Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories

Magic (ability)

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This article is about the Sleights.
You may be looking for other uses of Magic.
"Magic Lv2" and "Magic Lv3" redirect here. You may have been looking for the Magic LV2 or Magic LV3 Panels.

Magic
(マジック Majikku?)
Lv Attack Element Power Card Combination
Lv1 Fire Fire x5.0 Donald Duck (card).png
Blizzard Ice x4.0
Thunder Lightning x3.5
Cure Recovers 50 HP
Donald randomly casts two spells from Fire, Blizzard, Thunder, or Cure. Stock more than one to power up Donald's magic.
Lv2 Fira Fire x10.0 Donald Duck (card).png + Donald Duck (card).png
Blizzara Ice x7.0
Thundara Lightning x6.0
Cura Recovers 150 HP
Donald double-casts Fira, Blizzara, Thundara, or Cura.
Lv3 Firaga Fire x15.0 Donald Duck (card).png + Donald Duck (card).png + Donald Duck (card).png
Blizzaga Ice x11.0
Thundaga Lightning x9.0
Curaga Recovers 300 HP
Donald double-casts Firaga, Blizzaga, Thundaga, or Curaga.
Enemy Card Boost

Magic is a technique that appears in Kingdom Hearts Chain of Memories. It allows the user to execute a random magic spell.

Mechanics[edit]

In Kingdom Hearts Chain of Memories, Magic is the effect of the Donald friend card, while Magic Lv2 and Magic Lv3 are Friend Sleights. When Magic is used, Donald is summoned to the battlefield, and he casts twice from Fire, Blizzard, Thunder and Cure. Magic Lv2 and Magic Lv3 have the same effect, with Donald casting from the second- and third-tier version of the same spells, respectively.

Learning Magic[edit]

Kingdom Hearts Chain of Memories[edit]

  • Sora can use Magic on any floor on which the Donald friend card is available.