Second Chance
Second Chance (ラストリーヴ Rasuto Rīvu , lit. "Last Leave") is an ability in Kingdom Hearts, Kingdom Hearts: Chain of Memories, Kingdom Hearts II, Kingdom Hearts 358/2 Days , Kingdom Hearts Birth by Sleep and Kingdom Hearts Re:coded. It allows the user to survive a single fatal blow with 1 HP, provided they have more than 1 HP left.
Second Chance is invaluable for facing certain bosses, particularly those with powerful strikes.
Mechanics
In Kingdom Hearts, Second Chance is a Common ability that costs 2 AP to equip.
In Kingdom Hearts: Chain of Memories, Second Chance is an enemy card effect that costs 35 CP and lasts for three uses. While Second Chance is active, the user is resistant to lightning, but stunned by fire.
In Kingdom Hearts II, Second Chance is a Support ability that costs 4 AP to equip.
In Kingdom Hearts 358/2 Days, Second Chance is an Equipment ability.
In Kingdom Hearts Birth by Sleep, Second Chance is Support ability that can be equipped once.
In Kingdom Hearts Re:coded, Second Chance is an Accessory ability.
Learning Second Chance
Kingdom Hearts
- Sora learns Second Chance at level 18 with the Dream Shield, 48 with the Dream Rod, and 51 with the Dream Sword.
- Donald learns Second Chance at level 25.
- Goofy learns Second Chance at level 36.
- Tarzan has Second Chance as a default ability.
- Beast has Second Chance as a default ability.
Kingdom Hearts Final Mix
- Sora learns Second Chance at level 36 with the Dream Shield, 48 with the Dream Sword, and 90 with the Dream Rod.
- Donald learns Second Chance at level 59.
- Goofy learns Second Chance at level 36.
- Tarzan has Second Chance as a default ability.
- Beast has Second Chance as a default ability.
Kingdom Hearts II
- Double-Keyblade Roxas has Second Chance as a default ability.
- Sora learns Second Chance at level 49 with the Dream Shield, 65 with the Dream Rod, and 85 with the Dream Sword.
- Goofy learns Second Chance after clearing the explosives from the Interceptor.
- Beast has Second Chance as a default ability.
- Riku has Second Chance as a default ability.
Kingdom Hearts: Chain of Memories
- The Hook enemy card has Second Chance as its effect.
Kingdom Hearts 358/2 Days
Weapons with Second Chance
| |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Duel Gear | 3 | 3 | |||||||||||||||||
Duel Gear+ | 3 | 3 | |||||||||||||||||
Duel Gear++ | 3 | 3 | |||||||||||||||||
Phantom Gear | 3 | 3 | |||||||||||||||||
Phantom Gear+ | 3 | 3 | 3 | ||||||||||||||||
Phantom Gear++ | 3 | 3 | |||||||||||||||||
Nimble Gear | 3 | 3 | 3 | ||||||||||||||||
Nimble Gear+ | 3 | 3 | |||||||||||||||||
Ominous Gear | 3 | 3 | 3 | 3 | |||||||||||||||
Ominous Gear+ | 3 | 3 | |||||||||||||||||
Fearless Gear+ | 2 | ||||||||||||||||||
Prestige Gear | 2 | 3 | 3 | 3 | |||||||||||||||
Prestige Gear+ | 3 | 3 | 3 | ||||||||||||||||
Crisis Gear | 3 | 3 | |||||||||||||||||
Crisis Gear+ | 3 | 3 | |||||||||||||||||
Omega Gear | 3 | 3 | |||||||||||||||||
Omega Gear+ | 3 | 3 | |||||||||||||||||
Hazard Gear | 3 | 3 | |||||||||||||||||
Hazard Gear+ | 3 | 3 | |||||||||||||||||
Rage Gear | 3 | 3 | |||||||||||||||||
Rage Gear+ | 3 | 3 | |||||||||||||||||
Champion Gear | 3 | 3 | 3 | ||||||||||||||||
Champion Gear+ | 3 | 3 | 3 | 3 | |||||||||||||||
Ultimate Gear | 3 | 3 | 3 | ||||||||||||||||
Ultimate Gear+ | 3 | 3 | |||||||||||||||||
Pandora's Gear | 3 | 3 | 3 | 3 | 3 | ||||||||||||||
Pandora's Gear+ | 3 | 3 | 3 | 3 | 3 | ||||||||||||||
Zero Gear | 3 | 3 | 3 | 3 |
Rings with Second Chance
Kingdom Hearts Birth by Sleep
- Second Chance can be attached to a type F or type N Command recipe through Command Melding, either randomly or by applying a Pulsing Crystal.
Kingdom Hearts Re:coded
- Data-Sora learns Second Chance by equipping Eternity Charm accessory.