Template:InfoAbility/doc
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General parameters | ||
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kana | The Japanese name of the ability. | These parameters are used in all tabs, unless a game-specific parameter is used (e.g. kh2kana). The translated name will only show if it is different from the English name. |
romaji | The Japanese name of the ability in rōmaji. | |
jpname | The translation of the Japanese name. |
Kingdom Hearts parameters | ||
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kh1name | The English name of the ability. | |
kh1kana, kh1romaji, kh1jpname | (Optional) Japanese name of the ability. | Use these when the ability's Japanese name is different. |
kh1image | Image of the ability. | |
kh1desc | Description of the ability. | |
kh1atk1, kh1atk2, etc. | The name of each part of the ability. | If kh1atk1 is not specified, it will use kh1name instead. |
kh1el1, kh1el2, etc. | The element of each attack. | |
kh1pow1, kh1pow2, etc. | The power of each attack. | |
kh1crit1, kh1crit2, etc. | The critical hit rate of each attack. | |
kh1bonus1, kh1bonus2, etc. | The critical hit bonus of each attack. | |
kh1def1, kh1def2, etc. | Whether the attack can be deflected. | Use O if it can be deflected, leave blank if it can't. |
kh1rec1, kh1rec2, etc. | Recoil for each attack. | |
kh1ap | AP cost to equip the ability. | Shows 0 when left blank. |
kh1mp | MP cost to use the ability. | Shows 0 when left blank. |
Kingdom Hearts Chain of Memories parameters | ||
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comname | The English name of the ability. | |
comkana, comromaji, comjpname | (Optional) Japanese name of the ability. | Use these when the ability's Japanese name is different. |
comimage | Image of the ability. | |
recomimage | (Optional) Image of the ability in Re:Chain of Memories. | Only use when two images are available. |
Single ability | ||
comdesc | Description of the ability. | |
recomdesc | (Optional) Description of the ability in Re:Chain of Memories. | Only use when it differs from the original. |
comel | Element of the ability. | |
compow | Power of the ability. | |
comcard | Card combination to use the ability. | Use the {{Sleight}} template. |
comboost | Enemy cards that boost the ability's power. | Use the {{Sleight}} template. |
Multiple abilities | ||
comatk1a, comatk1b, comatk2a, etc. | The possible attacks used per Lv. 1a is the first attack of the first Lv, 1b the second attack of the first Lv, 2a the first attack of the second Lv, etc. | Use only when an ability has multiple possible attacks (e.g. Showtime) |
comel1a, comel1b, comel2a, etc. | The element for each Lv and attack. | If the ability has a single attack, only use 1a, 2a, and 3a. |
compow1a, compow1b, compow2a, etc. | The power for each Lv and attack. | |
comcard1, comcard2, comcard3 | The card combination for each Lv. | Use the {{Sleight}} template. |
comdesc1, comdesc2, comdesc3 | The description for each Lv. | |
comboost | Enemy cards that boost the ability's power. | Use the {{Sleight}} template. |
Second tab | ||
tab2 | Title of the second tab. | Use only when two abilities share the same page (e.g. Cross-slash and Cross-slash+). |
tab1 | (Optional) Title of the first tab. | Uses comname if left blank. |
comnamet2 | Name of the ability | Uses tab2 if left blank. |
comkanat2, comromajit2, comjpnamet2 | Japanese name of the ability. | |
comimaget2, recomimaget2 | Image(s) of the ability. | |
comdesct2, recomdesct2 | Description(s) of the ability. | |
comelt2, compowt2, comcardt2, comboostt2 | Stats of the ability. | See above for details. |
Kingdom Hearts II parameters | ||
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kh2name | The English name of the ability. | |
kh2kana, kh2romaji, kh2jpname | (Optional) Japanese name of the ability. | Use these when the ability's Japanese name is different. |
kh2image | Image of the ability. | |
kh2desc | Description of the ability. | |
kh2atk1, kh2atk2, etc. | The name of each part of the ability. | If kh2atk1 is not specified, it will use kh2name instead. |
kh2el1, kh2el2, etc. | The element of each attack. | |
kh2pow1, kh2pow2, etc. | The power of each attack. | |
kh2frm1, kh2frm2, etc. | The form value of each attack. | Either kh2frm1 or kh2drv1 is used. |
kh2drv1, kh2drv2, etc. | The drive value of each attack. | |
kh2def1, kh2def2, etc. | Whether the attack can be deflected. | Use O or X, or leave blank to show —. |
kh2fin1, kh2fin2, etc. | Whether the attack counts as a finishing blow. | Use O or X, or leave blank to show —. |
kh2ap | AP cost to equip the ability. | Shows 0 when left blank. |
kh2mp | MP cost to use the ability. | Shows 0 when left blank. |
kh2sum | Summon Gauge cost. | |
kh2lim | Limit Gauge duration. | |
Second tab | ||
2fmname | Name of the 2nd ability. | Used for abilities with two separate instances (e.g. Infinity) |
2fmtab | Name of 2nd tab. | Uses 2fmname if left blank. |
2fmkana, 2fmromaji, 2fmjpname | Japanese name of the 2nd ability. | |
2fmimage | Image of the 2nd ability. | |
2fmdesc | Description of the 2nd ability. | |
2fmatk1, 2fmatk2, etc. | The name of each part of the 2nd ability. | If fm2atk1 is not specified, it will use fm2name instead. |
2fmel1, 2fmpow1, 2fmfrm1, 2fmdrv1, 2fmdef1, 2fmfin1, etc. | Stats of each attack. | See above for details. |
2fmap, 2fmmp, 2fmsum, 2fmlim | Stats for the 2nd ability. | See above for details. |
Kingdom Hearts 358/2 Days parameters | ||
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khdname | The English name of the ability. | |
khdkana, khdromaji, khdjpname | (Optional) Japanese name of the ability. | Use these when the ability's Japanese name is different. |
khdimage | Image of the ability. | |
khddesc | Description of the ability. | |
khdatk1, khdatk2, etc. | The name of each part of the ability. | If khdatk1 is not specified, it will use khdname instead. |
khdpow1, khdpow2, etc. | The power of each attack. | |
khdcrit1, khdcrit2, etc. | Whether the attack can be a critical hit. | Use O if it can, leave blank if it can't. |
khdflin1, khdflin2, etc. | Whether the attack can flinch enemies. | Use O if it can, leave blank if it can't. |
Final Limit | ||
khdatk1fl, khdatk2fl, etc. | The name of each part of the Final Limit. | |
khdpow1fl, khdcrit1fl, khdflin1fl, etc. | The stats of each part of the Final Limit. | See above for details. |