from the [[Betwixt and Between]], Sora and party find themselves at the {{nihongo|'''{{a|Alley to Between}}'''|狭間につながる路地|Hazama ni Tsunagaru Roji}}, where the first [[save point]] of the world can be found. Exiting the alley leads to the {{nihongo|'''{{a|Fragment Crossing}}'''|断片を紡ぐ道|Danpen o Tsumugu Michi|lit. "Fragment-Spinning Road"}}, a long series of winding streets. Hordes of [[Shadow]]s appear here, but in ''Kingdom Hearts II Final Mix'', they're replaced with Nobodies. Following the Fragment Crossing is the {{nihongo|'''{{a|Memory's Skyscraper}}'''|記憶の摩天楼|Kioku no Matenrō}}, an imposingly tall building - filled with television screens at the top - which presides over the city. In the right corner of the plaza is a wrecked truck, flipped on its side, while in the left corner is a road leading up to the {{nihongo|'''{{a|Brink of Despair}}'''|絶望を望む断崖|Zetsubō o Nozomu Dangai|lit. "Cliff Overlooking Despair"}}. A save point can be found there near the edge of a gigantic crater, in which the world's castle hovers above.


Through a path created by the Keyblade, the castle can be entered at its bottom floor, named {{nihongo|'''{{a|Nothing's Call}}'''|虚無への誘い|Kyomu e no Sasoi|lit. "Introduction to Nothingness"}}. From here the {{nihongo|'''{{a|Crooked Ascension}}'''|歪みを貫く柱|Yugami no Tsuranuku Hashira|lit. "Pillar Piercing Distortion"}} is entered, which is a giant elevator that'll transport the group up to {{nihongo|'''{{a|Twilight's View}}'''|黄昏から望む場所|Tasogare kara Nozomu Basho}}, which is a small stairway located inside a huge and hollow part of the castle. Massive windows in the shape of the Nobody insignia are found here, with a great view of the city outside. Below is what looks like an endless pit. Sora can meet a [[Moogle]] here and [[synthesize]] new items before heading to the next part of the castle. Following Twilight's View is the {{nihongo|'''{{a|Hall of Empty Melodies}}'''|虚ろなる旋律の空間|Utsuro-naru Senritsu no Kūkan}}, which is composed of a large platform over an indefinite abyss, with a recessed second floor accessible via Naught's Skyway and multiple high balconies overlooking the room. The domed glass ceiling provides a view of the castle's highest tower. This is also where [[Xigbar]] is fought and defeated. The aforementioned {{nihongo|'''{{a|Naught's Skyway}}'''|虚空を辿る道|Kokū o Tadoru Michi|lit. "Road Following Empty Space"}} is what connects the Hall of Empty Melodies' two floors, and is a small outside path in a high section of the castle. It overlooks the eerie red-tinged clouds of the city far below.
Through a path created by the Keyblade, the castle can be entered at its bottom floor, named {{nihongo|'''{{a|Nothing's Call}}'''|虚無への誘い|Kyomu e no Sasoi|lit. "Introduction to Nothingness"}}. From here the {{nihongo|'''{{a|Crooked Ascension}}'''|歪みを貫く柱|Yugami no Tsuranuku Hashira|lit. "Pillar Piercing Distortion"}} is entered, which is a giant elevator that'll transport the group up to {{nihongo|'''{{a|Twilight's View}}'''|黄昏から望む場所|Tasogare kara Nozomu Basho}}, which is a small stairway located inside a huge and hollow part of the castle. The bottom exit leads to a very long tunnel way to the outside of the tower, and the top exit leads to the mini tower towards the top. Massive windows in the shape of the Nobody insignia are found here, with a great view of the city outside. Below is what looks like an endless pit. Sora can meet a [[moogle]] here and [[synthesize]] new items before heading to the next part of the castle. Following Twilight's View is the {{nihongo|'''{{a|Hall of Empty Melodies}}'''|虚ろなる旋律の空間|Utsuro-naru Senritsu no Kūkan}}, which is composed of a large platform over an indefinite abyss, with a recessed second floor accessible via Naught's Skyway and multiple high balconies overlooking the room. The domed glass ceiling provides a view of the castle's highest tower. This is also where [[Xigbar]] is fought and defeated. The aforementioned {{nihongo|'''{{a|Naught's Skyway}}'''|虚空を辿る道|Kokū o Tadoru Michi|lit. "Road Following Empty Space"}} is what connects the Hall of Empty Melodies' two floors, and is a small outside path in a high section of the castle. It overlooks the eerie red-tinged clouds of the city far below.


[[File:Hall of Empty Melodies (Art).png|thumb|right|200px|Artwork of the Hall of Empty Melodies.]]
[[File:Hall of Empty Melodies (Art).png|thumb|right|200px|Artwork of the Hall of Empty Melodies.]]
Continuing on from Hall of Empty Melodies' second floor leads to {{nihongo|'''{{a|Proof of Existence}}'''|存在の証|Sonzai no Akashi}}, a smaller area with white, pink, and light-blue pipes shaped like thorns piercing out from the room's exit. It initially contained twelve portals, though nine of them have been destroyed, making the area almost resemble a graveyard instead. The portals are arranged by the rank of each member from left to right then top to bottom, with digital panels on the floor in front of the portals, acting as epitaphs depicting the member's title and weapon. Demyx's portal is incorrectly numbered as XI instead of IX. The digital panels indicated whether a member is still alive or not, with Roxas's panel, in the end, being the only one which remains active as he's a part of Sora. Luxord's portal leads to {{nihongo|'''{{a|Havoc's Divide}}'''|混沌の狭間|Konton no Hazama|lit. "Valley of Disorder"}}, a downwards sloped area with a steep drop at the end. The top of the area can be partially seen later on from Naught's Approach. The next portal leads to {{nihongo|'''{{a|Addled Impasse}}'''|惑わしの空間|Madowashi no Kūkan|lit. "Space of Deception"}}, a large chamber with a clear view of the Kingdom Hearts moon, and appears to be where Saïx spends a large amount of his time. Defeating Luxord and Saïx allows access to {{nihongo|'''{{a|Naught's Approach}}'''|虚空を目指す道|Kokū o Mezasu Michi|lit. "Road Heading Towards Empty Space"}}, an exterior passage which leads to Xemnas's tower. Eerie red and blue vapors leak out from the castle's next room, the {{nihongo|'''{{a|Ruin and Creation's Passage}}'''|破壊と創造の回廊|Hakai to Sōzō no Kairō}}, which is one of the biggest areas within the castle, with several platforms floating in the air. Invisible paths can be used to reach each platform and eventually navigate towards the exit. The room is filled with swirling red and blue smoke, with some collecting in a spiral at the top of the chamber. There are also numerous windows at the sides of the room, and neon lime colored bars of light hanging across the air.
Continuing on from Hall of Empty Melodies' second floor leads to {{nihongo|'''{{a|Proof of Existence}}'''|存在の証|Sonzai no Akashi}}, a smaller area with white, pink, and light-blue pipes shaped like thorns piercing out from the room's exit. It initially contained twelve portals, though nine of them have been destroyed, making the area almost resemble a graveyard instead. The portals are arranged by the rank of each member from left to right then top to bottom, with digital panels on the floor in front of the portals, acting as epitaphs depicting the member's title and weapon. Demyx's portal is incorrectly numbered as XI instead of IX. The digital panels indicated whether a member is still alive or not, with Roxas's panel, in the end, being the only one which remains active as he's a part of Sora. Luxord's portal leads to {{nihongo|'''{{a|Havoc's Divide}}'''|混沌の狭間|Konton no Hazama|lit. "Valley of Disorder"}}, a downwards sloped area with a steep drop at the end, situated on a tower next to the main one, but cannot be seen from afar. The next portal leads to {{nihongo|'''{{a|Addled Impasse}}'''|惑わしの空間|Madowashi no Kūkan|lit. "Space of Deception"}}, a large chamber with a clear view of the Kingdom Hearts moon, and appears to be where Saïx spends a large amount of his time. Defeating Luxord and Saïx allows access to {{nihongo|'''{{a|Naught's Approach}}'''|虚空を目指す道|Kokū o Mezasu Michi|lit. "Road Heading Towards Empty Space"}}, an exterior passage which is located on the outside of the main tower. Eerie red and blue vapors leak out from the castle's next room, and above the tower, the {{nihongo|'''{{a|Ruin and Creation's Passage}}'''|破壊と創造の回廊|Hakai to Sōzō no Kairō}}, which is one of the biggest areas within the castle, with several platforms floating in the air. Invisible paths can be used to reach each platform and eventually navigate towards the exit. The room is filled with swirling red and blue smoke, with some collecting in a spiral at the top of the chamber. There are also numerous windows at the sides of the room, and neon lime colored bars of light hanging across the air.


[[File:Where Nothing Gathers.png|thumb|180px|left|Where Nothing Gathers is the Organization's meeting room.]]
[[File:Where Nothing Gathers.png|thumb|180px|left|Where Nothing Gathers is the Organization's meeting room.]]
Deep inside the castle is also the {{nihongo|'''{{a|Soundless Prison}}'''|無音の牢獄|Muon no Rōgoku}}, a small and purple cell used by [[Saïx]] to imprison [[Kairi]] and [[Pluto]]. The area only appears in cutscene. Another cutscene exclusive area is {{nihongo|'''{{a|Where Nothing Gathers}}'''|虚無が集う場所|Kyomu ga Tsudou Basho}}, a circular room containing throne-like chairs ranging in height, where the members of Organization XIII gather to discuss developments, and for Xemnas to give out orders. There are thirteen throne-like pillars for each of the members, with Xemnas' chair being the tallest one.
Deep inside the castle is also the {{nihongo|'''{{a|Soundless Prison}}'''|無音の牢獄|Muon no Rōgoku}}, a small and purple cell used by [[Saïx]] to imprison [[Kairi]] and [[Pluto]]. The area only appears in cutscene. Another cutscene exclusive area is {{nihongo|'''{{a|Where Nothing Gathers}}'''|虚無が集う場所|Kyomu ga Tsudou Basho}}, a circular room containing throne-like chairs ranging in height, where the members of Organization XIII gather to discuss developments, and for Xemnas to give out orders. There are thirteen throne-like pillars for each of the members, with Xemnas' chair being the tallest one.


At the end of the Ruin and Creation's Passage is a pathway leading to the top of the castle, the {{nihongo|'''{{a|Altar of Naught}}'''|虚空の祭壇|Kokū no Saidan|lit. "Altar of Empty Space"}}. The alter is a giant tower peering out of castle, with Kingdom Hearts radiating in front of it. The Dark City below is impossible to see from here due to all the swirling smoke leaking from previous area. During his first fight against Xemnas, Sora is transported to {{nihongo|'''{{a|Memory's Contortion}}'''|記憶の歪み|Kioku no Yugami}}, which is platform in the middle of nowhere with a strange and wavering illusion of the Memory's Skyscraper. Returning to the alter, there's now a huge door which can be used to access Kingdom Hearts.
At the end of the Ruin and Creation's Passage is a pathway leading to the top of the castle, the {{nihongo|'''{{a|Altar of Naught}}'''|虚空の祭壇|Kokū no Saidan|lit. "Altar of Empty Space"}}. The altar is a giant tower peering out of castle, with Kingdom Hearts radiating in front of it. The Dark City below is impossible to see from here due to all the swirling smoke leaking from previous area. During his first fight against Xemnas, Sora is transported to {{nihongo|'''{{a|Memory's Contortion}}'''|記憶の歪み|Kioku no Yugami}}, which is platform in the middle of nowhere with a strange and wavering illusion of the Memory's Skyscraper. After Sora returns to the Altar of Naught, Xemnas summons a huge door which leads to Kingdom Hearts.


Entering Kingdom Hearts leads the party to The World of Nothing. The first area they arrive at is called {{nihongo|'''{{a|The World of Nothing—End's Beginning}}'''|ビル街|Biru Gai|lit. "Building District"}}, which is a passageway resembling the Dark City where skyscrapers suddenly erupt from the ground in order to repel Sora. Powering through a tunnel at the end leads to the next area where Xemnas' colossal [[Game:Xemnas|Dragon Ship]] can be seen from the distance. From here, Sora can ascend the falling skyscrapers, eventually leading him to the Dragon Ship's massive cannons at {{nihongo|'''{{a|The World of Nothing—Twin Cannons}}'''|ユニット砲身部|Yunitto Hōshin-bu|lit. "Unit Gun Barrel Area"}}. Once the cannons are destroyed, Sora swings his way up to the ship's Energy Core, which is kept in a room appropriately named {{nihongo|'''{{a|The World of Nothing—Energy Core}}'''|エネルギーコア前|Enerugī Koa Mae|lit. "Energy Core Front"}}. After disabling the ship's energy core, he ascends to {{nihongo|'''{{a|The World of Nothing—Xemnas's Throne Room}}'''|ゼムナス(ドラゴン)頭部|Zemunasu (Doragon) Tōbu|lit. "Xemnas (Dragon) Head"}}, where Xemnas sits in his [[Keyblade Armor]], enthroned in a chamber atop the Dragon Ship's head, equipped with several of the deceased Organization members' weapons.
Entering Kingdom Hearts leads the party to The World of Nothing. The first area they arrive at is called {{nihongo|'''{{a|The World of Nothing—End's Beginning}}'''|ビル街|Biru Gai|lit. "Building District"}}, which is a passageway resembling the Dark City where skyscrapers suddenly erupt from the ground in order to repel Sora. Powering through a tunnel at the end leads to the next area where Xemnas' colossal [[Game:Xemnas|Dragon Ship]] can be seen from the distance. From here, Sora can ascend the falling skyscrapers, eventually leading him to the Dragon Ship's massive cannons at {{nihongo|'''{{a|The World of Nothing—Twin Cannons}}'''|ユニット砲身部|Yunitto Hōshin-bu|lit. "Unit Gun Barrel Area"}}. Once the cannons are destroyed, Sora swings his way up to the ship's Energy Core, which is kept in a room appropriately named {{nihongo|'''{{a|The World of Nothing—Energy Core}}'''|エネルギーコア前|Enerugī Koa Mae|lit. "Energy Core Front"}}. After disabling the ship's energy core, he ascends to {{nihongo|'''{{a|The World of Nothing—Xemnas's Throne Room}}'''|ゼムナス(ドラゴン)頭部|Zemunasu (Doragon) Tōbu|lit. "Xemnas (Dragon) Head"}}, where Xemnas sits in his [[Keyblade Armor]], enthroned in a chamber atop the Dragon Ship's head, equipped with several of the deceased Organization members' weapons.
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Sora and Riku battle Xemnas's Dragon Ship from their [[Sidecar Glider]] in the {{nihongo|'''Sky'''|空中|Kūchū}}. Afterwards, they face Xemnas once more in his Keyblade Armor, in an area called {{nihongo|'''Within Xemnas (Dragon)'s Barrier'''|ゼムナス(ドラゴン)の結界内|Zemunasu (Doragon) no Kekkai-nai}}
Sora and Riku battle Xemnas's Dragon Ship from their [[Sidecar Glider]] in the {{nihongo|'''Sky'''|空中|Kūchū}}. Afterwards, they face Xemnas once more in his Keyblade Armor, in an area called {{nihongo|'''Within Xemnas (Dragon)'s Barrier'''|ゼムナス(ドラゴン)の結界内|Zemunasu (Doragon) no Kekkai-nai}}


After completely destroying the gigantic Nobody, Sora and Riku find themselves inside a nearly-empty void of shifting greys and whites, the {{nihongo|'''World of Nothing'''|謎の空間最奥部|Nazo no Kūkan Saiō-bu|lit. "Innermost Area of the Mysterious Space"}}, where Xemnas is fought for the last time.
After completely destroying the gigantic Nobody, Sora and Riku find themselves inside a nearly-empty void of shifting greys and whites, the {{nihongo|'''{{a|World of Nothing}}'''|謎の空間最奥部|Nazo no Kūkan Saiō-bu|lit. "Innermost Area of the Mysterious Space"}}, where Xemnas is fought for the last time.
{{-|left}}
{{-|left}}


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===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
[[File:Grey Area KHD.png|thumb|right|200px|Roxas in the Grey Area.]]
[[File:Grey Area KHD.png|thumb|right|200px|Roxas in the Grey Area.]]
In ''Kingdom Hearts 358/2 Days'', The World That Never Was serves as the game's hub world. The world's main room is the {{nihongo|'''{{a|Grey Area}}'''|闇と光を紡ぐ庭|Yami to Hikari o Tsumugu Niwa|lit. "Area Assembling Darkness and Light"}}, which serves as a lounge for the Organization's members, as well as the place where they'll receive their mission briefings from [[Saïx]]. The room is wedge-shaped with one wall being just a giant window, out of which [[Kingdom Hearts]] can eventually be seen floating in the distance. The room has couches and tables spread around it, and Organization members are often seen lounging about between missions. There is also a [[Moogle]] here wearing a [[Black Coat]], whom offers [[Roxas]] to synthesize panels as well as using the gained heart points to shop.
In ''Kingdom Hearts 358/2 Days'', The World That Never Was serves as the game's hub world. The world's main room is the {{nihongo|'''{{a|Grey Area}}'''|闇と光を紡ぐ庭|Yami to Hikari o Tsumugu Niwa|lit. "Courtyard Interweaving Darkness and Light"}}, which serves as a lounge for the Organization's members, as well as the place where they'll receive their mission briefings from [[Saïx]]. The room is wedge-shaped with one wall being just a giant window, out of which [[Kingdom Hearts]] can eventually be seen floating in the distance. The room has couches and tables spread around it, and Organization members are often seen lounging about between missions. There is also a [[moogle]] here wearing a [[Black Coat]], whom offers [[Roxas]] to synthesize panels as well as using the gained heart points to shop.


[[File:Quietude 01 KHD.png|thumb|225px|left|Xion using the Organization's computer.]]
[[File:Quietude 01 KHD.png|thumb|225px|left|Xion using the Organization's computer.]]
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===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
In ''Kingdom Hearts 3D: Dream Drop Distance'', only Memory's Skyscraper, the Brink of Despair, and the real Castle That Never Was are visited in the Realm Between, while the rest of the areas appear within a dream version of the world. The dream version of The World that Never Was' Dark City appears a lot more contorted and ethereal than the city initially appeared in ''Kingdom Hearts II'', much similar to The World of Nothing within Kingdom Hearts, while the Castle that Never Was's areas seem to be located at specific parts of the actual castle.
In ''Kingdom Hearts 3D: Dream Drop Distance'', only Memory's Skyscraper, the Brink of Despair, and the real Castle That Never Was are visited in the Realm Between, while the rest of the areas appear within a dream version of the world. The dream version of The World that Never Was' Dark City appears a lot more contorted and ethereal than the city initially appeared in ''Kingdom Hearts II'', much similar to The World of Nothing within Kingdom Hearts, while the Castle That Never Was's areas seem to be located at specific parts of the actual castle.


[[File:Contorted City KH3D.png|thumb|right|225px|Buildings sliced by Sora at the Contorted City area.]]
[[File:Contorted City KH3D.png|thumb|right|225px|Buildings sliced by Sora at the Contorted City area.]]
Sora first arrives at the Memory Skyscraper, but is quickly sent to sleep and eventually wake up at the {{nihongo|'''{{a|Avenue to Dreams}}'''|夢境の街路|Yumesakai no Gairo}}. The place is a large urban area beginning with an enclosed alley featuring a save point and a Moogle Shop hologram. Up a long flight of stairs lies a piece of a destroyed building, blocking the path into the city that must be scaled to advance. Beyond is an area of twisting alleys surrounded by skyscrapers that can be scaled with [[Flowmotion]]. Several buildings are adorned in blue stripes with a geometric pattern and when stood upon, they rapidly elevate, throwing Sora into the air. Perhaps the most notable feature of this area is a stream of blue-green mist that falls from the roof of a massive tower extremely similar to the Memory's Skyscraper. The Castle that Never Was can be seen from this area, but instead of floating above a giant crater, it floats above several tall buildings. The next area is the {{nihongo|'''{{a|Contorted City}}'''|歪みに満ちた街|Yugami ni Michita Machi|lit. "City Filled with Distortion"}}, which seems to emerge from a strange canyon. The area is similar to the previous one, though many of the buildings float of their own accord. Beyond several overturned buildings, a path of broken pavement and destroyed buildings form an upward spiral, and neon strips and signs on the buildings can be traversed with Flowmotion. Several floating buildings marked with red symbols will hurtle towards Sora and must be destroyed with [[Reality Shift]] to avoid damage. Unlike the previous area, the castle cannot be seen from here. Pressing on leads to the {{nihongo|'''{{a|Nightmarish Abyss}}'''|凶夢の深淵|Kyōmu no Shin'en}} which features a large open plaza surrounded by three skyscrapers, with a crashed truck blocking access to a side-street. The fourth side drops off to an abyss that is spanned by floating skyscrapers laid on their sides, forming a mostly straight path between two cliffs, and leads toward what appears to be the bottom of the Castle That Never Was seen from the left side, with the tower of the Verge of Chaos visible from down there. The largest floating building in the area is where Sora fights Xemnas.
Sora first arrives at the Memory Skyscraper, but is quickly sent to sleep and eventually wake up at the {{nihongo|'''{{a|Avenue to Dreams}}'''|夢境の街路|Yumesakai no Gairo}}. The place is a large urban area beginning with an enclosed alley featuring a save point and a Moogle Shop hologram. Up a long flight of stairs lies a piece of a destroyed building, blocking the path into the city that must be scaled to advance. Beyond is an area of twisting alleys surrounded by skyscrapers that can be scaled with [[Flowmotion]]. Several buildings are adorned in blue stripes with a geometric pattern and when stood upon, they rapidly elevate, throwing Sora into the air. Perhaps the most notable feature of this area is a stream of blue-green mist that falls from the roof of a massive tower extremely similar to the Memory's Skyscraper. The Castle That Never Was can be seen from this area, but instead of floating above a giant crater, it floats above several tall buildings. The next area is the {{nihongo|'''{{a|Contorted City}}'''|歪みに満ちた街|Yugami ni Michita Machi|lit. "City Filled with Distortion"}}, which seems to emerge from a strange canyon. The area is similar to the previous one, though many of the buildings float of their own accord. Beyond several overturned buildings, a path of broken pavement and destroyed buildings form an upward spiral, and neon strips and signs on the buildings can be traversed with Flowmotion. Several floating buildings marked with red symbols will hurtle towards Sora and must be destroyed with [[Reality Shift]] to avoid damage. Unlike the previous area, the castle cannot be seen from here. Pressing on leads to the {{nihongo|'''{{a|Nightmarish Abyss}}'''|凶夢の深淵|Kyōmu no Shin'en}} which features a large open plaza surrounded by three skyscrapers, with a crashed truck blocking access to a side-street. The fourth side drops off to an abyss that is spanned by floating skyscrapers laid on their sides, forming a mostly straight path between two cliffs, and leads toward what appears to be the bottom of the Castle That Never Was seen from the left side, with the tower of the Verge of Chaos visible from down there. The largest floating building in the area is where Sora fights Xemnas.


[[File:Walk of Delusions KH3D.png|thumb|left|225px|The Walk of Delusions after destroying the devices.]]
[[File:Walk of Delusions KH3D.png|thumb|left|225px|The Walk of Delusions after destroying the devices.]]
Riku arrives at the {{nihongo|'''{{a|Delusive Beginning}}'''|幻想のはじまり|Gensō no Hajimari}}, the lowest known area of the Castle That Never Was, situated just inside the large spinning ring at the base of the castle. It is comprised of four hallways connecting to a circular central chamber, two connecting at the ground floor, two high above. In the central chamber rests an energy beam housed in an impenetrable shield that'll damage Riku; destroying it requires to go inside the shield, which can be accessed through the hallway on the left leading to a teleport hole and inside said shield. Once shut down, the shield disappears and it creates a walkway to the upper levels with one hallway leading to an open space yard, with a red wall that cannot be climbed with Flowmotion; instead, Riku must use the platforms that appear to go up and open the treasure chests, while avoiding the eventual lasers that are fired if within range. The other hallway leads to the next area, that is the {{nihongo|'''{{a|Walk of Delusions}}'''|幻惑の歩廊|Genwaku no Horō|lit. "Gallery of Entrancement"}}, which initially appears as a shifting maze. Scattered throughout the maze are devices which can be destroyed with a Reality Shift. Once disabled, the layout of the area changes, with new pathways opening up leading to the next device. Once three devices have been destroyed, the maze disappears entirely and reveals the area to be a long, straight bridge leading from the outer edge of the castle to the castle itself, across the open crater beneath it.
Riku arrives at the {{nihongo|'''{{a|Delusive Beginning}}'''|幻想のはじまり|Gensō no Hajimari}}, the lowest known area of the Castle That Never Was, situated just inside the large spinning ring at the base of the castle. It is comprised of four hallways connecting to a circular central chamber, two connecting at the ground floor, two high above. In the central chamber rests an energy beam housed in an impenetrable shield that'll damage Riku; destroying it requires to go inside the shield, which can be accessed through the hallway on the left leading to a teleport hole and inside said shield. Once shut down, the shield disappears and it creates a walkway to the upper levels with one hallway leading to an open space yard, with a red wall that cannot be climbed with Flowmotion; instead, Riku must use the platforms that appear to go up and open the treasure chests, while avoiding the eventual lasers that are fired if within range. The other hallway leads to the next area, that is the {{nihongo|'''{{a|Walk of Delusions}}'''|幻惑の歩廊|Genwaku no Horō|lit. "Gallery of Entrancement"}}, which initially appears as a shifting maze. Scattered throughout the maze are devices which can be destroyed with a Reality Shift. Once disabled, the layout of the area changes, with new pathways opening up leading to the next device. Once three devices have been destroyed, the maze disappears entirely and reveals the area to be a long, straight bridge leading from the outer edge of the castle to the castle itself, across the open crater beneath it.


Passing through the Walk of Delusions lead to {{nihongo|'''{{a|Fact within Fiction}}'''|虚実を紡ぐ回廊|Kyojitsu o Tsumugu Kairō|lit. "Corridor Spinning Fact and Fiction"}}, a large open-air level at the top of the castle's spinning ring, giving a view of the mechanism that spins it. It consists of several high-walled passages and thick metal pipes. Along one passage, beams of purple energy move back and forth that damage any enemy who crosses them. Near the end of the area is a large circular platform where many enemies spawn. After a flight of stairs, there is a lift that'll take Riku to the {{nihongo|'''{{a|Verge of Chaos}}'''|混沌を見下ろす場所|Konton o Miorosu Basho|lit. "Place Overlooking Chaos"}}. The area is primarily a large and slightly curved balcony. By using Flowmotion Riku can traverse the massive pipes attached to the walls, which will eventually take him through several smaller balconies. At the last balcony is a narrow bridge connecting to a multi-turreted tower, where Riku fights the [[Anti Black Coat]] Nightmare. This tower can be seen from afar, and is located on the castle's left side.  
Passing through the Walk of Delusions lead to {{nihongo|'''{{a|Fact within Fiction}}'''|虚実を紡ぐ回廊|Kyojitsu o Tsumugu Kairō|lit. "Corridor Spinning Fact and Fiction"}}, a large open-air level at the top of the castle's spinning ring, giving a view of the mechanism that spins it. It consists of several high-walled passages and thick metal pipes. Along one passage, beams of purple energy move back and forth that damage any enemy who crosses them. Near the end of the area is a large circular platform where many enemies spawn. After a flight of stairs, there is a lift that'll take Riku to the {{nihongo|'''{{a|Verge of Chaos}}'''|混沌を見下ろす場所|Konton o Miorosu Basho|lit. "Place Overlooking Chaos"}}. The area is primarily a large and slightly curved balcony. By using Flowmotion Riku can traverse the massive pipes attached to the walls, which will eventually take him through several smaller balconies. At the last balcony is a narrow bridge connecting to a multi-turreted tower, where Riku fights the [[Anti Black Coat]] Nightmare. The appearance of the ground of the arena is identical to that of the small pillar-shaped platform in the middle of Where Nothing Gathers. This tower can be seen from afar, and is located on the castle's left side.  


After defeating Anti Black Coat, Riku will be summoned by [[Ansem, Seeker of Darkness]] to {{nihongo|'''{{a|Darkness's Call}}'''|闇への誘い|Yami e no Sasoi|lit. "Invitation to Darkness"}} to battle. The area is a dark arena with a spiraling violet vortex below, and streams of darkness rising around the central area. A platform may appear if Riku uses Reality Shift on Ansem. After the first battle, Riku is further brought to the {{nihongo|'''{{a|Darkest End}}'''|闇の果て|Yami no Hate|lit. "Edge of Darkness"}}, which is a long corridor-like arena with huge dark pillars on each side, resembling the ones found in the [[Realm of Darkness]]. At the end of the room is a violet spiral where Ansem resides within a transformed [[Dark Figure]]. During their second battle, Ansem can manipulate the space within the area at will, by either stretching it to send his enemies to the back or by compressing it to pull them right in front of him. Wherever the areas are located in the World that Never Was is unknown.
After defeating Anti Black Coat, Riku will be summoned by [[Ansem, Seeker of Darkness]] to {{nihongo|'''{{a|Darkness's Call}}'''|闇への誘い|Yami e no Sasoi|lit. "Invitation to Darkness"}} to battle. The area is a dark arena with a spiraling violet vortex below, and streams of darkness rising around the central area. A platform may appear if Riku uses Reality Shift on Ansem. After the first battle, Riku is further brought to the {{nihongo|'''{{a|Darkest End}}'''|闇の果て|Yami no Hate|lit. "Edge of Darkness"}}, which is a long corridor-like arena with huge dark pillars on each side, resembling the ones found in the [[Realm of Darkness]]. At the end of the room is a violet spiral where Ansem resides within a transformed [[Dark Figure]]. During their second battle, Ansem can manipulate the space within the area at will, by either stretching it to pull his enemies to the back or by compressing it to pull them right in front of him. Wherever the areas are located in the World that Never Was is unknown.


[[File:Power Over Time 01 KH3D.png|thumb|right|225px|The Sanctum of Time arena where Young Xehanort transports Riku to battle.]]
[[File:Power Over Time 01 KH3D.png|thumb|right|225px|The Sanctum of Time arena where Young Xehanort transports Riku to battle.]]
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File:Xemnas (Dragon) 2nd Fight KHII.png|'''{{ns|Game|Xemnas|Xemnas (Dragon Form)}}'''<br>{{KHII}}
File:Xemnas (Dragon) 2nd Fight KHII.png|'''{{ns|Game|Xemnas|Xemnas (Dragon Form)}}'''<br>{{KHII}}
File:Xemnas KHD.png|'''{{ns|Game|Xemnas}}'''<br>{{KHII}} {{KH3D}} {{KHMoM}}
File:Xemnas KHD.png|'''{{ns|Game|Xemnas}}'''<br>{{KHII}} {{KH3D}} {{KHMoM}}
File:Xigbar KHII.png|'''{{ns|Game|Xigbar}}'''<br>{{KHII}}
File:Xigbar (Sharpshooter) KHII.png|'''{{ns|Game|Xigbar}}'''<br>{{KHII}}
File:Saïx KHD.png|'''{{ns|Game|Saïx}}'''<br>{{KHD}}{{KHII}}
File:Saïx (Berserk) KHII.png|'''{{ns|Game|Saïx}}'''<br>{{KHD}}{{KHII}}
File:Anti-Saïx KHD.png|'''[[Anti-Saïx]]'''<br>{{KHD}}
File:Anti-Saïx KHD.png|'''[[Anti-Saïx]]'''<br>{{KHD}}
File:Luxord KHII.png|'''{{ns|Game|Luxord}}'''<br>{{KHII}}
File:Luxord (Fair Game) KHII.png|'''{{ns|Game|Luxord}}'''<br>{{KHII}}
File:Roxas (Dual Wield) KHII.png|'''{{ns|Game|Roxas}}'''<br>{{KHII}}
File:Roxas (Dual Wield) KHII.png|'''{{ns|Game|Roxas}}'''<br>{{KHII}}
File:Bomb Bell B KHII.png|[[Bomb Bell B]]
File:Bomb Bell B KHII.png|[[Bomb Bell B]]
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File:Electricorn (Nightmare) KH3D.png|[[Electricorn]] (Riku only)<br>{{KH3D}}
File:Electricorn (Nightmare) KH3D.png|[[Electricorn]] (Riku only)<br>{{KH3D}}
File:Majik Lapin (Nightmare) KH3D.png|[[Majik Lapin]]<br>{{KH3D}}
File:Majik Lapin (Nightmare) KH3D.png|[[Majik Lapin]]<br>{{KH3D}}
File:Ghostabocky (Nightmare) KH3D.png|[[Ghostabocky]] (Riku only)<br>{{KH3D}}<ref>Do not appear anymore once the exit to the next area in the Walk of Delusions has been unlocked.</ref>
File:Ghostabocky (Nightmare) KH3D.png|[[Ghostabocky]] (Riku only)<br>{{KH3D}}<ref>Do not appear anymore once all Illusion Generators in the Walk of Delusions have been destroyed.</ref>
File:Thunderaffe (Nightmare) KH3D.png|[[Thunderaffe]] (Riku only)<br>{{KH3D}}
File:Thunderaffe (Nightmare) KH3D.png|[[Thunderaffe]] (Riku only)<br>{{KH3D}}
File:Ryu Dragon (Nightmare) KH3D.png|[[Ryu Dragon]] (normal and rare)<br>{{KH3D}}
File:Ryu Dragon (Nightmare) KH3D.png|[[Ryu Dragon]] (normal and rare)<br>{{KH3D}}
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