Template talk:InfoAccessRec
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Nearly all of the accessories are System Sector rewards. In fact, only one of them is bought in a moogle store.
I know it would make them different from the other accessory templates, but would it be better to simply have "SP" and "System Sector" parameters, rather than a buy parameter that is only used once, and a sell parameter that is never used?"We're werewolves, not swearwolves." (KrytenKoro) 18:42, 15 February 2011 (EST)
- Ignite: 炎上
- Freeze: 凍結
- Jolt: 帯電
- Air-Toss: 吹き上げ
- Slow: スロウ
- Flip-Foot: 移動異常
- Shoe-Glue: ジャンプ不能
- Blind: 暗闇
- Defense Cut: 防御ダウン
- Command Lock: コマンド禁止
- No Shoe-Glue = Anti-Space
- No Air-Toss = Anti-Wind
- No Freeze = Anti-Ice
- No Flip-Foot = Anti-Illusion
- No Command Lock = Anti-Moon
- No Ignite = Anti-Fire
- No Defense Cut = Anti-Time
- No Blind = Anti-Flower
- No Jolt = Anti-Lightning
- No Slow = nothing
Also, we need to figure out the level of each System Sector, or find some other way to distinguish the Second District and Destiny Islands sectors."We're werewolves, not swearwolves." (KrytenKoro) 12:43, 16 February 2011 (EST)
- I've got all the levels for all the optional SSs down here, except for the one in the pit in the Cave: Gauntlet, on which my info is incomplete. I don't know if the story-line ones have levels. Also, all the rewards are marked down, except for that same one. --Neumannz, The Dark Falcon 13:04, 16 February 2011 (EST)