Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories
Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts Birth by Sleep

Thunder Boost

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Thunder Boost (サンダーアップ Sandā Appu?, lit. "Thunder Up") is an ability that appears in Kingdom Hearts: Chain of Memories, Kingdom Hearts II, and Kingdom Hearts Birth by Sleep. It increases the damage done by Thunder-based attacks. In Kingdom Hearts: Chain of Memories, "Thunder Boost" is activated by the Yellow Nocturne card, costs 20 CP to add to your deck, and lasts for 1 reload, while in Kingdom Hearts II, it requires 5 AP to equip, and in Kingdom Hearts Birth by Sleep, up to three copies of it can be equipped.

Learning Thunder Boost

Kingdom Hearts: Chain of Memories and Kingdom Hearts Re:Chain of Memories

Kingdom Hearts II

  • Sora learns Thunder Boost at level 41 with the Dream Rod, 53 with the Dream Sword, and 99 with the Dream Shield.
  • Donald learns Thunder Boost after freezing the computers at the Dataspace.
  • Jack Skellington has Thunder Boost as a default ability.
  • Tron learns Thunder Boost after downloading the MCP-killer program
  • The Photon Debugger has Thunder Boost as its Equipment Ability.

Kingdom Hearts II Final Mix

  • Sora learns Thunder Boost at level 41 with the Dream Rod, 53 with the Dream Sword, and 99 with the Dream Shield.
  • Donald learns Thunder Boost after freezing the computers at the Dataspace.
  • Jack Skellington has Thunder Boost as a default ability.
  • Tron learns Thunder Boost after downloading the MCP-killer program
  • The Photon Debugger has Thunder Boost as its Equipment Ability.
  • The Meteor Staff has Thunder Boost as its Equipment Ability.
  • The Shock Charm+ has Thunder Boost as its Equipment Ability.

Kingdom Hearts Birth by Sleep

Thunder Boost can be attached to a type I or type J Command recipe through Command Melding, either randomly or by applying a Shimmering Crystal.