Kingdom Hearts (game)
Kingdom Hearts Final Mix
Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories
Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts 358/2 Days
Kingdom Hearts coded
Kingdom Hearts Re:coded
Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix
Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts Dream Drop Distance HD
Kingdom Hearts χ
Kingdom Hearts Union χ
Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-
Kingdom Hearts III
Kingdom Hearts III Re Mind
Kingdom Hearts Melody of Memory

Goofy

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Goofy

Updated Render of Goofy in Kingdom Hearts III

Japanese グーフィー
Rōmaji Gūfī
Voice actors (Ja:) Yū Shimaka
(KH through KHMOM)

(En:) Bill Farmer
Homeworld Disney Castle
Mysterious Tower
Country of the Musketeers
Origin Mickey's Revue
Games Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts II
Kingdom Hearts 358/2 Days
Kingdom Hearts coded
Kingdom Hearts Birth by Sleep
Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts χ
Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-
Kingdom Hearts III
Goofy

Kingdom Hearts
First entry
Captain of the royal knights. He avoids fighting whenever possible. Mickey's most loyal subject. He set out in the gummi ship with Donald to find King Mickey. He has joined forces with Sora, obeying Mickey's command to follow the key bearer.

Goofy made his first screen appearance in "Mickey's Revue" (1932).

Second entry
Captain of the royal knights. He avoids fighting whenever possible. Mickey's most loyal subject. Because Mickey said to follow the key bearer, he once left Sora to follow Riku. But friendship soon led him back to Sora.

Goofy made his first screen appearance in "Mickey's Revue" (1932).
Kingdom Hearts Chain of Memories
Captain of the Disney Castle Royal Knights. He set out with Donald after the king's disappearance.

He is cheerful and calm, and no one is more loyal to the king.

Goofy and Sora are especially good friends.
Kingdom Hearts II
Two Weeks Vacation (1952)

Captain of the Royal Knights.

Not long ago, Goofy left Disney Castle with Donald in search of King Mickey. Along the way, they joined Sora, obeying the King's command to "follow the Keybearer."

After helping save the worlds from darkness, Goofy continued his quest to find the King. But like Donald and Sora, he fell into a deep slumber before he could finish the quest. Wonder what Goofy was doing just before he fell asleep?
Kingdom Hearts Re:coded
The laid-back captain of King Mickey's royal knights. While a bit of a softy, Goofy lacks nothing for courage.

He and Donald met the real Sora after leaving Disney Castle to search for Mickey, who had gone missing. Together, they overcame countless dangers and forged a one-of-a-kind friendship.
Kingdom Hearts Birth by Sleep
Two Weeks Vacation (1952)

The captain of King Mickey's royal knights. He and Donald are with Yen Sid, where they anxiously wait the King's return.
Kingdom Hearts 3D: Dream Drop Distance
Main entry
"Two Weeks Vacation" (1952)
The captain of King Mickey's royal knights and also his good friend. Goofy has stuck by Sora's side through more than one adventure.

Right now he, the king, and Donald are keeping an eye on Sora and Riku as they take the Mark of Mastery exam.

Country of the Musketeers
"Mickey, Donald, Goofy: The Three Musketeers" (2004)
An overnight Musketeer and good friends with Mickey and Donald. Goofy may not always be on the ball, but he grew alongside Mickey and the others and earned his Musketeer status.
Kingdom Hearts Union χ
Goofy A/Goofy B/Classic Goofy/Atlantica Goofy
Two Weeks Vacation (1952)
The captain of King Mickey's royal knights and also his good friend.

Captain Goofy
Two Weeks Vacation (1952)
Captain of the Royal Knights who avoids fighting whenever possible.

Halloween Goofy B
Two Weeks Vacation (1952)
The captain of King Mickey's royal knights in a Halloween getup.

Musketeer Goofy
Mickey, Donald, Goofy: The Three Musketeers (2004)
A musketeer in training along with his friends Mickey and Donald.

Timeless River Goofy
Two Weeks Vacation (1952)
The captain of King Mickey's royal knights in his Timeless River form.

Sora & Donald & Goofy
KINGDOM HEARTS (2002)
Three good friends setting out on their next adventure.

Key Art #9
KINGDOM HEARTS (2002)
Official art from the KINGDOM HEARTS manga series.
Kingdom Hearts III
Two Weeks Vacation (1952)

The captain of King Mickey's royal knights and also a good friend. Goofy has stuck by Sora's side through more than one adventure. He has pledged to help Sora through the trials ahead.
"All for one and one for all!"
—Goofy

Goofy is a major supporting protagonist that appears in the Kingdom Hearts series. Goofy is Captain of the Royal Knights of King Mickey's court. He and Disney Castle's court magician Donald Duck went out to search for the King, and ends up teaming with Sora for the rest of their journey.

Despite his position at Disney Castle, Goofy dislikes using weapons, instead using a simple shield in combat, and attempts to avoid fighting whenever possible, preferring to find peaceful solutions to problems. Though simple-minded and clumsy as always, and constantly the butt of comic relief, Goofy is the constant voice of optimism and, surprisingly, selectively perceptive, often noticing things others miss and keeping his cool when Sora and Donald lose it. True to his depiction in other Disney media, Goofy is a steadfast and reliable friend.

Story

Kingdom Hearts χ

Before Kingdom Hearts Birth by Sleep

During his time as a Musketeer, Goofy is forced to go up against his captain, Pete, alongside Mickey and Donald, when Pete begins plotting to overthrow Princess Minnie and become King[?] himself. Kingdom Hearts 3D: Dream Drop Distance

Kingdom Hearts Birth by Sleep

Goofy serves as the King's Captain of the Royal Guard. During this time, he and Donald watch King Mickey practice to harness his Keyblade under Master Yen Sid's teaching at the Mysterious Tower. When Ventus uses the Star Shard that Mickey took to transport to the Mysterious Tower, Yen Sid uses magic to tell Ventus of Mickey's whereabouts and precarious condition. Seeing their king is in trouble, Donald and Goofy prepare to depart for the Keyblade Graveyard and save Mickey from Xehanort. Yen Sid stops them, knowing that they are no match for Master Xehanort. Ventus goes alone instead, leaving Donald and Goofy visibly upset.

He and Donald were beside an unconscious Mickey when Aqua brought him back to the tower.

When Mickey returns to the Mysterious Tower, Goofy observes with Donald as Mickey hands in the Star Shard and his Keyblade, thinking he had failed to reach his goal, and is overly thrilled when Yen Sid returns the weapon to his king.

Kingdom Hearts

Donald strikes Goofy to get his attention.

Goofy's role began when Donald rushes to tell him about the disappearance of King Mickey, but the secret is quickly discovered by Queen Minnie and Daisy.

King Mickey's letter explains that darkness is threatening the worlds, which appear as stars in the night sky, and have been blinking out one by one. Therefore, he left in order to study and counter the threat, and provides Donald and Goofy with the mission to seek out the "key to their survival". To start, they should head to a world called Traverse Town, and find a man named Leon.

Donald and Goofy, loyal to their king and concerned about his welfare as well as the worlds', agree to take on the mission. Queen Minnie also introduces them to another traveling companion, Jiminy Cricket, who will chronicle their travels in his journal. With the three of them as well as Pluto, they take the Gummi Ship and begin their journey.

Donald and Goofy soon arrive in Traverse Town, having gained new, more casual, clothes. They set out in search of Leon and the key, but end up meeting Aerith, a friend of Leon's. She explains to them the situation with the Heartless, the Keyblade, and the Ansem Reports, a document written by Ansem, Seeker of Darkness that details his findings on the Heartless. They also believe that the King might be searching for them.

However, things take a turn when Heartless attack the hotel that Donald and the others are in, including Leon, Yuffie and Sora, the Keyblade wielder they have been searching for, in the next room. Donald and Goofy are about to speak to Leon, but Yuffie dashes out of the room and crushes Donald with the door in her haste. Donald and Goofy arrive in the Third District, where they attempt to fight some Heartless, but are unable to defeat them, and a massive explosion sends them flying through the air and right on top of Sora, where they immediately recognize the Keyblade in his hand. However, before they have a chance to formally introduce themselves, they are attacked by a giant Heartless known as the Guard Armor, starting a fight that they manage to win.

Goofy, Donald, and Sora decide to search worlds for Mickey, Riku, and Kairi.

After the battle, the three introduce themselves. Donald and Goofy explain that they have been searching for Sora, and that if he travels with them, they can go search for the King as well as Sora's friends Riku and Kairi; however, Donald secretly tells Goofy that he doesn't really know if they'll find Sora's friends, but he does know that they need him in order to find the King. Donald tells a depressed Sora to cheer up, and, with humorous results, Sora attempts to do so, and agrees to go with them.

Sora, Donald, and Goofy set off to many worlds, defeating Heartless, the Disney villains, and sealing keyholes that lead towards the hearts to worlds, as well as making many new friends.

However, the group's friendship was put to the test when they traveled to Hollow Bastion, Maleficent's base of operations and the place where the Heartless plague began. They arrive just as Riku, working for Maleficent, has beaten an offworlder named Beast, who was trying to rescue his kidnapped love, Belle. When they go to Beast's aid, Riku reveals himself to be the true owner of Sora's Kingdom Key, and the Keyblade returns to him. Having been explicitly ordered by Mickey to follow the Key, Donald and Goofy decide to leave Sora and follow Riku, much to their regret. With the aid of Beast, Sora catches up with Riku. With the Beast lured away by a Heartless feigning to be his beloved Belle, Riku attempts to eliminate Sora once and for all with a Dark Firaga. However, Goofy goes to the rescue and blocks the attack, finding himself unable to betray Sora after all that they have been through together, and Donald also rejoins them, despite their knowledge that they are disobeying King Mickey by turning on the Keyblade Master. With the strength of their friendship strengthening Sora's heart, he regains the Keyblade, meaning that Donald and Goofy are no longer going against orders.

The trio then make their way through Hollow Bastion, confronting Maleficent as well as Riku, who is now possessed by Ansem, Seeker of Darkness and wields a Keyblade of heart forged from the hearts of six of the seven Princesses of Heart. When they encounter the possessed Riku, Goofy is humorously deflected by a barrier, and Donald is soon separated from Sora through the duration of the battle as well.

They also come across Kairi's body, devoid of her heart. When Sora discovers that Kairi's heart rests within his own, he chooses to release it by stabbing himself with the dark Keyblade left behind by Riku, despite Donald and Goofy's protests. Though Kairi is revived, Sora loses his heart to the darkness and becomes a Heartless, and Goofy is so horrified that he can't even move.

Donald and Goofy protecting Kairi from Heartless.

Ansem makes his reappearance, now in nearly total control of Riku's body, soon afterwards. Though Donald and Goofy are no match for Ansem's great power, Riku is able to gain control for a few moments, holding back Ansem temporarily. Donald and Goofy then attempt to escape with Kairi. While Goofy is still concerned about the Final Keyhole, Donald is more concerned with getting out of Hollow Bastion alive. At the foyer of the castle, Heartless block their path. However, another Heartless, seemingly without hostile intentions, arrives. Kairi realizes it is Sora, and is able to revive him, much to Donald and Goofy's relief. The four then make their escape.

Later, the trio make their way back to Hollow Bastion, fighting their way through Heartless and sealing up the Keyhole opened up by the seven princesses. They then journey to the End of the World. There, they confront Ansem at the remains of Destiny Islands, and then at the endless abyss, where the Door to Darkness that leads to Kingdom Hearts itself resides. After Ansem's defeat, Sora, Donald, and Goofy attempt to seal the door, but their efforts are futile.

But then, the King makes his appearance, wielding the Kingdom Key D of the Realm of Darkness. With the two Keyblades and the assistance of Riku, the Door to Darkness is sealed, and the worlds are restored. However, the King and Riku are sealed in the Realm of Darkness, though the King tells them that there will always be a Door to the light.

After sealing Kingdom Hearts the group is sent to a field where they discuss what to do next. When they are left without answers, Pluto appears with a note from the king that leads them straight towards Castle Oblivion.

Kingdom Hearts Chain of Memories

Donald and Goofy attempt to cheer up Sora.

Sora, having encountered a mysterious figure, goes with Donald and Goofy to Castle Oblivion. Inside, they discuss going further into the castle, realizing that all four of them, including Jiminy, feel that Riku and the King are in the castle. Before they can progress, they meet the mysterious man once more. Donald, assuming the man to be a Heartless, attacks, but finds out that none of his spells will function. The man reveals that Sora and his friends forgot every single ability they knew as soon as they entered the castle. In addition, the figure remarks that in this castle, they will find someone they know. Granting Sora a card the figure leaves, and the others are compelled to follow.

Sora, using the card, goes deeper into the castle, only to find that he is in Traverse Town. In addition, Donald and Goofy have disappeared, being at the mercy of the cards that control Castle Oblivion. After learning to battle, Sora reunites with Donald and Goofy, who have also gained new clothes. The three continue on, meeting memory versions of the people they have encountered on their previous journey.

Unfortunately, as they progress through the castle, they find that their memories are slowly fading due to Naminé's manipulations. Soon, they begin to encounter members of Organization XIII, including Axel, Larxene, and Vexen, and are left with cryptic remarks about the nature of Castle Oblivion, including memories and the other half of Sora's heart. Eventually, they also encounter Riku, who apparently is also striving to reach Naminé, but has once again turned on Sora. Donald and Goofy reason that Riku just forgot that Sora and he are friends, but Sora still slowly succumbs to anger at all the things that have been happening to him.

The three, after Vexen had been eliminated by Axel, become separated once Sora's anger at the Organization's manipulations overcomes him, leaving Sora to create the memory-product of Destiny Islands unaided. When Sora is caught off guard by Riku, who in turn is knocked unconscious by Naminé shattering Riku's memories apart, Larxene goes in for the kill. Goofy and Donald come in the nick of time, saving Sora and defeating Larxene. It is then that they learn of Naminé's true nature, as well as the fact that the Riku before them is only a replica of the real person. Naminé tells them that she can restore their memories, but only after they defeat Marluxia, the lord of Castle Oblivion, who had been manipulating them the entire time they were in the castle. The three then travel to the 13th floor of Castle Oblivion. By this point, however, Donald and Goofy have forgotten about King Mickey, only recalling that they are looking for someone important.

As they make their way to Marluxia, the three also make an important promise: that no matter how far apart they are from each other, or if they have forgotten each other, they will always be friends. Using that promise as strength, they go on.

Naminé shows Sora, Donald and Goofy the pods.

The trio then confronts Axel and Marluxia, with Marluxia using Naminé as a human shield. Marluxia escapes, but the three manage to defeat Axel, and soon after chase down and defeat Marluxia with the help of the Riku Replica. Naminé then leads them to pods, where they can sleep while Naminé fixes their memories. Donald and Goofy say goodnight, and leave, while Sora and Naminé say goodbye.

Kingdom Hearts 358/2 Days

Goofy remains asleep while Naminé restores the gang's lost memories.

Kingdom Hearts II

Goofy is seemingly killed by a falling rock.

After the events of Castle Oblivion, the three wake up with their memories restored, though they are unable to remember the events of Chain of Memories, including why they fell asleep in the first place. From the train station, they meet the King once more who tells them to go find Yen Sid, and their adventure starts again. Before doing so, they meet the three kids, Hayner, Pence, and Olette, in Twilight Town.

During the Heartless invasion, the trio meets up with King Mickey, a battle involving a Surveillance Robot creates an explosion sending a large rock in the group's direction. Mickey would have been hit had Goofy not pushed him out of the way, but in doing so, he is hit hard on the head instead and faints, leading Sora, Donald, and Mickey to believe that Goofy is dead. After regaining consciousnesses, he meets up with the three of them shortly before the Battle of the 1000 Heartless. Goofy himself is confused as to why they were so relieved to see that he was alive, reminding Mickey of his regular head injuries. Donald gets so mad at him that he hits him in the kneecap with his staff.

Sora, Donald, and Goofy reunited at Destiny Islands.

Goofy, along with Sora and Donald travel back to Twilight Town to find the mansion from the picture they found when they were in the realm of darkness. When they finally reach the old mansion, they also meet up with Hayner, Pence and Olette, and later King Mickey. Together they figure out a way to travel to a Simulated Twilight Town. Goofy, King Mickey, Donald and Sora say goodbye to their friends and head off to the digital world where they witness Axel's death. They then journey to The World That Never Was and are reunited with Riku and Kairi after a long battle through the Organization's castle. Goofy helps defeat Xemnas and leaves with Donald, King Mickey, Kairi and Pluto through a portal opened by Naminé. However, Sora and Riku are trapped in The World That Never Was after Xemnas closes it.

After Sora and Riku's battle with Xemnas, Goofy is reunited with them when they return to Destiny Islands. Later, Goofy returns to Disney Castle with Donald, King Mickey, Pluto, Donald's nephews and Scrooge McDuck.

Kingdom Hearts coded

Goofy appears in the library of Disney Castle, along with Donald, to help Jiminy and King Mickey solve a mystery in Jiminy's Journal. To solve the mystery, King Mickey digitizes the journal to make a Data-Sora in order to relive his memories.

As more additions appear in Jiminy's Journal, Heartless suddenly appear behind them. Though King Mickey manages to fend them off, they are unable to leave the library. They eventually find out that they had been transported into the Datascape when Data-Sora and Jiminy's Journal in Riku's form appear to them. As they continue to play along, the Journal is captured by the Heartless and controlled by Maleficent from the real world. After Data-Sora's Keyblade is destroyed, Goofy and Donald follow him to Hollow Bastion where they help him fight off the Heartless and destroy the Bug Blox.

At the end of the Hollow Bastion level, they defeat the strongest Bug Blox and Goofy, Donald, Mickey and Jiminy return to the real Disney Castle.

Kingdom Hearts 3D: Dream Drop Distance

Goofy, Donald, and Mickey watch Yen Sid prepare Sora and Riku for their Mark of Mastery exam.

Goofy is present in the Mysterious Tower along with Mickey and Donald when Yen Sid prepares to put Riku and Sora through the Mark of Mastery exam.

While in the sleeping Country of the Musketeers, Sora learns about Goofy's past as a musketeer.

Later, he accompanies Mickey and Donald to Disney Castle when they receive word that Maleficent has returned and has taken Minnie hostage. The three confront Maleficent and Pete in the castle library, where Maleficent tells them about her first encounter with Master Xehanort and demands access to the Data Worlds. Mickey refuses, and they are saved from battling Maleficent by Lea, Axel's restored original persona, who joins forces with them and accompanies them back to the tower, where he makes a shocking request from Yen Sid.

Donald and Goofy later use Mickey's old Star Shard to return to The World That Never Was and help Riku, Mickey and Lea in saving Sora from Master Xehanort by striking Ansem's Guardian from behind and knocking it out. They bring Sora's comatose body back to the tower, and Goofy, along with Donald, is overjoyed when Riku succeeds in awakening Sora, and later shocked when Lea brandishes his own Keyblade.

Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-

Goofy and Donald greet Sora when he returns to the Mysterious Tower after a secret mission just as Riku and Mickey leave to rescue Aqua from the Realm of Darkness. As Yen Sid informs Sora of his lost power, Goofy claims that their adventure is going to be fun, and accompanies him, along with Donald, to visit Hercules at the Olympus Coliseum for training.

Kingdom Hearts III

Goofy and Donald join Sora's side again to help him discover the power of waking and to help regain his lost strength. The trio goes to Olympus to find a way to restore Sora's strength, but their visit proves fruitless and they are now set on following Roxas's heart and setting him free.

After adventuring through various worlds, the trio gets a call from Chip and Dale, informing them that Riku and King Mickey are in danger in the Dark World and Sora opens up a gate that takes them to the Destiny Islands. The trio find Eraqus's Keyblade, which Sora uses to unlock a path to the Dark World. Goofy and Donald stay behind while Sora heads to the Dark World and he is present when they reunite with Aqua. The trio goes with Aqua to the newly restored Land of Departure to wake Ventus up and are confronted by Vanitas. After Sora awakens Ventus with the power of waking and Vanitas departs, the guardians of Light return to Yen Sid's tower to rest in preparation for the coming battle with Xehanort.

All the guardians arrive at the Keyblade Graveyard where they are greeted by Master Xehanort and the other Real Organization XIII members and are ambushed by a massive swarm of Heartless, Nobodies and Unversed. The trio battles the horde and comes out victorious and they quickly catch up to the other guardians of light coming face to face with Terra-Xehanort. The guardians are quickly overwhelmed, but gets staggered by Goofy and Donald uses a devastating Zettaflare spell. Horrified, Goofy shouts at him not to do it, but Donald fires the magic and knocks Terra-Xehanort out. However, as a result of using such a powerful spell, Donald collapses to the ground and loses consciousness, exhausted after using a lot of energy from that attack. All the guardians of light get swept away from a massive Demon Tide and Goofy loses his heart from it, but Sora is able to save his heart as well as the other guardians of light that fell in battle. The guardians confront Terra-Xehanort but Terra's Lingering Will fights him and defends the guardians. Sora, Donald, and Goofy face off against a Demon Tide, which Sora manages to dispatch thanks to the help from the light of the past. Afterwards, Xigbar and Dark Riku come in to taunt the guardians before summoning another massive swarm of enemies. The guardians are overwhelmed, but then they're saved by Yen Sid who creates a path for all the guardians to advance though Goofy and Donald stay behind to defend Yen Sid.

Sora prepares to battle Xehanort
Sora, Donald, and Goofy resolve to fight Master Xehanort together.

Goofy and Donald and the other guardians catch up to Sora and find that Xehanort has summoned Kingdom Hearts and Darkness is quickly spreading. Mickey and Riku get the idea to trap Xehanort as he's a portal and finish him off. Sora takes up the job and Goofy and Donald go with him and with the help of the guardians, the trio crosses over into the portal and arrive at Scala ad Caelum for the final battle with Xehanort. The trio emerge victorious over the battle and are quickly rejoined by the other guardians. Xehanort gives Sora the χ-blade before passing on and Sora uses it to close Kingdom Hearts. The guardians return to the Keyblade Graveyard and Sora decides to go look for Kairi despite knowing the risks if he uses the Power of Waking too many times.

In the aftermath, Goofy, Donald, King Mickey, Jiminy, and Yen Sid return to Disney Castle where they are reunited with Queen Minnie, Daisy, Chip and Dale and Pluto and watch a fireworks show over the Castle. Goofy, Donald, and King Mickey then head to the Destiny Islands to celebrate their victory with the other guardians and they all watch Sora and Kairi share one last moment before Sora completely vanishes.

Kingdom Hearts Melody of Memory

After Kairi awakes and informs Yen Sid and others about what they discovered, Goofy and Donald stop Mickey from going after Riku, who went to Quadratum to look for Sora. Under the sorcerer's instructions, he and Donald were sent to the Land of Departure, Twilight Town, and Radiant Garden to inform their friends about what they discovered.

Other appearances

Kingdom Hearts IV

In the Kingdom Hearts IV announcement trailer, Donald and Goofy are searching for help from someone in a dark land, before both are scared by an unknown voice.

Design

Main article: Form:Goofy

Goofy is an anthropomorphic dog with black fur and droopy ears. He has two bucked teeth and three short hairs coming out of the top of his head, just in front of his hat. Goofy's hat is orange, save for a blue band in the middle, and the top is an odd shape, resembling a teardrop placed on its side. There is a small pair of red goggles around the bottom of the hat as well. Strangely, the lenses of these goggles seem to be quite a bit smaller than Goofy's eyes. Goofy wears a green turtleneck sweater with sleeves that bell out slightly and a blue arrow-shaped strap on each cuff. He wears white gloves with a brown band around each wrist. Over the sweater, he wears a sleeveless, black combat vest with grey lining and four pockets of the same color. Goofy's pants are yellow and secured by a thick, black belt. They have rather large pockets and a pouch on each leg with a silver zipper. The legs of his pants have a peculiar style, with the dark orange bottom rims being pulled upward in the front by a brown strap. Goofy has very large shoes which are brown with steel toes on the outside.

Personality

While his name might insinuate that he is simple-minded and unintelligent, it is a misnomer as oftentimes Goofy has shown to be the voice of reason for Sora and his companions, and is also amazingly calm and cheerful, retaining his composure even when Sora and Donald get angry. One example is in the beginning of the Traverse Town section of the original Kingdom Hearts, Goofy states that Pluto might lead to where they need to go, but Donald blows him off when in reality, if they had followed Pluto, they would've found Sora much earlier than they did. He has also proved on occasion to have more common sense than Sora and Donald; in the Land of Dragons, when Sora and Donald mistake Mushu's shadow for a Heartless and try to attack him, Goofy tries to stop them. Goofy also tends to notice things that Sora and Donald do not, such as when they met Mulan and he was the only one of the trio to first notice she was a girl.

However, there have been instances in which Goofy is indeed clumsy, shown when he walks into a cart in Agrabah. Additionally, Goofy occasionally has trouble pronouncing words, such as pronouncing "meddling" as "muddling", and referring to Ventus as "Venquist", "Ventilate", and "Veggie".

Similar to Sora, Goofy has trouble understanding advanced technology, be it Ansem's computer, Tron's world in Space Paranoids or the technology available in San Fransokyo. He was left completely confused when Hiro attempted to explain his former creation of micro-bots. Despite this, Goofy seems to understand Gummi Blocks and how they are used in making their ships well enough.

On many occasions, he has been shown to be the glue that holds the trio together on their adventures, as he never gets into an argument with either Sora or Donald. Because of this, he is often the one that Sora seems to look to for reason. He also appears to view his friends in high regards, praising them on numerous occasions. As with this, Goofy is very loyal to his friends, an example being how he saves Sora when Riku tries to kill him, or when he protects the King from a boulder, being hit on the head, losing consciousness in the process. Overall, Goofy is a lovable and friendly person who always looks for the good in others and tries to help them.

Abilities

Knight's Shield, Goofy's default shield.

Goofy uses shields, both offensively and defensively. Goofy starts off with his signature Knight's Shield, but he can replace it with more powerful shields throughout his journeys, and his ultimate weapon is the Save the King shield. Goofy is a physical fighter, but also a healer, and his unique abilities include both those that use his shield to knock around enemies for his allies to finish off, as well as those that restore the HP and MP of his allies. This leaves him more geared to supporting his allies rather than defeating enemies directly, in contrast to Donald. Goofy's common and weapon abilities generally focus on defensive skills such as Hyper Healing or Protect.

D-Link

Main article: Game:Goofy (D-Link)

Goofy becomes a D-Link for Ventus and Aqua in Kingdom Hearts Birth by Sleep. While in link with Goofy, Ventus and Aqua can perform varied versions of Goofy's attacks, allowing them to spin around in a vortex and catch their enemies, as well as flying around to inflict damage.

Kingdom Hearts

Goofy is the group's main stronghold for defense, due to his protective abilities. He has high defense and HP to make up for his low MP. Goofy attacks using his shield, be it throwing, blocking, or ramming. Along with Donald, Goofy is one of the main party members, allowing him to use shared abilities and learn new abilities when he levels up.

Goofy's combat abilities are a mixture of offensive techniques and restorative skills. He has three special attacks, Rocket, Charge, and Tornado, which are physical attacks carried out with Goofy's shield. His support skills are MP Gift, which transfers MP to another party member, and in Kingdom Hearts Final Mix, the healing ability Evolution.

Goofy has access to a number of support abilities, such as Treasure Magnet, Lucky Strike, Second Wind, Second Chance, MP Rage, MP Haste, Berserk and Cheer.

Kingdom Hearts Chain of Memories

Goofy (card).png

Goofy's friend card causes him to appear on the field and swing his shield at an enemy, in Kingdom Hearts Chain of Memories, or attack enemies while spinning, in Kingdom Hearts Re:Chain of Memories. The Goofy card can also be used in a number of sleights, most of which are physical attacks.

In Kingdom Hearts Chain of Memories, stocking two Goofy cards creates the Goofy Turbo sleight, while stocking three together forms Goofy Tornado. However, in Kingdom Hearts Re:Chain of Memories, two cards become Goofy Tornado Lv2 and three cards simply become Goofy Tornado Lv3. Also, combining Goofy with a Donald card and a Keyblade card activates Trinity Limit.

In Kingdom Hearts Re:Chain of Memories, the Goofy Turbo sleight is removed but two new sleights are added. The first involves Goofy being stocked alongside a Keyblade to form Goofy Smash, which is a powerful joint attack between Sora and Goofy. The second is Wild Crush, which is a devastating attack that is created by stocking Goofy, Donald and Keyblade cards together.

Kingdom Hearts II

Like in previous games, Goofy wields a shield and is a physical character, often supporting the party in terms of defense. By the end of the game, he unlocks three action abilities, Goofy Bash, Goofy Turbo, and Goofy Tornado, all of which are shield techniques and maneuvers.

Goofy has two limit abilities: Tornado Fusion involves him and Sora spinning rapidly to damage enemies while Teamwork has the pair throwing their weapons at enemies, finishing with Sora launching Goofy like a rocket to ram through opponents.

Additionally, Goofy has access to a number of support abilities, mostly involved with improving his defensive capabilities. These are Draw, Jackpot, Lucky Lucky, Item Boost, MP Rage, Defender, Damage Control, Second Chance, Once More, Auto Limit, Auto Change, Hyper Healing, and Auto Healing.

Goofy starts with 25 HP and 100 MP, as well as 2 armor slots, 1 accessory slot, and 3 item slots, all of which start equipped with Potions. Through Bonus Levels, Goofy can obtain an additional 85 HP,[1] one extra armor slot, one extra accessory slot, and two extra item slots.[2]

Action Abilities
Attack Attribute Power
Multiplier
Form
Value
Guard? Finisher?
Shield Stance (盾かまえ
Tate Kamae
?)
X
Holds up shield, deflecting frontal attacks. This is Goofy's default state in active combat when on the ground.
Shield Charge (盾突進
Tate Tosshin
?)
Attack Command Physical x0.33
Hit 2+: x0.1
O X
Runs while holding shield, damaging any enemies in the way. Goofy always uses this when running durning active combat.
Shield Swing (盾振り
Tate Furi
?)
Attack Command Physical x0.65 O X
Nimbly holds shield and swings it upward.
Shield Spin (盾回転
Tate Kaiten
?)
Attack Command Physical x0.5 O X
Spins sideways while swinging shield.
Aerial Slam (空中振り下ろし
Kūchū Furi Oroshi
?, lit. "Aerial Downward Swing")
Attack Command Physical x0.65 O X
Swings shield downward immediately after jumping.
Aerial Upswing (空中振り上げ
Kūchū Furiage
?)
Attack Command Physical x0.65 O X
Jumps and swings the shield straight upwards.
Goofy Tornado Attack Command Physical x0.25 X
Rushes while spinning, causing enemies to float in the air. Deals up to 20 hits, but half of these deal no damage. MP Cost: 10
Goofy Bash Attack Command Physical x0.25 X
Raises one leg and throws shield; the shield returns to Goofy when it ceases hitting a valid target. MP Cost: 10
Goofy Turbo Attack Command Physical x1.0 X
Rides on the shield and circles around on the ground, launching enemies in Sora's direction. MP Cost: 10
Support Abilities
Ability AP Description Obtained
Draw 3 Draws in and obtains nearby orbs. Equip 2 to obtain far orbs. Defeat the Grim Reaper on The Black Pearl.
Jackpot 4 Increases drop rate of munny, and HP and MP orbs. Equip the whole Party to further increase the drop rate. Defeat the Hostile Program.
Lucky Lucky 5 Will bring luck by increasing the drop rate of items. Equip the whole Party to further increase the drop rate. Defeat Shenzi, Banzai, and Ed at The King's Den.
Item Boost 2 Increases effect done with healing items on the field by 50%. Equip more to increase the effect. Initial.
MP Rage 3 Restores MP relative to the amount of damage taken. Equip more to increase the effect. Defeat Shenzi, Banzai, and Ed at the Elephant Graveyard.
Defender 3 Increases defense by 3 in a pinch. Equip more to increase the effect. Defeat Beast.
Damage Control 5 Halves damage taken at critical moments. Equip two to accelerate the effect. Defeat Zexion's Absent Silhouette.[KH II FM]
Second Chance 4 Ensures 1 HP remains after taking massive damage. Clear the explosives from The Interceptor's deck.
Once More 4 Ensures 1 HP remains after taking damage from a combo. Defeat Oogie Boogie.
Auto Limit 1 Automatically sets the Reaction Command to Limit, if Limit is usable. Defeat Captain Barbossa.
Auto Change 5 Automatically replaces fallen Party Members. Defeat Lock, Shock, and Barrel.
Hyper Healing 3 Quickly revives a fallen Party Member and greatly restores their HP. Defeat Pete at The Lock.
Auto Healing 3 Restores HP while replaced by another Party Member with Change. Defeat the Heartless at The Cave of Wonders: Treasure Room.

Pride Lands

While visiting the Pride Lands, Goofy's attacks are adjusted to accommodate his new form. His attacks involve him spinning around and hitting enemies with his shell.

Action Abilities
Attack Attribute Power
Multiplier
Form
Value
Guard? Finisher?
Shell Charge (甲羅突進
Kōra Tosshin
?)
Attack Command Physical x0.65 X
Hides in shell and rams enemies while spinning sideways.
Shell Spin (甲羅スピン
Kōra Supin
?)
Attack Command Physical x0.5 X
Attacks while rolling in a large circle, making three laps but only hitting the enemy once.
Aerial Body Check (空中体当たり
Kūchū-tai Atari
?)
Attack Command Physical x0.65 X
Jumps and hits the enemy while spinning sideways repeatedly.
Aerial Upper (空中アッパー
Kūchū Appā
?)
Attack Command Physical x0.65 X
Simultaneously jumps and rushes forward in a tailspin motion.
Goofy Tornado Attack Command Physical x0.25 X X
Rushes enemies while spinning sideways repeatedly. Deals up to 10 hits, but half of these deal no damage.
Goofy Turbo Attack Command Physical x1.0 X X
Spins sideways repeatedly and slams into the enemy. MP Cost: 10

Kingdom Hearts Re:coded

In Hollow Bastion I, Goofy joins Data-Sora as a party member when he lacks his Keyblade. Along with Donald, Goofy follows the current order of the Ask for Help. Each of the attack commands in the Command Matrix are substituted with one of two of Goofy's commands, Goofy Turbo and Goofy Tornado.

Kingdom Hearts 358/2 Days

Gameplay (Goofy) KHD.png

Goofy is unlocked as a playable character in Mission Mode, after being promoted to "Master" rank on Day 296. Goofy has high offensive and defensive power, but is rather slow and has low magic ability. His Limit Break is Teamwork, which causes Goofy to launch himself into enemies. His Glide animation consists of swimming motions, unlike the other playable characters.

Kingdom Hearts III

Goofy reprises his role as a party member in Kingdom Hearts III. He has two armor slots, one accessory slot, and three item slots, though he eventually gains one more of each. His action abilities are Goofy Turbo, Goofy Tornado, and Goofy Bash. He generally acts as the tank of the party, with Second Chance, Withstand Combo, Damage Control, and Defender helping in this regard.

Goofy can team up with Sora to perform the Team Attacks Goofy Bombardier and Trinity Guard, as well as Trinity Sled to navigate. He can also team up with Sora for the Fusion Spin and Fusion Rocket combo finishers.

Goofy has a variety of support abilities, including Lucky Strike, Harvester, More Team Attacks, Team Attack Extender, Share Prizes, and Hyper Healing.

Goofy's base stats at level 1 are 14 AP, 160 HP, 100 MP, 14 Strength, 13 Magic, and 11 Defense. He has 2 armor slots, 1 accessory slot, and 3 item slots, two of which start equipped with Potions. Through Bonus Levels, Goofy's stats can increase by an extra 40 HP, and he will also obtain an extra item slot, armor slot, and accessory slot.

Actions
Attack Attribute Power
Multiplier
Form
Value
Reaction
Value
Revenge
Value
Guard? Repel LV Status
Effect
Downward Ground Swing (地上振り下ろし
Chijō Furi Oroshi
?)
Attack Command Physical 1.0 0 0 0 X
Swings shield downward while moving forward. Frequently used when both user and enemy are on the ground.
Left Ground Swing (地上左振り
Chijō Hidari Furi
?)
Attack Command Physical 1.0 0 0 0 X
Usually used immediately after "Downward Ground Swing". Vigourously swings shield to the left, attacking surrounding enemies.
Upward Aerial Swing (空中振り上げ
Kūchū Furiage
?)
Attack Command Physical 1.0 0 0 0 X
Swings shield upward while leaping toward an enemy. Sometimes used if the target is up high.
Downward Aerial Swing (空中振り下ろし
Kūchū Furi Oroshi
?)
Attack Command Physical 1.0 0 0 0 X
Swings shield downward while leaping toward an enemy. Sometimes used if the target is at a lower position.
Goofy Tornado Attack Command Physical 0.3 per hit 0 0 0 X
Chases the target while spinning at high speed. Can hit nearby enemies up to 10 times. MP Cost: 15
Goofy Turbo Attack Command Physical 1.0 0 1 0 X
Slides along the ground on shield and chases the target, launching enemies that you crash into. MP Cost: 10
Goofy Discus Attack Command Physical 2.0 0 1 0 X
Throws shield; it chases the target, returning to Goofy upon hitting an enemy or going too far out of range. MP Cost: 10
Support Abilities
Ability AP Description Obtained
Second Chance 4 Always retain at least 1 HP if you are hit while you have 2 HP or more. Defeat the Chief Puff at the Hills.
Withstand Combo 4 Always retain at least 1 HP if you are hit while you have 2 HP or more. You will remain protected throughout the enemy's combo. Defeat the Darkubes.
Lucky Strike 5 Increase how often enemies drop items. Stack the ability to increase the effect. Defeat the Rock Troll at the Agora.
Treasure Magnet 1 Automatically draw in and collect nearby prizes. Stack the ability to increase the effect. Initial.
Harvester 3 Pick up one extra cooking ingredient each time you gather. Initial.
Defender 3 Potentially increase Defense by 2 when your HP is at 25% or below. Stack the ability to increase the odds. Initial.
Damage Control 4 Halve the damage you take when your HP is at 25% or below. Stack the ability to increase the effect. Defeat the Heartless at the South District.
More Team Attacks 5 Generate team attack command more often. Race against Luxord.
Team Attack Extender 3 Extend the availability period of team attack commands. Defeat the Gigas at Main Floor: 1F.
Share Prizes 4 Pass on prizes you cannot benefit from to friends. Defeat all enemies on the Laugh Floor.
Hyper Healing 3 Spring back from defeat in battle more quickly and with more HP. Stack the ability to increase the effect. Defeat the second group of Nobodies at the Middle Tier.

Underwater

While underwater, Goofy's basic attacks change to adjust to the underwater combat. Unlike Donald who thrives in the new environment, gaining new and more powerful attacks, Goofy gains no new bonuses while underwater and is no longer able to defend himself with his shield.

Actions
Attack Attribute Power
Multiplier
Form
Value
Reaction
Value
Revenge
Value
Guard? Repel LV Status
Effect
Upward Underwater Swing (水中振り上げ
Suichū Furiage
?)
Attack Command Physical 1.0 0 0 0 X
Moves forward slightly and swings shield upward.
Underwater Screw Rush (水中スクリュー突進
Suichū Sukuryū Tosshin
?)
Attack Command Physical 1.0 0 0 0 X
Swims with shield in front of self, charging straight ahead for a long distance while knocking back struck enemies.

Origin

Goofy, then-known as Dippy Dawg, in Mickey's Revue.

Despite that many of Goofy's journal entries state that he debuted in the 1952 short Two Weeks Vacation, likely due to Two Weeks Vacation having a theatrical release despite being only 6 minutes, this is incorrect. Goofy appeared in plenty of shorts before then. His first debut was in the 1932 short Mickey's Revue where he was known as Dippy Dawg. Since then, he has made numerous appearances within Walt Disney's cartoon shorts, appearing along characters such as Donald Duck, Mickey Mouse, and Pete. A large amount of Goofy's cartoons centered around sports and showing parodies of experiences people faced in the real world with a comic twist. Goofy's character also resulted in the TV series Goof Troop, as well as its film adaptations A Goofy Movie and An Extremely Goofy Movie, starring the character and his son Max.

Goofy is frequently depicted as clumsy and blissful, always breaking things in physical comedy, which he was created to compensate Mickey's lack of comedic purpose caused by complaints from parents in the mid-1930s. His antics often caused large amounts of destruction to the annoyance of everyone around him. Goofy's signature character trait is his dim wit and lack of awareness, although his intelligence has varied greatly over time. Him unable to understand basic concepts and any kind of subtlety is often the catalyst for many adventures him and his friends go on. However, Goofy has a sweet personality, being incredibly humble and supportive of his friends. His good nature particularly shines with his son Max, of which he tries his absolute best to make happy. He even is sometimes aware of his "goofiness" and has mixed feelings about his character. While he often wishes to be more competent in life and be of better help to his friends, Goofy still manages to love and accept himself for who he is just like his friends.

Notes and references

  1. ^ 88 HP in Kingdom Hearts II Final Mix.
  2. ^ Three extra item slots in Kingdom Hearts II Final Mix.