Map Card: Difference between revisions

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Unlike Sora, as Riku's gameplay lacks several features he cannot obtain as many types of the regular map cards as Sora can. However, as Riku obtains a lesser amount of these types, Riku can freely obtain any of them regardless of floor, while for Sora, the floor he is on affects what kind of map cards he may obtain. One example is that for floors 11-13, Sora cannot obtain any status-based map cards, but he can obtain the Mingling Worlds map card which is unavailable on the lower floors.
Unlike Sora, as Riku's gameplay lacks several features he cannot obtain as many types of the regular map cards as Sora can. However, as Riku obtains a lesser amount of these types, Riku can freely obtain any of them regardless of floor, while for Sora, the floor he is on affects what kind of map cards he may obtain. One example is that for Floor 13, Sora cannot obtain any status-based map cards, but he can obtain the Mingling Worlds map card which is unavailable prior to Floor 11.


In ''Kingdom Hearts Re:Chain of Memories'', the difficulty level affects the ratio of Sora or Riku obtaining a Random Joker card as long as the player's standard Map card set is not maxed out.<ref>4% on Beginner Mode, 1.3% in Standard Mode, and 0.7% in Proud Mode.</ref>  
In ''Kingdom Hearts Re:Chain of Memories'', the difficulty level affects the ratio of Sora or Riku obtaining a Random Joker card as long as the player's standard Map card set is not maxed out.<ref>4% on Beginner Mode, 1.3% in Standard Mode, and 0.7% in Proud Mode.</ref>  
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==Special Rooms==
==Special Rooms==
===Unknown Room===
===Unknown Room===
The {{nihongo|'''Unknown Room'''|見知らぬ部屋|Mishiranu Heya}} is a small room similar to a [[#Tranquil Darkness|Tranquil Darkness]]. Any room that is created automatically is treated as an Unknown Room. For example, the first room in every world is an Unknown Room, and upon entry, there is usually a short cutscene introducing the world, and the hero is usually given a [[#Key of Beginnings|Key of Beginnings]] keycard.<ref>In Castle Oblivion, Riku is given the [[#Key to Truth|Key to Truth]] keycard instead.</ref> Furthermore, because each key room, such as the Room of Beginnings, deposits the hero in a specific room after the scene finishes, it is possible to be deposited in a room that the hero has not already opened, creating an Unknown Room. Finally, the room immediately before the battle with [[Marluxia]], containing a [[Save Point]], is an Unknown Room.
The {{nihongo|'''Unknown Room'''|見知らぬ部屋|Mishiranu Heya}} is a small room similar to a [[#Tranquil Darkness|Tranquil Darkness]]. Any room that is created automatically is treated as an Unknown Room. For example, the first room in every world is an Unknown Room, and upon entry, there is usually a short cutscene introducing the world, and the hero is usually given a [[#Key of Beginnings|Key of Beginnings]] keycard.<ref>In Castle Oblivion, Riku is given the [[#Key to Truth|Key to Truth]] keycard instead.</ref> Furthermore, because each key room, such as the Room of Beginnings, deposits the hero in a specific room after the scene finishes, it is possible to be deposited in a room that the hero has not already opened, creating an Unknown Room. Finally, the room immediately before the second battle with [[Marluxia]], containing a [[Save Point]], is an Unknown Room.


===Room of Beginnings===
===Room of Beginnings===
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