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TheFifteenthMember Yes. You're creepy. I can't say we'll miss you while you're gone, so it'd be best if you did go. We all win that way. — TheFifteenthMember 19:25, 19 May 2015 (UTC)
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On the matter of boss attack names, we really shouldn't be using unofficial names that aren't from the Ultimania. If a name isn't from the Ultimania, it shouldn't be named at all (even if it's in lowercase to indicate it being unofficial). For example:
- Blizzaga jump: Ventus-Vanitas appears above his target following the execution of afterimage; he slashes downwards, spawning three large icicles.
The arbitary, slightly useless, name tag can easily be removed:
- Ventus-Vanitas appears above his target following the execution of afterimage; he slashes downwards, spawning three large icicles.
Thoughts?
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TheSilentHero used Shadow Sneak! It's not very effective... — 20:06, 19 May 2015 (UTC)
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What about this:
- Official Name
- Unofficial Name
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Kryten: the strategy can refer to the attack using a tag name regardless. The attack doesn't explicitly have to be labelled with that name for the reader to match a description to a pointed name tag.
TSH: Even still, the point is not having any unofficial names at all.
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I definitely agree on no unofficial names. See Kryten's talk page and my message on it for an idea I had as a potential solution to the problem. - Eternal Nothingness XIII 20:17, 19 May 2015 (UTC)
- I don't think gifs will work, because it won't be easy to get good quality ones that can show what the enemy does. I think we should focus on getting the official names from the Ultimania. TheSilentHero 20:36, 19 May 2015 (UTC)
I'm not saying it won't work, but gifs are already as difficult to obtain as they are. I'd rather have the few people who can make gifs concentrate on more prevalent attacks, like limits and commands. Also, yes, preferably we get the names from the Ultimania but we still need to reach a consensus on how to deal with unnamed attacks either as a placeholder until the Ultimania is checked or if the Ultimania doesn't name a particular move. TheFifteenthMember 21:33, 19 May 2015 (UTC)
- Bold vs. Italics seems like a good suggestion to me. --Neumannz, The Dark Falcon 21:52, 19 May 2015 (UTC)
- I was suggesting either .gifs (which would make descriptions of attacks redundant) or regular .png screenshots (since those could depict the main part of the attack in question, while still requiring a description of what happens when it is executed). This basically would stop the debate on whether we use unofficial names or not (something I'm against, completely). If anything, the table I'm proposing could allow a space for an attack name if there is one from the Ultimania. Otherwise, we would just leave that slot in the table blank, or write "N/A" or put a dash. For example:
Image
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Attack Name
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Description
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Dark Aura (ダークオーラ Dāku Ōra)
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Riku warps around, striking the target repeatedly. He then plunges his weapon into the ground, causing several pillars of flames to erupt around him.
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Alternatively, we can format the table like this:
Attack
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Description
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Dark Aura (ダークオーラ Dāku Ōra)
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Riku warps around, striking the target repeatedly. He then plunges his weapon into the ground, causing several pillars of flames to erupt around him.
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Here's an example in which there is no official attack name (note that there is NO FAKE NAME USAGE; pretend Dark Aura's name was unknown)
Image
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Attack Name
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Description
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N/A
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Riku warps around, striking the target repeatedly. He then plunges his weapon into the ground, causing several pillars of flames to erupt around him.
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Again, just a suggestion that can be tinkered with and improved upon in the future if necessary. - Eternal Nothingness XIII 02:14, 20 May 2015 (UTC)
- Okay, I can see the potential there, if we can get demonstrative gifs. Might not be as good for long-duration attacks, like the V-V's Shadow Dive, though. --Neumannz, The Dark Falcon 03:28, 20 May 2015 (UTC)
- I don't think you necessarily need the full attack, as much as a portion of its main form and then its finisher (using Dark Aura as an example, a few warps and then the flames). - Eternal Nothingness XIII 04:40, 20 May 2015 (UTC)
- Still, there are some games (KH3D for example) which make it hard to get images from. TheSilentHero 06:45, 20 May 2015 (UTC)
- Well, maybe we could develop something like this for when an attack does not have an image to illustrate it. - Eternal Nothingness XIII 06:55, 20 May 2015 (UTC)
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KrytenKoro - "It is often said that before you die your life passes before your eyes. It is in fact true. It's called living." TALK -
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Ideally, the boss attack sections should have images. Realistically, that's not going to be even nearing completion for a few years.
TFM, I don't understand what you mean by "tags". Assume that Sephiroth's "Heartless Angel" technique did not have an official name (that we had access to). How would you suggest we cover information like "make sure to have Elixirs stocked in the event that Sephiroth casts 'Heartless Angel' on Sora"?
Neumannz, italics are better than nothing, but I'm not sure they are better than quotation marks, as I believe the shifts in formatting are going to look very jarring. This isn't a significant complaint, though.
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Maybe you're right, but I just feel that quotation marks make it feel more like making up a name, while italics make it feel more like calling it by its description. That's just my impression of it. --Neumannz, The Dark Falcon 14:55, 20 May 2015 (UTC)
- Fair enough."We're werewolves, not swearwolves." (KrytenKoro) 18:40, 20 May 2015 (UTC)