Forum:Re: Coded and Re: CoM Articles

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Revision as of 17:02, 14 July 2011 by KrytenKoro (talk | contribs)
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Forums: Index > The World that Never was > Re: Coded and Re: CoM Articles


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AlVan - I'm the leading man, you know.
TALK - {{{time}}}
This page and this page are built very differently for some reason. Re:CoM's is more like the Final Mixes where it has a list of differences from the original game, whereas Re: Coded's is built like a normal game page. So should we keep it like it is, change Re:Coded's to Re:CoM's style, vice-versa, or a combination of both? When I say combination of both I mean make it like a normal game article along with the list of differences or perhaps making a page by itself for the list of differences.


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Pea14733 Freeze! — 10:40, 14 July 2011 (EDT)
BlizzardRCOBlue.png I think we shouldn't change them. Because Re:coded is entirely different from coded(if not count the plot), making it feels like it is a different game. Re:CoM, on the other hand, still has the same battle system as CoM.
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KrytenKoro - Click
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The re-released games should not have plot synopsis, unless it's a new scene, so that can go.

They should have an introduction, a section on announcement and development, and a section on major changes (gameplay and matrix system for Re:coded, for example). Next, a comprehensive list of all changes, organized by type, and finally, a screenshot gallery and a packaging gallery. Each re-released game is going to need this.

That's a general overview, and specific sections can be hashed out on those articles' talk pages.