Sora: Difference between revisions

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  |game10=Kingdom Hearts Melody of Memory
  |game10=Kingdom Hearts Melody of Memory
  |enva=Haley Joel Osment
  |enva=Haley Joel Osment
  |enva2=Luke Manriquez
  |enva2=Bobby Edner
  |enva2n=(Young Sora)
|enva2n=([[Kingdom Hearts (2003 Pilot)|2003 Pilot]])<ref>[https://twitter.com/sethkearsley/status/1575150136287580160 Seth Kearsley on Twitter: "'''Cast list #kingdomhearts'''"]</ref>
|enva3=Luke Manriquez
  |enva3n=(Young Sora)
  |java=Miyu Irino
  |java=Miyu Irino
  |java2=Takuto Yoshinaga
  |java2=Takuto Yoshinaga
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===''Kingdom Hearts''===
===''Kingdom Hearts''===
{{Main|Abilities (KH)}}
{{Main|Abilities (KH)}}
Sora is the player character of ''Kingdom Hearts''. Sora's initial stats and the levels at which he gains new skills are determined by what the player chose and gave up during the Dive to the Heart, with the [[Dream Sword]] determining the [[Strength]] stat and rate of gaining physical-based action abilities, the [[Dream Rod]] determining the starting [[MP]] and [[AP]] stats as well as rate of gaining magic-based abilities, and the [[Dream Shield]] determining Defense and the rate at which survivability-based abilities are learned. Likewise, the EXP required for Sora to level up at various stages in the game is determined by what choices the player makes to [[Tidus]], [[Wakka]], and [[Selphie]]. Regardless of what the player chose, Sora will always have base 18 HP at level 1 and cap out at 84 base HP at level 100<ref>87 base HP in ''Kingdom Hearts Final Mix''.</ref>
Sora is the player character of ''Kingdom Hearts''. Sora's initial stats and the levels at which he gains new skills are determined by what the player chose and gave up during the Dive to the Heart, with the [[Dream Sword]] determining the [[Strength]] stat and rate of gaining physical-based action abilities, the [[Dream Rod]] determining the starting [[MP]] and {{AP}} stats as well as rate of gaining magic-based abilities, and the [[Dream Shield]] determining Defense and the rate at which survivability-based abilities are learned. Likewise, the EXP required for Sora to level up at various stages in the game is determined by what choices the player makes to [[Tidus]], [[Wakka]], and [[Selphie]]. Regardless of what the player chose, Sora will always have base 18 HP at level 1 and cap out at 84 base HP at level 100<ref>87 base HP in ''Kingdom Hearts Final Mix''.</ref>


Sora initially starts with almost no combat capabilities in the command menu, however he soon gains the Keyblade as his main weapon. Sora unlocks magic as the player progresses, with the available types of magic being Fire, Blizzard, Thunder, [[Cure]], [[Aero]], [[Gravity]] and [[Stop]]. Sora can also utilize the special abilities of a summon at the cost of both party members for as long as he has sufficient MP.
Sora initially starts with almost no combat capabilities in the command menu, however he soon gains the Keyblade as his main weapon. Sora unlocks magic as the player progresses, with the available types of magic being Fire, Blizzard, Thunder, [[Cure]], [[Aero]], [[Gravity]] and [[Stop]]. Sora can also utilize the special abilities of a summon at the cost of both party members for as long as he has sufficient MP.
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