Kingdom Hearts II: Difference between revisions

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==Gameplay==
==Gameplay==
''Kingdom Hearts II'' offers a number of key differences from the original ''Kingdom Hearts''. While the core gameplay remains the same, new features have been added to improve the experience. The two most notable are Sora's Drive system, which allows him to fuse with one or both party allies and assume new powers, and Reaction Commands, which allow Sora and/or members of his party to perform special maneuvers in the course of battle. In addition, there are new and revamped Abilities, as well as special abilities, such as Glide, that can only be gained by leveling Sora's Drive Forms.
''Kingdom Hearts II'' offers a number of key differences from the original ''Kingdom Hearts''. While the core gameplay remains the same, new features have been added to improve the experience (such as a new knockdown state that can be inflicted and received). The two most notable are Sora's Drive system, which allows him to fuse with one or both party allies and assume new powers, and Reaction Commands, which allow Sora and/or members of his party to perform special maneuvers in the course of battle, much like Quick Time Events. In addition, there are new and revamped Abilities, as well as special abilities, such as Glide, that can only be gained by leveling Sora's Drive Forms.


[[Item synthesis]] is again offered; however, [[Moogle]]s must now be leveled to make more powerful items or use rarer materials, and lists of ingredients can be found in [[Recipe]]s in the worlds or as Free Development items that open with a Moogle's improving ability. Treasure chests are also abundant, mostly containing synthesis materials and [[Accessory|accessories]], but the [[Trinity Mark]] and [[99 Puppies]] hunts are gone.
[[Item synthesis]] is again offered; however, [[Moogle]]s must now be leveled to make more powerful items or use rarer materials, and lists of ingredients can be found in [[Recipe]]s in the worlds or as Free Development items that open with a Moogle's improving ability. Treasure chests are also abundant, mostly containing synthesis materials and [[Accessory|accessories]], but the [[Trinity Mark]] and [[99 Puppies]] hunts are gone.
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Another thing to notice is that several bosses (mostly in humanoid form) all have a revamped A.I., in that each of them have their own periods that if attacks are frequently landed on them, they will instantly retaliate in a certain manner (this prevents players from comboing away at bosses non-nonchalantly). This is all mostly a hidden value that goes up per specific attack landed on them which is different for several/all bosses that resets each time they retaliate, and each with their own counterattacks (some attack Sora back normally, while some may instantly attack back during a knockdown state). Some attacks can reach their retaliation point slowly or instantly, while some abilities (such as certain [[Limit|Limits]]) can damage the bosses without triggering a rise to their retaliation point. Also, in order to defeat a boss, any form of combo finisher must be landed on them, which includes basic combo finishers of any sort, certain abilities that exceptions, or a Limit.
Another thing to notice is that several bosses (mostly in humanoid form) all have a revamped A.I., in that each of them have their own periods that if attacks are frequently landed on them, they will instantly retaliate in a certain manner (this prevents players from comboing away at bosses non-nonchalantly). This is all mostly a hidden value that goes up per specific attack landed on them which is different for several/all bosses that resets each time they retaliate, and each with their own counterattacks (some attack Sora back normally, while some may instantly attack back during a knockdown state). Some attacks can reach their retaliation point slowly or instantly, while some abilities (such as certain [[Limit|Limits]]) can damage the bosses without triggering a rise to their retaliation point. Also, in order to defeat a boss, any form of combo finisher must be landed on them, which includes basic combo finishers of any sort, certain abilities that exceptions, or a Limit.
Also, all bosses no longer give any experience points to the party, and instead, provide bonuses such as certain abilities and boosts in total HP.
It is also to be noted that this game no longer enables Sora and his party to increase their HP through normal means (only through preset means via bonuses received in-game), and that the MP bar undergoes a radical change from the previous game via a revamped MP Charge system, and [[Magic]] now has its own independent stat calculated number-wise like the other previous stats. Several new abilities are added to make use of the new mechanics directly as well.


==Censorship==
==Censorship==